Player Matchup

Skadi
Skadi
DarkLF01
Skadi
Level 13
God Stats
10W - 10L
1,036 SR
Queue Stats
438W - 398L
1,340 Elo+
Solo
Nemesis
Nemesis
Ghost_Killer7587
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,040 Elo+
Solo
King Arthur
King Arthur
Glx-Progd
King Arthur
Level 24
God Stats
2W - 4L
1,566 SR
Queue Stats
42W - 48L
1,371 Elo+
Party 1
Ra
Ra
NowRisk
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Potencialgaraio
Izanami
Level 17
God Stats
4W - 3L
1,652 SR
Queue Stats
26W - 38L
1,339 Elo+
Party 1
Team Averages
Level 12
1,451 SR
1,318 Elo+

VS

Team Averages
Level 15
1,596 SR
1,333 Elo+
Anubis
Anubis
C_Henrique1_11
Anubis
Level 27
God Stats
2W - 1L
1,706 SR
Queue Stats
17W - 33L
1,204 Elo+
Party 2
Ganesha
Ganesha
Israila_upbeat
Ganesha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,371 Elo+
Party 2
Apollo
Apollo
LoyV
Apollo
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 16L
1,414 Elo+
Party 3
Awilix
Awilix
oTrismegisto
Awilix
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 107L
1,325 Elo+
Solo
Susano
Susano
thesubrogue
Susano
Level 8
God Stats
2W - 0L
1,775 SR
Queue Stats
7W - 7L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarkLF01
Skadi
9
2 / 1 / 0
5,171
470
4,425
4,795
977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 4 / 1
5,037
458
3,009
5,704
1,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Glx-Progd
King Arthur
11
3 / 1 / 0
6,598
600
3,323
7,041
2,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 4 / 1
4,838
440
1,799
3,624
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,661
333
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
5,765
524
4,123
5,397
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,597
509
937
5,847
2,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
LoyV
Apollo
9
2 / 0 / 1
5,693
518
1,978
4,825
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
9
3 / 0 / 2
5,938
540
2,385
4,310
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
10
3 / 3 / 0
6,194
563
3,553
5,525
1,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
9
Kills
10
10
Deaths
9
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Skadi
DarkLF01
Skadi
2
1
0
2
L
2
4
1
0.63
L
King Arthur
Glx-Progd
King Arthur
3
1
0
3
W
0
2
2
0.5
W
Apollo
LoyV
Apollo
2
0
1
2.5
L
2
4
1
0.63
L
0
0
0
0
W
Awilix
3
0
2
4
W
Susano
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,556
Damage
12,976
21,164
Taken
25,904
5,650
Mitigated
8,531
1,549
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,123
353
0
824
5,397
2,183
420
1,563
3,834
23,064
0
L
Skadi
DarkLF01
Skadi
4,425
1,733
0
832
4,795
977
44
1,638
3,157
0
23,093
L
3,009
1,147
0
205
5,704
1,280
161
1,227
4,477
0
13,747
L
King Arthur
Glx-Progd
King Arthur
3,323
181
0
366
7,041
2,648
430
0
7,041
0
35,230
W
937
75
0
771
5,847
2,405
246
0
5,847
17,286
0
W
Apollo
LoyV
Apollo
1,978
1,172
0
3,145
4,825
1,196
309
0
4,825
0
28,199
L
1,799
646
0
146
3,624
745
26
2,195
1,429
10,086
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
2,385
1,273
0
1,668
4,310
1,142
153
0
4,310
0
19,005
W
Susano
3,553
661
0
1,393
5,525
1,605
153
236
5,289
0
19,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
29,187
172
Minions Killed
207
0
Camps Cleared
0
740,425
Distance Traveled
1,062,735
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,765
524
37
3
0
203,207
0
L
Skadi
5,171
470
36
3
0
192,913
0
L
Nemesis
5,037
458
23
2
0
204,726
1
L
King Arthur
6,598
600
93
8
0
203,992
1
W
Ganesha
5,597
509
15
1
0
228,484
0
W
Apollo
5,693
518
62
6
0
208,505
1
L
Ra
4,838
440
20
2
0
122,967
1
L
Izanami
3,661
333
0
0
0
15,827
0
W
Awilix
5,938
540
46
4
0
225,650
0
W
Susano
6,194
563
47
4
0
196,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role