Player Matchup

Neith
Neith
DiamondHands2TM
Neith
Level 18
God Stats
7W - 4L
1,653 SR
Queue Stats
87W - 79L
1,696 Elo+
Solo
Chaac
Chaac
Ride6my9shaft
Chaac
Level 22
God Stats
1W - 3L
1,513 SR
Queue Stats
2W - 6L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
krispy_krump_og
Erlang Shen
Level 24
God Stats
4W - 3L
1,519 SR
Queue Stats
57W - 69L
1,655 Elo+
Solo
Ymir
Ymir
shootouty
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,489 Elo+
Solo
Janus
Janus
supersizedkitty
Janus
Level 29
God Stats
2W - 1L
1,407 SR
Queue Stats
11W - 10L
1,616 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,558 Elo+

VS

Team Averages
Level 14
1,455 SR
1,617 Elo+
Bellona
Bellona
BNastyBowe
Bellona
Level 28
God Stats
9W - 18L
1,419 SR
Queue Stats
217W - 280L
1,501 Elo+
Solo
Fenrir
Fenrir
Flow_Jam
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 88L
1,736 Elo+
Solo
Sobek
Sobek
You2gotscammed
Sobek
Level 9
God Stats
0W - 3L
1,340 SR
Queue Stats
11W - 12L
1,611 Elo+
Solo
Ares
Ares
josephwr85
Ares
Level 4
God Stats
0W - 2L
1,332 SR
Queue Stats
4W - 5L
1,538 Elo+
Solo
Kukulkan
Kukulkan
nintalzao
Kukulkan
Level 14
God Stats
5W - 6L
1,685 SR
Queue Stats
43W - 51L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
12,430
654
15,917
11,593
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 2 / 1
11,534
607
9,601
11,317
8,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
krispy_krump_og
Erlang Shen
18
5 / 2 / 10
12,049
634
11,547
13,507
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
5 / 1 / 12
11,428
601
5,838
14,415
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 3 / 7
11,137
586
13,716
9,701
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BNastyBowe
Bellona
12
0 / 3 / 0
7,100
374
3,500
14,711
10,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Flow_Jam
Fenrir
17
6 / 5 / 2
10,666
561
7,111
18,087
9,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 4 / 0
6,539
344
3,365
12,481
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 15 / 1
6,419
338
930
20,899
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
nintalzao
Kukulkan
17
3 / 5 / 2
10,275
541
7,243
9,120
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
32
Kills
9
9
Deaths
32
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BNastyBowe
Bellona
0
3
0
0
W
9
1
4
11
L
Fenrir
Flow_Jam
Fenrir
6
5
2
1.4
W
5
2
1
2.75
L
0
4
0
0
L
0
15
1
0.03
W
Erlang Shen
krispy_krump_og
Erlang Shen
5
2
10
5
L
Kukulkan
nintalzao
Kukulkan
3
5
2
0.8
W
Ymir
5
1
12
11
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,619
Damage
22,149
60,533
Taken
75,298
41,666
Mitigated
40,964
19,617
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BNastyBowe
Bellona
3,500
1,481
318
1,444
14,711
10,076
0
1,781
12,506
0
31,027
W
15,917
8,273
0
6,930
11,593
5,192
7,228
1,740
9,853
0
108,123
L
Fenrir
Flow_Jam
Fenrir
7,111
1,596
0
5,872
18,087
9,112
20
4,361
13,454
333
50,335
W
9,601
2,368
62
4,938
11,317
8,823
3,379
316
11,001
1,531
49,185
L
3,365
298
0
2,162
12,481
8,122
0
3,370
8,961
16,628
0
L
930
580
0
420
20,899
10,421
60
6,693
13,842
5,005
0
W
Erlang Shen
krispy_krump_og
Erlang Shen
11,547
7,173
0
3,430
13,507
9,796
714
3,065
10,442
0
85,559
L
Kukulkan
nintalzao
Kukulkan
7,243
521
0
625
9,120
3,233
0
2,545
6,445
56,465
0
W
Ymir
5,838
960
0
2,323
14,415
14,381
422
5,620
8,795
28,926
0
W
13,716
1,249
0
1,934
9,701
3,474
990
2,791
6,910
63,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,578
Gold Earned
40,999
496
Minions Killed
308
0
Camps Cleared
0
1,774,012
Distance Traveled
1,532,644
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,100
374
50
3
0
313,501
3
W
Neith
12,430
654
150
8
0
297,144
3
L
Fenrir
10,666
561
101
5
0
371,834
0
W
Chaac
11,534
607
95
5
0
336,444
2
L
Sobek
6,539
344
27
1
0
223,542
5
L
Ares
6,419
338
7
0
0
316,734
0
W
Erlang Shen
12,049
634
121
6
0
410,522
5
L
Kukulkan
10,275
541
123
6
0
307,033
0
W
Ymir
11,428
601
31
2
0
384,718
0
W
Janus
11,137
586
99
5
0
345,184
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role