Player Matchup

Neith
Neith
AkaZYx
Neith
Level 11
God Stats
1W - 2L
1,177 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo
Da Ji
Da Ji
Chines29
Da Ji
Level 14
God Stats
3W - 1L
1,696 SR
Queue Stats
13W - 16L
1,383 Elo+
Party 2
Xbalanque
Xbalanque
DerArxchbohrer
Xbalanque
Level 8
God Stats
7W - 7L
1,411 SR
Queue Stats
65W - 64L
1,341 Elo+
Party 4
Baron Samedi
Baron Samedi
destruidor232
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,348 Elo+
Party 2
Poseidon
Poseidon
wowmuchcreative
Poseidon
Level 23
God Stats
2W - 1L
1,723 SR
Queue Stats
56W - 62L
1,356 Elo+
Party 4
Team Averages
Level 14
1,501 SR
1,350 Elo+

VS

Team Averages
Level 16
1,410 SR
1,386 Elo+
Hercules
Hercules
Askpt
Hercules
Level 16
God Stats
14W - 30L
1,820 SR
Queue Stats
44W - 86L
1,438 Elo+
Party 1
Sobek
Sobek
Haku666
Sobek
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,419 Elo+
Solo
Poseidon
Poseidon
Lpibe14
Poseidon
Level 18
God Stats
1W - 3L
1,047 SR
Queue Stats
229W - 272L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
OlafFreak
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 3
Nemesis
Nemesis
Punischer300
Nemesis
Level 8
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkaZYx
Neith
20
9 / 1 / 2
14,414
601
28,429
15,523
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Chines29
Da Ji
19
4 / 3 / 9
13,012
542
12,701
18,005
12,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
DerArxchbohrer
Xbalanque
16
2 / 5 / 6
11,526
480
4,598
12,546
5,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
destruidor232
Baron Samedi
17
10 / 7 / 4
12,412
517
15,314
16,000
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
17
4 / 6 / 7
11,920
497
13,956
16,988
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Askpt
Hercules
18
2 / 4 / 4
10,976
457
3,292
15,479
14,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sobek
Haku666
Sobek
15
3 / 3 / 9
10,171
424
6,919
23,205
28,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Lpibe14
Poseidon
19
7 / 9 / 5
11,828
493
13,334
18,905
6,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
OlafFreak
Danzaburou
17
6 / 6 / 3
11,416
476
11,620
20,072
9,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Punischer300
Nemesis
15
3 / 8 / 8
10,258
427
10,665
21,115
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
29
Kills
21
22
Deaths
30
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
AkaZYx
Neith
9
1
2
10
L
Hercules
Askpt
Hercules
2
4
4
1
W
Da Ji
Chines29
Da Ji
4
3
9
2.83
W
Xbalanque
DerArxchbohrer
Xbalanque
2
5
6
1
L
Sobek
Haku666
Sobek
3
3
9
2.5
L
Poseidon
Lpibe14
Poseidon
7
9
5
1.06
L
Danzaburou
OlafFreak
Danzaburou
6
6
3
1.25
L
Nemesis
Punischer300
Nemesis
3
8
8
0.88
W
Baron Samedi
destruidor232
Baron Samedi
10
7
4
1.71
W
Poseidon
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,998
Damage
45,830
79,062
Taken
98,776
36,913
Mitigated
67,557
21,048
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AkaZYx
Neith
28,429
16,058
558
6,759
15,523
6,845
6,464
2,506
12,867
0
93,578
L
Hercules
Askpt
Hercules
3,292
322
0
3,579
15,479
14,526
99
1,236
14,129
0
47,246
W
Da Ji
Chines29
Da Ji
12,701
4,573
0
5,562
18,005
12,266
0
2,826
15,179
0
109,626
W
Xbalanque
DerArxchbohrer
Xbalanque
4,598
3,238
0
152
12,546
5,100
3,672
4,107
8,414
0
44,093
L
Sobek
Haku666
Sobek
6,919
1,005
0
3,258
23,205
28,657
72
7,000
16,026
24,713
0
L
Poseidon
Lpibe14
Poseidon
13,334
1,738
0
5,114
18,905
6,755
0
8,239
10,307
78,113
0
L
Danzaburou
OlafFreak
Danzaburou
11,620
5,322
0
4,083
20,072
9,776
276
4,585
15,369
0
78,188
L
Nemesis
Punischer300
Nemesis
10,665
3,657
0
3,890
21,115
7,843
0
7,343
13,675
0
64,210
W
Baron Samedi
destruidor232
Baron Samedi
15,314
2,444
1,885
3,864
16,000
7,354
405
5,483
10,501
61,703
0
W
Poseidon
13,956
2,670
771
1,497
16,988
5,348
2,448
5,331
11,632
65,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,284
Gold Earned
54,649
556
Minions Killed
466
0
Camps Cleared
0
2,194,813
Distance Traveled
2,091,213
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,414
601
160
7
0
439,340
4
L
Hercules
10,976
457
117
5
0
405,233
1
W
Da Ji
13,012
542
128
5
0
507,811
0
W
Xbalanque
11,526
480
68
3
0
418,585
0
L
Sobek
10,171
424
27
1
0
436,097
2
L
Poseidon
11,828
493
112
5
0
407,129
2
L
Danzaburou
11,416
476
127
5
0
390,010
3
L
Nemesis
10,258
427
83
3
0
452,744
0
W
Baron Samedi
12,412
517
91
4
0
411,632
5
W
Poseidon
11,920
497
109
5
0
417,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role