Player Matchup

Amaterasu
Amaterasu
Akador
Amaterasu
Level 28
God Stats
16W - 12L
1,721 SR
Queue Stats
93W - 76L
1,548 Elo+
Party 2
Odin
Odin
Androutsos
Odin
Level 25
God Stats
8W - 5L
1,411 SR
Queue Stats
68W - 51L
1,567 Elo+
Party 2
Cupid
Cupid
CptNPompon
Cupid
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
YourDeepFear
Ra
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Party 2
Ymir
Ymir
leuPluBo
Ymir
Level 7
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 4L
1,221 Elo+
Party 1
Team Averages
Level 19
1,572 SR
1,467 Elo+

VS

Team Averages
Level 18
1,575 SR
1,489 Elo+
Guan Yu
Guan Yu
Ksekwlo8reyths
Guan Yu
Level 4
God Stats
2W - 1L
1,693 SR
Queue Stats
3W - 3L
1,505 Elo+
Solo
Apollo
Apollo
NoobSmiteFR
Apollo
Level 28
God Stats
53W - 46L
1,625 SR
Queue Stats
185W - 196L
1,565 Elo+
Solo
Kukulkan
Kukulkan
Ra14u
Kukulkan
Level 28
God Stats
3W - 4L
1,453 SR
Queue Stats
45W - 44L
1,481 Elo+
Solo
Danzaburou
Danzaburou
SleepingTime
Danzaburou
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,425 Elo+
Party 3
Xing Tian
Xing Tian
trad22
Xing Tian
Level 15
God Stats
6W - 6L
1,605 SR
Queue Stats
11W - 15L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akador
Amaterasu
12
4 / 1 / 4
7,137
595
3,357
6,429
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 3
7,081
590
6,364
7,838
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
11
5 / 2 / 3
6,620
552
5,047
3,465
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
6,820
568
3,538
4,873
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
3 / 1 / 4
6,962
580
4,570
7,902
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,643
470
3,796
7,700
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
11
4 / 4 / 2
6,990
583
5,099
7,809
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Ra14u
Kukulkan
11
1 / 3 / 3
6,113
509
5,762
5,084
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SleepingTime
Danzaburou
9
2 / 4 / 1
5,352
446
3,068
7,261
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
trad22
Xing Tian
7
0 / 3 / 2
4,968
414
1,536
4,900
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
7
7
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Akador
Amaterasu
4
1
4
6
W
3
1
3
4.5
W
Cupid
5
2
3
3.25
L
0
3
1
0.17
L
Apollo
4
4
2
1.25
L
Kukulkan
Ra14u
Kukulkan
1
3
3
0.83
L
Danzaburou
SleepingTime
Danzaburou
2
4
1
0.63
W
2
2
1
1.25
W
Ymir
3
1
4
5
L
Xing Tian
trad22
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
19,261
30,507
Taken
32,754
14,948
Mitigated
12,194
9,050
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Akador
Amaterasu
3,357
1,898
0
573
6,429
4,020
487
1,464
4,965
0
39,513
W
6,364
1,388
0
3,204
7,838
4,008
367
478
7,085
0
30,873
W
Cupid
5,047
2,888
196
636
3,465
1,036
159
1,027
2,438
0
23,038
L
3,796
612
35
1,325
7,700
4,161
286
732
6,701
0
23,180
L
Apollo
5,099
2,977
0
1,661
7,809
2,279
0
1,255
6,391
0
36,634
L
Kukulkan
Ra14u
Kukulkan
5,762
680
0
0
5,084
1,636
657
1,938
3,012
32,765
0
L
Danzaburou
SleepingTime
Danzaburou
3,068
1,197
0
2,448
7,261
1,974
0
2,375
4,886
0
16,687
W
3,538
668
426
1,443
4,873
1,977
1,086
2,607
2,266
36,012
0
W
Ymir
4,570
766
0
2,572
7,902
3,907
140
1,722
6,180
24,195
0
L
Xing Tian
trad22
Xing Tian
1,536
129
0
570
4,900
2,144
0
1,594
3,306
5,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
29,066
303
Minions Killed
211
0
Camps Cleared
0
1,097,826
Distance Traveled
1,029,354
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,137
595
81
7
0
260,765
2
W
Odin
7,081
590
60
5
0
229,981
3
W
Cupid
6,620
552
58
5
0
183,561
0
L
Guan Yu
5,643
470
48
4
0
249,961
1
L
Apollo
6,990
583
71
6
0
211,575
4
L
Kukulkan
6,113
509
48
4
0
209,044
0
L
Danzaburou
5,352
446
36
3
0
195,799
3
W
Ra
6,820
568
76
6
0
189,152
0
W
Ymir
6,962
580
28
2
0
234,367
4
L
Xing Tian
4,968
414
8
1
0
162,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role