Player Matchup

Raijin
Raijin
Chines29
Raijin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,347 Elo+
Party 2
Cerberus
Cerberus
Cueeck
Cerberus
Level 26
God Stats
8W - 10L
1,207 SR
Queue Stats
77W - 73L
1,440 Elo+
Party 4
Kali
Kali
Snakeb0y
Kali
Level 26
God Stats
31W - 13L
1,827 SR
Queue Stats
73W - 64L
1,441 Elo+
Party 4
Sun Wukong
Sun Wukong
destruidor232
Sun Wukong
Level 13
God Stats
3W - 1L
1,696 SR
Queue Stats
9W - 9L
1,295 Elo+
Party 2
Poseidon
Poseidon
wowmuchcreative
Poseidon
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 62L
1,333 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,371 Elo+

VS

Team Averages
Level 17
1,498 SR
1,348 Elo+
Horus
Horus
Bocuerga
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,462 Elo+
Solo
Ra
Ra
FrikiPt
Ra
Level 6
God Stats
0W - 3L
1,177 SR
Queue Stats
5W - 10L
1,168 Elo+
Party 3
Loki
Loki
MigaGaamer
Loki
Level 11
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 13L
1,214 Elo+
Party 3
Cerberus
Cerberus
TGHM1997
Cerberus
Level 18
God Stats
29W - 9L
1,750 SR
Queue Stats
74W - 57L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Turmi
Heimdallr
Level 27
God Stats
0W - 1L
1,736 SR
Queue Stats
72W - 52L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chines29
Raijin
11
1 / 2 / 7
6,634
603
6,307
5,457
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Cueeck
Cerberus
10
2 / 2 / 7
6,143
558
6,357
8,286
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
12
9 / 0 / 2
7,791
708
5,158
5,820
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
destruidor232
Sun Wukong
12
6 / 2 / 2
7,200
655
6,531
8,710
3,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Poseidon
11
6 / 3 / 4
6,636
603
8,823
4,345
1,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bocuerga
Horus
9
1 / 3 / 0
5,424
493
1,328
6,456
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 7 / 1
5,860
533
6,175
11,251
3,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 4 / 2
5,456
496
2,052
5,624
1,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
TGHM1997
Cerberus
7
2 / 4 / 2
5,538
503
2,950
10,733
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Turmi
Heimdallr
9
2 / 6 / 0
5,236
476
3,246
9,340
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
24
Kills
9
9
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Bocuerga
Horus
1
3
0
0.33
W
Raijin
Chines29
Raijin
1
2
7
2.25
W
Cerberus
Cueeck
Cerberus
2
2
7
2.75
L
2
7
1
0.36
L
2
4
2
0.75
W
Kali
9
0
2
10
L
Cerberus
TGHM1997
Cerberus
2
4
2
0.75
L
Heimdallr
Turmi
Heimdallr
2
6
0
0.33
W
Sun Wukong
destruidor232
Sun Wukong
6
2
2
3.5
W
Poseidon
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
15,751
32,618
Taken
43,404
15,654
Mitigated
14,610
8,424
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bocuerga
Horus
1,328
727
93
419
6,456
2,886
175
807
5,617
0
14,039
W
Raijin
Chines29
Raijin
6,307
1,270
0
809
5,457
1,871
430
3,249
2,208
32,217
0
W
Cerberus
Cueeck
Cerberus
6,357
953
0
2,060
8,286
5,602
0
1,537
6,749
22,092
0
L
6,175
1,850
131
3,390
11,251
3,773
0
3,758
7,189
27,941
0
L
2,052
590
0
1,106
5,624
1,462
0
1,459
4,064
0
14,746
W
Kali
5,158
3,291
0
2,465
5,820
3,282
288
1,943
3,877
0
39,958
L
Cerberus
TGHM1997
Cerberus
2,950
535
0
2,538
10,733
4,350
0
7,766
2,967
9,607
0
L
Heimdallr
Turmi
Heimdallr
3,246
1,526
89
2,221
9,340
2,139
269
7,260
2,080
0
24,755
W
Sun Wukong
destruidor232
Sun Wukong
6,531
2,529
0
2,367
8,710
3,808
0
1,273
7,437
0
32,357
W
Poseidon
8,823
1,946
341
382
4,345
1,091
559
1,123
3,222
36,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
27,514
302
Minions Killed
162
0
Camps Cleared
0
1,043,068
Distance Traveled
952,678
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,424
493
32
3
0
225,573
0
W
Raijin
6,634
603
65
6
0
195,685
0
W
Cerberus
6,143
558
35
3
0
219,105
2
L
Ra
5,860
533
40
4
0
178,323
4
L
Loki
5,456
496
36
3
0
194,712
2
W
Kali
7,791
708
73
7
0
228,617
0
L
Cerberus
5,538
503
19
2
0
169,049
1
L
Heimdallr
5,236
476
35
3
0
185,021
2
W
Sun Wukong
7,200
655
68
6
0
211,853
2
W
Poseidon
6,636
603
61
6
0
187,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role