Player Matchup

Scylla
Scylla
DruggzBunnyy
Scylla
Level 125
God Stats
1W - 1L
1,653 SR
Queue Stats
85W - 104L
1,466 Elo+
Party 2
Anubis
Anubis
Fart a lil loud
Anubis
Level 45
God Stats
2W - 5L
1,394 SR
Queue Stats
38W - 33L
1,479 Elo+
Party 2
Hachiman
Hachiman
G0lDkl1t
Hachiman
Level 26
God Stats
10W - 22L
1,487 SR
Queue Stats
19W - 36L
1,369 Elo+
Party 1
Sobek
Sobek
Mummerino
Sobek
Level 29
God Stats
0W - 1L
1,529 SR
Queue Stats
2W - 7L
1,333 Elo+
Solo
Tyr
Tyr
yann solo1
Tyr
Level 145
God Stats
5W - 16L
1,375 SR
Queue Stats
346W - 382L
1,437 Elo+
Party 1
Team Averages
Level 74
1,488 SR
1,417 Elo+

VS

Team Averages
Level 92
1,528 SR
1,472 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Blazerhawk
Apollo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 318L
1,403 Elo+
Solo
Yemoja
Yemoja
Gompi
Yemoja
Level 149
God Stats
4W - 8L
1,625 SR
Queue Stats
155W - 154L
1,567 Elo+
Party 3
Ratatoskr
Ratatoskr
poisonivii
Ratatoskr
Level 75
God Stats
11W - 7L
1,516 SR
Queue Stats
170W - 178L
1,363 Elo+
Solo
Ra
Ra
teawrecksxx
Ra
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 23L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 3 / 4
10,359
740
13,629
7,374
3,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 1
8,659
619
2,727
9,717
4,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
G0lDkl1t
Hachiman
14
0 / 6 / 4
8,125
580
5,002
10,995
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Mummerino
Sobek
16
2 / 1 / 4
10,061
719
6,582
9,887
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 4 / 4
8,201
586
5,903
9,417
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 0 / 10
9,682
692
9,410
12,383
10,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Blazerhawk
Apollo
18
7 / 2 / 6
11,927
852
7,984
10,273
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gompi
Yemoja
17
3 / 0 / 9
9,978
713
5,533
5,817
4,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
poisonivii
Ratatoskr
17
6 / 4 / 8
11,171
798
9,857
11,095
5,136
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 7
8,929
638
4,414
5,386
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
7
Kills
18
18
Deaths
7
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
10
6
W
Apollo
Blazerhawk
Apollo
7
2
6
5
L
Scylla
3
3
4
1.67
L
2
4
1
0.63
L
Hachiman
G0lDkl1t
Hachiman
0
6
4
0.33
W
Yemoja
Gompi
Yemoja
3
0
9
7.5
L
Sobek
Mummerino
Sobek
2
1
4
4
W
Ratatoskr
poisonivii
Ratatoskr
6
4
8
2.5
W
1
1
7
4.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
37,198
47,390
Taken
44,954
28,723
Mitigated
25,751
8,230
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,410
924
0
6,308
12,383
10,046
0
6,342
6,041
173
35,578
W
Apollo
Blazerhawk
Apollo
7,984
5,165
0
370
10,273
3,912
988
5,289
4,984
0
31,502
L
Scylla
13,629
1,109
0
1,176
7,374
3,322
0
1,319
5,975
43,234
0
L
2,727
0
0
930
9,717
4,283
265
2,187
7,522
29,336
0
L
Hachiman
G0lDkl1t
Hachiman
5,002
3,233
0
1,078
10,995
4,423
478
3,476
7,369
0
16,341
W
Yemoja
Gompi
Yemoja
5,533
684
6,329
1,456
5,817
4,757
912
2,645
3,172
22,365
0
L
Sobek
Mummerino
Sobek
6,582
872
0
3,240
9,887
11,173
96
1,864
7,849
21,760
0
W
Ratatoskr
poisonivii
Ratatoskr
9,857
3,173
0
824
11,095
5,136
465
6,096
4,999
0
34,933
W
4,414
121
3,783
1,472
5,386
1,900
458
3,034
2,352
30,136
0
L
5,903
1,409
183
1,623
9,417
5,522
494
792
8,603
0
18,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,405
Gold Earned
51,687
258
Minions Killed
318
4
Camps Cleared
8
1,203,042
Distance Traveled
1,390,970
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,682
692
87
6
2
283,087
0
W
Apollo
11,927
852
76
5
2
262,004
0
L
Scylla
10,359
740
93
7
1
254,598
2
L
Anubis
8,659
619
64
5
2
236,529
0
L
Hachiman
8,125
580
26
2
0
216,844
0
W
Yemoja
9,978
713
31
2
0
279,873
2
L
Sobek
10,061
719
44
3
1
277,331
1
W
Ratatoskr
11,171
798
56
4
3
292,402
0
W
Ra
8,929
638
68
5
1
273,604
2
L
Tyr
8,201
586
31
2
0
217,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role