Player Matchup

Set
Set
RoWeYLoVeNuGGeT
Set
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
483W - 286L
1,813 Elo+
Party 3
Sol
Sol
SiickStory
Sol
Level 28
God Stats
23W - 25L
1,344 SR
Queue Stats
115W - 95L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
The Real DylanG
Kukulkan
Level 21
God Stats
10W - 0L
1,895 SR
Queue Stats
47W - 13L
1,872 Elo+
Party 3
Cabrakan
Cabrakan
juegoboss_22
Cabrakan
Level 107
God Stats
11W - 10L
1,569 SR
Queue Stats
193W - 193L
1,489 Elo+
Party 1
Fenrir
Fenrir
xl EDDY lx
Fenrir
Level 155
God Stats
9W - 4L
1,500 SR
Queue Stats
330W - 165L
1,747 Elo+
Party 3
Team Averages
Level 93
1,562 SR
1,688 Elo+

VS

Team Averages
Level 42
1,534 SR
1,344 Elo+
Sobek
Sobek
DylanDuDouze256
Sobek
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 37L
1,447 Elo+
Party 2
Odin
Odin
Screamer54
Odin
Level 55
God Stats
27W - 15L
1,500 SR
Queue Stats
250W - 251L
1,103 Elo+
Solo
Thor
Thor
chris341005
Thor
Level 28
God Stats
12W - 10L
1,700 SR
Queue Stats
299W - 334L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
omni4ka
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Merlin
Merlin
weed34260
Merlin
Level 76
God Stats
129W - 129L
1,472 SR
Queue Stats
245W - 252L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 21
12,251
1,021
19,928
10,050
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 0 / 30
12,195
1,016
19,511
5,200
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
19
4 / 1 / 24
11,998
1,000
13,400
5,883
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
juegoboss_22
Cabrakan
19
8 / 0 / 22
12,543
1,045
16,375
14,311
16,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
xl EDDY lx
Fenrir
19
10 / 1 / 18
12,085
1,007
11,404
10,410
9,313
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 1
10,330
861
7,026
30,476
31,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 1
9,466
789
4,758
8,389
3,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 14 / 2
9,980
832
5,098
23,812
20,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
omni4ka
Danzaburou
14
0 / 3 / 0
9,257
771
905
3,543
1,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
weed34260
Merlin
17
1 / 7 / 1
11,108
926
15,827
18,792
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
7
36
Kills
2
2
Deaths
36
115
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
10
0
21
20.5
L
0
2
1
0.25
W
4
0
30
19
W
Kukulkan
4
1
24
16
L
0
14
2
0.07
W
Cabrakan
juegoboss_22
Cabrakan
8
0
22
19
L
Danzaburou
omni4ka
Danzaburou
0
3
0
0
L
Merlin
weed34260
Merlin
1
7
1
0.21
W
Fenrir
xl EDDY lx
Fenrir
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,618
Damage
33,614
45,854
Taken
85,012
36,147
Mitigated
62,902
10,154
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,026
389
469
2,208
30,476
31,578
0
14,807
15,293
16,485
0
W
19,928
10,396
0
729
10,050
5,601
0
4,748
5,302
0
46,265
L
4,758
783
0
0
8,389
3,324
0
4,849
3,436
0
11,954
W
19,511
2,770
418
1,972
5,200
2,207
0
3,410
1,790
38,225
0
W
Kukulkan
13,400
259
0
0
5,883
2,613
0
3,708
2,175
39,319
0
L
5,098
414
496
748
23,812
20,027
0
14,073
9,281
0
18,645
W
Cabrakan
juegoboss_22
Cabrakan
16,375
1,564
2,833
3,443
14,311
16,413
0
7,161
5,862
27,405
0
L
Danzaburou
omni4ka
Danzaburou
905
61
0
156
3,543
1,207
0
2,295
1,114
0
8,105
L
Merlin
weed34260
Merlin
15,827
300
657
18
18,792
6,766
0
11,938
6,602
67,252
0
W
Fenrir
xl EDDY lx
Fenrir
11,404
1,478
0
759
10,410
9,313
0
3,826
5,399
0
19,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,072
Gold Earned
50,141
211
Minions Killed
197
7
Camps Cleared
3
1,192,769
Distance Traveled
825,296
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,330
861
18
2
0
225,770
0
W
Set
12,251
1,021
53
4
4
258,505
0
L
Odin
9,466
789
14
1
0
154,042
2
W
Sol
12,195
1,016
51
4
1
213,043
0
W
Kukulkan
11,998
1,000
69
6
1
245,576
0
L
Thor
9,980
832
24
2
0
177,055
0
W
Cabrakan
12,543
1,045
21
2
0
223,468
0
L
Danzaburou
9,257
771
12
1
2
60,085
0
L
Merlin
11,108
926
129
11
1
208,344
0
W
Fenrir
12,085
1,007
17
1
1
252,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role