Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cruelbullet
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jambino___
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,501 Elo+
Solo
Chang'e
Chang'e
Szefpolek
Chang'e
Level 99
God Stats
9W - 3L
1,500 SR
Queue Stats
895W - 930L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
wihtewolf135YT
Erlang Shen
Level 79
God Stats
1W - 0L
1,870 SR
Queue Stats
18W - 11L
1,523 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,499 Elo+

VS

Team Averages
Level 96
1,541 SR
1,499 Elo+
Zhong Kui
Zhong Kui
AL JALLAD
Zhong Kui
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 112L
1,704 Elo+
Solo
Khepri
Khepri
Lp-Montana
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,400 Elo+
Solo
Athena
Athena
Markuzen
Athena
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,503 Elo+
Solo
Pele
Pele
WHySoSeRiOuS025
Pele
Level 160
God Stats
6W - 3L
1,705 SR
Queue Stats
1,021W - 1,086L
1,412 Elo+
Solo
Hel
Hel
sharkttails
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 1 / 10
8,421
936
6,200
7,144
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 11
8,425
936
9,831
7,511
2,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jambino___
Bellona
15
4 / 1 / 11
8,677
964
9,253
10,433
6,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Szefpolek
Chang'e
15
4 / 1 / 11
8,737
971
10,780
9,425
3,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
wihtewolf135YT
Erlang Shen
12
0 / 3 / 13
7,545
838
5,645
11,147
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AL JALLAD
Zhong Kui
14
2 / 3 / 4
7,856
873
9,636
8,293
8,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Lp-Montana
Khepri
11
1 / 2 / 4
7,347
816
2,247
8,620
6,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Markuzen
Athena
12
1 / 4 / 7
7,808
868
4,428
11,802
10,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 4 / 4
7,794
866
8,007
10,091
5,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 7
7,402
822
7,478
8,279
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
16
Kills
9
9
Deaths
16
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
10
10
L
Zhong Kui
AL JALLAD
Zhong Kui
2
3
4
1.33
W
3
3
11
2.83
W
Bellona
Jambino___
Bellona
4
1
11
9.5
L
Khepri
Lp-Montana
Khepri
1
2
4
1.5
L
Athena
Markuzen
Athena
1
4
7
1.13
W
Chang'e
Szefpolek
Chang'e
4
1
11
9.5
L
5
4
4
1.75
L
0
3
7
1.17
W
Erlang Shen
wihtewolf135YT
Erlang Shen
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
31,796
45,660
Taken
47,085
22,100
Mitigated
35,609
28,124
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,200
1,299
2,004
1,394
7,144
3,180
1,482
3,382
3,762
0
10,589
L
Zhong Kui
AL JALLAD
Zhong Kui
9,636
688
281
1,004
8,293
8,644
405
3,362
4,931
23,781
0
W
9,831
1,762
1,445
1,465
7,511
2,701
764
3,536
3,975
29,144
0
W
Bellona
Jambino___
Bellona
9,253
1,933
948
1,984
10,433
6,607
634
4,838
5,595
0
16,923
L
Khepri
Lp-Montana
Khepri
2,247
257
1,718
906
8,620
6,114
0
4,180
4,440
4,787
0
L
Athena
Markuzen
Athena
4,428
1,681
1,884
1,102
11,802
10,655
31
5,130
6,672
6,352
0
W
Chang'e
Szefpolek
Chang'e
10,780
1,352
8,424
4,791
9,425
3,978
1,410
6,589
2,836
27,089
0
L
8,007
1,811
0
1,543
10,091
5,376
836
4,405
5,686
0
16,990
L
7,478
617
5,713
2,778
8,279
4,820
436
3,534
4,745
18,240
0
W
Erlang Shen
wihtewolf135YT
Erlang Shen
5,645
2,580
2,205
3,464
11,147
5,634
1,144
5,444
5,703
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
38,207
105
Minions Killed
86
0
Camps Cleared
0
923,076
Distance Traveled
725,719
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,421
936
7
1
0
195,087
2
L
Zhong Kui
7,856
873
31
3
0
151,444
1
W
He Bo
8,425
936
37
4
0
164,852
2
W
Bellona
8,677
964
13
1
0
189,324
1
L
Khepri
7,347
816
8
1
0
103,918
2
L
Athena
7,808
868
6
1
0
133,121
0
W
Chang'e
8,737
971
39
4
0
172,342
1
L
Pele
7,794
866
18
2
0
180,116
4
L
Hel
7,402
822
23
3
0
157,120
1
W
Erlang Shen
7,545
838
9
1
0
201,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role