Player Matchup

Danzaburou
Danzaburou
EnwiColarde
Danzaburou
Level 140
God Stats
49W - 42L
1,567 SR
Queue Stats
315W - 350L
1,546 Elo+
Solo
Cthulhu
Cthulhu
GRIM_Shadowman
Cthulhu
Level 68
God Stats
3W - 2L
1,408 SR
Queue Stats
13W - 20L
1,475 Elo+
Solo
Zeus
Zeus
MlKL0
Zeus
Level 98
God Stats
23W - 23L
1,484 SR
Queue Stats
559W - 578L
1,443 Elo+
Solo
Bacchus
Bacchus
ThineLORB
Bacchus
Level 108
God Stats
85W - 59L
1,601 SR
Queue Stats
420W - 387L
1,576 Elo+
Solo
Vulcan
Vulcan
XxSpEcTrOxX7969
Vulcan
Level 52
God Stats
11W - 6L
1,509 SR
Queue Stats
58W - 66L
1,499 Elo+
Solo
Team Averages
Level 93
1,514 SR
1,508 Elo+

VS

Team Averages
Level 110
1,498 SR
1,493 Elo+
Janus
Janus
DIVIDER
Janus
Level 135
God Stats
8W - 6L
1,500 SR
Queue Stats
882W - 868L
1,494 Elo+
Solo
Mercury
Mercury
DerkDarklighter
Mercury
Level 123
God Stats
27W - 24L
1,525 SR
Queue Stats
412W - 412L
1,480 Elo+
Solo
King Arthur
King Arthur
EveryMite955
King Arthur
Level 127
God Stats
39W - 40L
1,496 SR
Queue Stats
271W - 294L
1,482 Elo+
Solo
Neith
Neith
MusicsLIFEtoME
Neith
Level 66
God Stats
2W - 9L
1,466 SR
Queue Stats
13W - 17L
1,513 Elo+
Solo
Sobek
Sobek
xToXiicJoLt3onx
Sobek
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
210W - 207L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnwiColarde
Danzaburou
15
4 / 1 / 4
9,764
976
7,012
4,911
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 8
9,996
1,000
5,329
4,372
3,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
MlKL0
Zeus
15
3 / 0 / 5
9,072
907
9,691
1,543
687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ThineLORB
Bacchus
16
3 / 0 / 8
9,859
986
10,023
5,049
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 8
8,658
866
8,215
3,766
1,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

325

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DIVIDER
Janus
14
1 / 1 / 0
8,972
897
5,289
7,453
2,729
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
8,262
826
857
5,025
1,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
EveryMite955
King Arthur
15
1 / 4 / 1
8,822
882
4,195
19,788
15,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 0
7,917
792
481
1,284
412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 2
8,801
880
3,759
12,132
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
12
Kills
2
2
Deaths
12
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
DIVIDER
Janus
1
1
0
1
L
0
3
0
0
W
Danzaburou
EnwiColarde
Danzaburou
4
1
4
6
L
King Arthur
EveryMite955
King Arthur
1
4
1
0.38
W
2
0
8
6
W
Zeus
MlKL0
Zeus
3
0
5
5.5
L
0
0
0
0
W
Bacchus
ThineLORB
Bacchus
3
0
8
7
W
0
1
8
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
14,581
19,641
Taken
45,682
11,440
Mitigated
29,275
2,195
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DIVIDER
Janus
5,289
0
0
0
7,453
2,729
0
6,063
1,194
32,425
0
L
857
76
0
0
5,025
1,889
0
3,288
1,617
0
15,493
W
Danzaburou
EnwiColarde
Danzaburou
7,012
2,599
0
600
4,911
2,240
0
2,121
2,665
0
27,270
L
King Arthur
EveryMite955
King Arthur
4,195
108
0
3,118
19,788
15,523
0
12,911
6,597
456
18,298
W
5,329
144
193
0
4,372
3,340
0
2,490
1,807
12,433
0
W
Zeus
MlKL0
Zeus
9,691
556
145
233
1,543
687
0
805
713
21,295
0
L
481
111
0
306
1,284
412
0
867
355
0
8,568
W
Bacchus
ThineLORB
Bacchus
10,023
717
0
1,024
5,049
3,481
0
1,972
2,939
20,654
0
W
8,215
3,559
0
0
3,766
1,692
0
2,047
1,619
34,598
0
L
3,759
190
0
854
12,132
8,722
0
9,291
2,661
9,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
42,774
179
Minions Killed
164
7
Camps Cleared
6
896,088
Distance Traveled
652,242
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,972
897
59
6
1
161,361
0
L
Mercury
8,262
826
35
4
4
108,082
1
W
Danzaburou
9,764
976
45
5
3
163,144
0
L
King Arthur
8,822
882
33
3
0
202,934
1
W
Cthulhu
9,996
1,000
13
1
0
205,855
0
W
Zeus
9,072
907
41
4
0
163,209
0
L
Neith
7,917
792
17
2
0
77,285
0
W
Bacchus
9,859
986
30
3
2
207,563
0
W
Vulcan
8,658
866
50
5
2
156,317
1
L
Sobek
8,801
880
20
2
1
102,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role