Player Matchup

Merlin
Merlin
HisirdouxXII
Merlin
Level 21
God Stats
6W - 5L
1,395 SR
Queue Stats
147W - 219L
1,216 Elo+
Solo
Anhur
Anhur
KnightOfGura
Anhur
Level 17
God Stats
1W - 0L
1,774 SR
Queue Stats
26W - 10L
1,500 Elo+
Solo
Mulan
Mulan
OGLambSauce
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,405 Elo+

VS

Team Averages
Level 19
1,500 SR
1,177 Elo+
Fenrir
Fenrir
dead2423
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Thanatos
Thanatos
joasinhogamer_ya
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,314 Elo+
Solo
Zeus
Zeus
ricky_00726
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 147L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 2 / 15
7,567
841
3,320
5,659
1,829
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
20 / 2 / 3
10,205
1,134
13,371
12,440
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 3 / 17
8,617
957
4,050
8,104
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
dead2423
Fenrir
9
2 / 8 / 3
6,813
757
5,117
9,423
1,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 10 / 3
6,616
735
2,113
8,642
2,016
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 8 / 2
7,013
779
7,354
8,173
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
26
Kills
6
7
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
15
4.75
W
20
2
3
10.75
W
4
3
17
4.17
L
Fenrir
dead2423
Fenrir
2
8
3
0.44
L
1
10
3
0.25
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,741
Damage
14,584
26,203
Taken
26,238
10,215
Mitigated
4,706
10,246
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,320
135
0
1,992
5,659
1,829
788
2,893
2,766
16,144
0
W
13,371
9,029
0
6,653
12,440
4,332
1,059
2,769
9,671
0
47,645
W
4,050
1,131
207
1,394
8,104
4,054
762
1,852
6,252
0
16,143
L
Fenrir
dead2423
Fenrir
5,117
1,349
0
723
9,423
1,649
0
884
8,539
0
10,643
L
2,113
883
0
1,224
8,642
2,016
0
1,659
6,983
0
9,822
L
7,354
1,867
0
690
8,173
1,041
0
853
7,320
19,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
20,442
117
Minions Killed
54
0
Camps Cleared
0
411,802
Distance Traveled
395,893
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,567
841
32
4
0
146,559
1
W
Anhur
10,205
1,134
62
7
0
135,839
0
W
Mulan
8,617
957
23
3
0
129,404
2
L
Fenrir
6,813
757
11
1
0
158,966
0
L
Thanatos
6,616
735
14
2
0
112,084
2
L
Zeus
7,013
779
29
3
0
124,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role