Player Matchup

Hachiman
Hachiman
Gold II
Erebospinyin
Hachiman
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,596 MMR
Party 1
Vamana
Vamana
Silver II
Tyquace
Vamana
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 196L
1,550 MMR
Solo
Agni
Agni
Silver II
Xx_juan12353_xX
Agni
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,550 MMR
Solo
Cerberus
Cerberus
Gold II
xLG Hadouken
Cerberus
Gold II
Level 155
God Stats
11W - 9L
1,671 SR
Queue Stats
187W - 196L
1,544 MMR
Solo
Set
Set
Gold III
xVehxzl
Set
Gold III
Level 126
God Stats
1W - 2L
1,804 SR
Queue Stats
57W - 57L
1,504 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,595 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,540 SR
1,554 MMR
Aphrodite
Aphrodite
Gold V
GatheringHail78
Aphrodite
Gold V
Level 79
God Stats
1W - 0L
1,772 SR
Queue Stats
56W - 41L
1,504 MMR
Party 2
Awilix
Awilix
Silver II
StealthyChepe
Awilix
Silver II
Level 155
God Stats
1W - 0L
1,702 SR
Queue Stats
78W - 60L
1,507 MMR
Party 3
Chiron
Chiron
Gold IV
SuaveBuffalo154
Chiron
Gold IV
Level 99
God Stats
33W - 25L
1,534 SR
Queue Stats
108W - 99L
1,632 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
TheWings16
Sylvanus
Gold IV
Level 123
God Stats
3W - 2L
1,193 SR
Queue Stats
25W - 25L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TurbatusVagus
Sun Wukong
Silver I
Level 131
God Stats
28W - 22L
1,500 SR
Queue Stats
163W - 145L
1,587 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Erebospinyin
Hachiman
17
1 / 3 / 1
10,691
382
14,469
21,149
9,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Tyquace
Vamana
19
4 / 3 / 3
12,602
450
16,792
25,017
23,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 2
12,105
432
21,982
17,045
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xLG Hadouken
Cerberus
15
0 / 10 / 5
10,443
373
9,180
30,280
32,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Set
20
1 / 4 / 3
13,226
472
18,470
26,988
18,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Chang'eCthulhuDanzaburouPersephoneCu Chulainn

VS

Bans
ScyllaNemesisJanusNu WaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GatheringHail78
Aphrodite
19
2 / 2 / 9
13,804
493
18,688
23,647
16,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 11
14,598
521
21,068
27,452
19,007
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 6
15,285
546
21,404
23,700
13,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
TheWings16
Sylvanus
17
4 / 0 / 8
13,812
493
10,339
24,804
31,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TurbatusVagus
Sun Wukong
20
7 / 1 / 9
15,071
538
21,817
32,921
44,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
24
24
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Erebospinyin
Hachiman
1
3
1
0.5
W
Aphrodite
GatheringHail78
Aphrodite
2
2
9
3.25
W
7
5
11
2.5
W
4
1
6
7
W
Sylvanus
TheWings16
Sylvanus
4
0
8
8
W
Sun Wukong
TurbatusVagus
Sun Wukong
7
1
9
11.5
L
Vamana
Tyquace
Vamana
4
3
3
1.83
L
3
4
2
1
L
Cerberus
xLG Hadouken
Cerberus
0
10
5
0.25
L
Set
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,893
Damage
93,316
120,479
Taken
132,524
91,038
Mitigated
124,883
33,407
Healing
78,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Erebospinyin
Hachiman
14,469
8,787
0
8,203
21,149
9,629
0
4,275
16,652
0
87,174
W
Aphrodite
GatheringHail78
Aphrodite
18,688
1,829
12,596
15,162
23,647
16,177
1,848
7,543
15,669
105,805
0
W
21,068
9,695
0
9,163
27,452
19,007
2,391
6,316
20,581
0
106,437
W
21,404
14,245
1,666
12,196
23,700
13,110
10,501
3,315
20,191
0
140,709
W
Sylvanus
TheWings16
Sylvanus
10,339
2,531
7,198
9,563
24,804
31,895
848
8,759
15,383
28,460
0
W
Sun Wukong
TurbatusVagus
Sun Wukong
21,817
3,259
0
11,137
32,921
44,694
454
7,523
24,627
0
89,047
L
Vamana
Tyquace
Vamana
16,792
7,509
0
6,027
25,017
23,147
268
4,871
19,364
0
82,627
L
21,982
524
0
2,177
17,045
7,263
0
4,531
12,195
85,417
0
L
Cerberus
xLG Hadouken
Cerberus
9,180
408
0
7,031
30,280
32,170
0
8,966
20,862
37,450
0
L
Set
18,470
8,294
0
9,969
26,988
18,829
975
5,815
20,889
0
114,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
72,570
644
Minions Killed
673
0
Camps Cleared
0
2,569,805
Distance Traveled
2,757,163
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,691
382
111
4
0
463,315
1
W
Aphrodite
13,804
493
196
7
0
544,829
6
W
Awilix
14,598
521
129
5
0
570,750
5
W
Chiron
15,285
546
191
7
0
547,949
6
W
Sylvanus
13,812
493
26
1
0
513,101
11
W
Sun Wukong
15,071
538
131
5
0
580,534
1
L
Vamana
12,602
450
134
5
0
538,680
6
L
Agni
12,105
432
134
5
0
526,610
11
L
Cerberus
10,443
373
69
2
0
484,732
13
L
Set
13,226
472
196
7
0
556,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role