Player Matchup

Fenrir
Fenrir
Fionliss4174
Fenrir
Level 107
God Stats
111W - 113L
1,550 SR
Queue Stats
359W - 431L
1,474 Elo+
Solo
Freya
Freya
KermitTheFoo
Freya
Level 52
God Stats
2W - 14L
1,098 SR
Queue Stats
62W - 98L
1,279 Elo+
Solo
Odin
Odin
MadMedic0406
Odin
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 142L
1,350 Elo+
Party 2
Ymir
Ymir
TKXD88
Ymir
Level 24
God Stats
7W - 13L
1,330 SR
Queue Stats
27W - 40L
1,318 Elo+
Party 2
Vulcan
Vulcan
the_marc_zoy_yo
Vulcan
Level 46
God Stats
7W - 9L
1,163 SR
Queue Stats
137W - 136L
1,388 Elo+
Solo
Team Averages
Level 59
1,328 SR
1,362 Elo+

VS

Team Averages
Level 64
1,505 SR
1,457 Elo+
Bellona
Bellona
Excitixion
Bellona
Level 64
God Stats
6W - 3L
1,436 SR
Queue Stats
138W - 151L
1,296 Elo+
Party 1
Hel
Hel
LemonFir3245119
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,745 Elo+
Solo
Zeus
Zeus
Sp3ctr3Gaming
Zeus
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 206L
1,468 Elo+
Solo
Geb
Geb
Spine Fuzz
Geb
Level 88
God Stats
70W - 55L
1,528 SR
Queue Stats
490W - 533L
1,361 Elo+
Solo
Ravana
Ravana
gamerxd367
Ravana
Level 29
God Stats
1W - 1L
1,561 SR
Queue Stats
22W - 34L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 1 / 2
8,511
567
9,603
11,173
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 5
6,635
442
5,152
9,067
3,659
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 0
8,735
582
5,686
3,831
2,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
TKXD88
Ymir
11
1 / 2 / 2
7,016
468
3,477
9,578
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 0 / 2
9,038
603
5,111
4,085
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Excitixion
Bellona
12
0 / 1 / 0
7,085
472
773
8,491
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 6 / 0
7,151
477
6,645
11,417
5,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 0
7,225
482
1,360
6,134
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
7,384
492
7,175
10,563
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
gamerxd367
Ravana
12
0 / 4 / 1
6,978
465
4,335
9,123
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Excitixion
Bellona
0
1
0
0
W
Fenrir
8
1
2
9
W
0
3
5
0.83
L
4
6
0
0.67
W
2
0
0
2
L
0
2
0
0
L
2
1
3
3.5
W
Ymir
TKXD88
Ymir
1
2
2
1
L
Ravana
gamerxd367
Ravana
0
4
1
0.13
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
20,288
37,734
Taken
45,728
16,136
Mitigated
21,072
8,597
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Excitixion
Bellona
773
72
0
1,799
8,491
5,417
1,074
316
8,175
0
29,619
W
Fenrir
9,603
2,067
0
3,282
11,173
4,189
0
3,123
8,014
0
41,921
W
5,152
2,056
0
3,068
9,067
3,659
612
5,308
3,759
27,036
0
L
6,645
483
1,860
4,002
11,417
5,889
614
4,409
7,008
26,967
0
W
5,686
1,523
0
260
3,831
2,039
0
0
3,831
0
55,858
L
1,360
0
0
2,197
6,134
1,702
0
2,751
3,383
38,280
0
L
7,175
630
0
2,307
10,563
4,900
0
3,765
6,798
29,077
0
W
Ymir
TKXD88
Ymir
3,477
423
0
778
9,578
4,778
35
5,214
4,364
23,620
0
L
Ravana
gamerxd367
Ravana
4,335
1,661
0
4,144
9,123
3,164
0
2,499
6,624
0
44,009
W
5,111
1,289
0
1,209
4,085
1,471
760
1,341
2,586
52,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
35,823
388
Minions Killed
331
0
Camps Cleared
0
1,393,665
Distance Traveled
1,322,117
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,085
472
74
5
0
269,874
0
W
Fenrir
8,511
567
58
4
0
317,678
5
W
Freya
6,635
442
48
3
0
260,541
4
L
Hel
7,151
477
43
3
0
238,839
1
W
Odin
8,735
582
136
9
0
254,484
3
L
Zeus
7,225
482
98
7
0
216,511
6
L
Geb
7,384
492
34
2
0
281,953
2
W
Ymir
7,016
468
35
2
0
281,365
1
L
Ravana
6,978
465
82
5
0
314,940
1
W
Vulcan
9,038
603
111
7
0
279,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role