Player Matchup

King Arthur
King Arthur
MrAnthropie
King Arthur
Level 17
God Stats
2W - 2L
1,727 SR
Queue Stats
51W - 27L
1,734 Elo+
Party 3
Ymir
Ymir
Tantanaus
Ymir
Level 20
God Stats
6W - 2L
1,806 SR
Queue Stats
172W - 87L
1,676 Elo+
Party 1
Nemesis
Nemesis
X3N0NQQ
Nemesis
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
428W - 329L
1,669 Elo+
Party 1
Izanami
Izanami
nasskalt_Perle
Izanami
Level 16
God Stats
4W - 1L
1,898 SR
Queue Stats
41W - 16L
1,845 Elo+
Party 3
Zeus
Zeus
nilaelcristi
Zeus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,686 SR
1,685 Elo+

VS

Team Averages
Level 17
1,601 SR
1,679 Elo+
Ra
Ra
BadChickenfish
Ra
Level 7
God Stats
0W - 1L
1,308 SR
Queue Stats
20W - 9L
1,818 Elo+
Solo
Rama
Rama
DonclariusQuen
Rama
Level 17
God Stats
5W - 1L
2,000 SR
Queue Stats
41W - 31L
1,800 Elo+
Solo
Yemoja
Yemoja
Rushcatz
Yemoja
Level 28
God Stats
19W - 15L
1,700 SR
Queue Stats
149W - 140L
1,669 Elo+
Party 2
Hun Batz
Hun Batz
Yatagarasu128
Hun Batz
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
101W - 94L
1,690 Elo+
Party 2
Thor
Thor
ЯТанкую
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrAnthropie
King Arthur
12
1 / 0 / 0
6,937
694
1,986
4,622
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
2 / 0 / 2
6,248
625
1,779
3,241
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
X3N0NQQ
Nemesis
9
3 / 1 / 3
5,819
582
3,463
6,379
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 0 / 5
6,656
666
6,103
4,666
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 2
6,870
687
6,237
3,424
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,229
623
1,679
5,820
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,957
496
2,392
6,387
1,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Rushcatz
Yemoja
6
0 / 2 / 1
4,633
463
693
6,111
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Yatagarasu128
Hun Batz
11
0 / 1 / 0
5,974
597
1,467
4,863
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 8 / 0
3,980
398
1,991
7,495
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
1
0
1
W
King Arthur
MrAnthropie
King Arthur
1
0
0
1
L
Yemoja
Rushcatz
Yemoja
0
2
1
0.25
W
Ymir
2
0
2
3
W
Nemesis
X3N0NQQ
Nemesis
3
1
3
4.5
L
Hun Batz
Yatagarasu128
Hun Batz
0
1
0
0
W
3
0
5
5.5
W
6
1
2
7
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
8,222
22,332
Taken
30,676
7,879
Mitigated
10,649
9,124
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
504
0
1,597
5,820
1,985
0
2,322
3,308
42,350
0
L
2,392
1,981
0
2,564
6,387
1,449
0
1,431
4,908
0
24,923
W
King Arthur
MrAnthropie
King Arthur
1,986
126
0
1,593
4,622
2,633
0
0
4,622
0
43,279
L
Yemoja
Rushcatz
Yemoja
693
349
1,868
1,988
6,111
2,595
0
2,555
3,436
4,359
0
W
Ymir
1,779
787
0
1,489
3,241
1,361
0
256
2,910
12,029
0
W
Nemesis
X3N0NQQ
Nemesis
3,463
1,624
0
2,085
6,379
1,740
6
203
6,082
0
25,795
L
Hun Batz
Yatagarasu128
Hun Batz
1,467
79
0
1,459
4,863
2,004
0
0
4,703
0
32,432
W
6,103
3,772
0
2,804
4,666
1,236
2,088
388
4,203
0
43,877
W
6,237
604
0
1,153
3,424
909
1,234
1,371
1,918
32,313
0
L
1,991
612
0
178
7,495
2,616
160
1,294
6,145
0
9,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
25,773
324
Minions Killed
267
0
Camps Cleared
0
1,012,729
Distance Traveled
959,211
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,229
623
97
10
0
208,838
5
L
Rama
4,957
496
54
5
0
158,065
3
W
King Arthur
6,937
694
106
11
0
203,338
3
L
Yemoja
4,633
463
11
1
0
183,876
3
W
Ymir
6,248
625
17
2
0
189,080
0
W
Nemesis
5,819
582
48
5
0
237,958
4
L
Hun Batz
5,974
597
95
10
0
219,953
3
W
Izanami
6,656
666
84
8
0
178,689
5
W
Zeus
6,870
687
69
7
0
203,664
2
L
Thor
3,980
398
10
1
0
188,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role