Player Matchup

Khepri
Khepri
Franks-015
Khepri
Level 141
God Stats
3W - 2L
1,439 SR
Queue Stats
93W - 74L
1,642 Elo+
Party 1
Kali
Kali
LevelOneInvade
Kali
Level 149
God Stats
3W - 5L
1,257 SR
Queue Stats
406W - 407L
1,529 Elo+
Solo
Chang'e
Chang'e
PudgyPuds
Chang'e
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 138L
1,605 Elo+
Party 1
Janus
Janus
TheWilloBros
Janus
Level 121
God Stats
13W - 12L
1,487 SR
Queue Stats
202W - 157L
1,620 Elo+
Party 1
Chiron
Chiron
xFuriousRAPiiDz
Chiron
Level 127
God Stats
4W - 0L
1,824 SR
Queue Stats
106W - 99L
1,729 Elo+
Solo
Team Averages
Level 137
1,501 SR
1,625 Elo+

VS

Team Averages
Level 107
1,638 SR
1,588 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Bruno-JSY
Medusa
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
Forellentaucher_
Sun Wukong
Level 72
God Stats
1W - 1L
1,827 SR
Queue Stats
3W - 7L
1,560 Elo+
Party 2
Ares
Ares
Mute_Vodka
Ares
Level 155
God Stats
4W - 2L
1,861 SR
Queue Stats
31W - 14L
1,588 Elo+
Party 2
Loki
Loki
RanukoTheKomodo
Loki
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
282W - 273L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Franks-015
Khepri
9
0 / 2 / 5
5,595
509
1,919
7,342
3,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 3 / 3
6,236
567
2,950
7,075
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
PudgyPuds
Chang'e
9
1 / 4 / 0
5,516
501
4,527
8,020
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 2
6,922
629
1,846
5,456
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 1 / 2
6,119
556
4,172
6,612
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 2 / 1
7,463
678
4,558
3,880
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Bruno-JSY
Medusa
12
2 / 1 / 0
6,372
579
4,642
5,821
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Forellentaucher_
Sun Wukong
13
3 / 0 / 2
7,077
643
6,155
8,654
4,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 2 / 1
6,329
575
5,169
7,707
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 1
4,938
449
705
4,727
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
11
11
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
1
1.25
L
Medusa
Bruno-JSY
Medusa
2
1
0
2
L
Sun Wukong
Forellentaucher_
Sun Wukong
3
0
2
4
W
Khepri
Franks-015
Khepri
0
2
5
1.25
W
2
3
3
1.17
L
4
2
1
2.25
W
Chang'e
PudgyPuds
Chang'e
1
4
0
0.25
L
0
2
1
0.25
W
4
1
2
5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,414
Damage
21,229
34,505
Taken
30,789
12,617
Mitigated
12,619
15,497
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,558
370
0
485
3,880
1,263
380
1,155
2,665
49,710
0
L
Medusa
Bruno-JSY
Medusa
4,642
1,739
0
2,627
5,821
1,726
0
525
5,296
0
40,349
L
Sun Wukong
Forellentaucher_
Sun Wukong
6,155
1,380
0
3,782
8,654
4,144
0
3,470
5,184
0
44,413
W
Khepri
Franks-015
Khepri
1,919
203
0
2,410
7,342
3,899
0
4,173
3,121
8,653
0
W
2,950
1,346
0
1,335
7,075
2,391
0
794
6,253
0
38,238
L
5,169
380
0
1,750
7,707
4,207
0
1,958
5,729
26,096
0
W
Chang'e
PudgyPuds
Chang'e
4,527
549
441
3,795
8,020
2,850
0
664
7,356
29,530
0
L
705
199
0
610
4,727
1,279
0
1,050
3,621
0
16,847
W
1,846
275
0
2,726
5,456
1,706
0
3,483
1,778
44,449
0
W
4,172
1,950
463
4,327
6,612
1,771
0
342
6,270
0
39,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
32,179
342
Minions Killed
362
0
Camps Cleared
0
1,068,060
Distance Traveled
1,074,072
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,463
678
99
9
0
230,615
4
L
Medusa
6,372
579
80
7
0
199,491
4
L
Sun Wukong
7,077
643
94
9
0
226,571
2
W
Khepri
5,595
509
12
1
0
234,868
6
W
Kali
6,236
567
69
6
0
220,109
3
L
Ares
6,329
575
42
4
0
225,490
1
W
Chang'e
5,516
501
65
6
0
189,215
2
L
Loki
4,938
449
47
4
0
191,905
0
W
Janus
6,922
629
118
11
0
232,761
3
W
Chiron
6,119
556
78
7
0
191,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role