Player Matchup

King Arthur
King Arthur
Cman326
King Arthur
Level 104
God Stats
14W - 8L
1,723 SR
Queue Stats
462W - 436L
1,598 Elo+
Party 1
Serqet
Serqet
Mr-Wick04
Serqet
Level 69
God Stats
44W - 38L
1,570 SR
Queue Stats
505W - 498L
1,555 Elo+
Solo
Scylla
Scylla
NBK me
Scylla
Level 128
God Stats
12W - 2L
1,724 SR
Queue Stats
497W - 454L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
SIumply
Danzaburou
Level 65
God Stats
18W - 11L
1,898 SR
Queue Stats
354W - 329L
1,579 Elo+
Solo
Ares
Ares
natsugray05
Ares
Level 88
God Stats
196W - 209L
1,705 SR
Queue Stats
835W - 866L
1,531 Elo+
Solo
Team Averages
Level 91
1,724 SR
1,574 Elo+

VS

Team Averages
Level 96
1,653 SR
1,594 Elo+
Skadi
Skadi
ChxfRxd
Skadi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 82L
1,619 Elo+
Solo
Ah Puch
Ah Puch
J0k3r_ANU
Ah Puch
Level 97
God Stats
2W - 6L
1,550 SR
Queue Stats
81W - 104L
1,513 Elo+
Solo
Ymir
Ymir
Jadoka14456
Ymir
Level 105
God Stats
3W - 1L
1,899 SR
Queue Stats
60W - 46L
1,596 Elo+
Solo
Zeus
Zeus
LazyP3rs0n14
Zeus
Level 106
God Stats
6W - 5L
1,733 SR
Queue Stats
238W - 233L
1,524 Elo+
Solo
Fenrir
Fenrir
MxS Frogki
Fenrir
Level 101
God Stats
26W - 24L
1,584 SR
Queue Stats
349W - 429L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cman326
King Arthur
15
1 / 2 / 1
9,047
565
8,316
12,969
9,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Mr-Wick04
Serqet
15
3 / 1 / 2
9,116
570
3,527
10,441
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
NBK me
Scylla
15
1 / 0 / 0
8,783
549
4,447
5,031
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SIumply
Danzaburou
16
5 / 0 / 1
9,681
605
9,420
8,928
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 3 / 3
7,631
477
4,706
12,314
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChxfRxd
Skadi
11
2 / 4 / 2
6,644
415
8,132
10,362
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
J0k3r_ANU
Ah Puch
15
0 / 0 / 1
8,117
507
4,085
7,132
3,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 3
7,520
470
6,997
13,498
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 3 / 1
8,711
544
8,172
12,749
4,033
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MxS Frogki
Fenrir
1
0 / 0 / 0
4,431
277
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
6
6
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
ChxfRxd
Skadi
2
4
2
0.75
W
King Arthur
Cman326
King Arthur
1
2
1
0.75
L
Ah Puch
J0k3r_ANU
Ah Puch
0
0
1
0.5
L
2
4
3
0.88
L
2
3
1
0.83
W
Serqet
Mr-Wick04
Serqet
3
1
2
4
L
Fenrir
MxS Frogki
Fenrir
0
0
0
0
W
Scylla
NBK me
Scylla
1
0
0
1
W
Danzaburou
SIumply
Danzaburou
5
0
1
5.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
27,386
49,683
Taken
43,741
26,467
Mitigated
18,307
14,412
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ChxfRxd
Skadi
8,132
4,421
0
3,527
10,362
2,978
195
2,038
8,324
0
36,652
W
King Arthur
Cman326
King Arthur
8,316
297
0
2,643
12,969
9,233
583
7,514
5,455
0
50,967
L
Ah Puch
J0k3r_ANU
Ah Puch
4,085
203
0
5,190
7,132
3,102
0
1,616
5,121
57,561
0
L
6,997
1,604
0
4,212
13,498
8,194
144
3,514
9,225
37,050
0
L
8,172
1,409
24
4,752
12,749
4,033
0
1,705
10,849
63,451
0
W
Serqet
Mr-Wick04
Serqet
3,527
612
0
6,788
10,441
5,657
0
2,779
7,662
0
57,423
L
Fenrir
MxS Frogki
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
NBK me
Scylla
4,447
520
51
2,348
5,031
1,529
32
1,671
3,360
55,385
0
W
Danzaburou
SIumply
Danzaburou
9,420
4,334
0
940
8,928
3,571
2,556
2,454
6,474
0
71,456
W
4,706
455
0
1,642
12,314
6,477
34
4,836
7,478
19,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
35,423
467
Minions Killed
362
0
Camps Cleared
0
1,391,387
Distance Traveled
1,007,572
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,644
415
71
4
0
236,263
0
W
King Arthur
9,047
565
95
6
0
253,227
1
L
Ah Puch
8,117
507
113
7
0
271,208
3
L
Ymir
7,520
470
45
3
0
265,821
4
L
Zeus
8,711
544
133
8
0
232,216
2
W
Serqet
9,116
570
113
7
0
355,584
4
L
Fenrir
4,431
277
0
0
0
2,064
0
W
Scylla
8,783
549
125
8
0
260,283
2
W
Danzaburou
9,681
605
112
7
0
257,453
2
W
Ares
7,631
477
22
1
0
264,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role