Player Matchup

Neith
Neith
Hmod__09
Neith
Level 84
God Stats
18W - 11L
1,543 SR
Queue Stats
22W - 19L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
Hmood__09
Nu Wa
Level 6
God Stats
1W - 2L
1,170 SR
Queue Stats
54W - 19L
1,121 Elo+
Party 1
Horus
Horus
TrainerButNoTea
Horus
Level 44
God Stats
9W - 19L
1,337 SR
Queue Stats
97W - 97L
1,345 Elo+
Solo
Chang'e
Chang'e
boos_1029
Chang'e
Level 90
God Stats
4W - 1L
1,791 SR
Queue Stats
446W - 414L
1,481 Elo+
Party 1
Pele
Pele
rubensio
Pele
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,211 Elo+
Solo
Team Averages
Level 53
1,468 SR
1,314 Elo+

VS

Team Averages
Level 42
1,402 SR
1,339 Elo+
Baron Samedi
Baron Samedi
D4rk_Ph03n1x99
Baron Samedi
Level 43
God Stats
31W - 29L
1,328 SR
Queue Stats
513W - 589L
1,372 Elo+
Solo
Hercules
Hercules
ELITE_Porcel
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,243 Elo+
Party 2
Arachne
Arachne
Ryuzaki95
Arachne
Level 43
God Stats
4W - 4L
1,398 SR
Queue Stats
109W - 134L
1,428 Elo+
Solo
Izanami
Izanami
Vereijken10
Izanami
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,409 Elo+
Solo
Chaac
Chaac
zurdita09
Chaac
Level 27
God Stats
1W - 7L
1,283 SR
Queue Stats
13W - 26L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hmod__09
Neith
18
5 / 4 / 5
11,490
547
15,373
21,429
10,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Hmood__09
Nu Wa
18
6 / 5 / 2
12,002
572
15,119
10,983
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 4
10,640
507
3,064
18,452
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
boos_1029
Chang'e
20
4 / 2 / 5
12,874
613
12,771
15,936
16,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
3 / 2 / 4
10,751
512
7,773
15,503
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D4rk_Ph03n1x99
Baron Samedi
16
5 / 8 / 2
10,199
486
8,755
17,325
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ELITE_Porcel
Hercules
16
4 / 3 / 4
11,010
524
11,593
16,226
14,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Ryuzaki95
Arachne
13
3 / 5 / 3
8,876
423
6,895
12,847
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Vereijken10
Izanami
15
1 / 5 / 3
9,371
446
11,683
13,301
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
zurdita09
Chaac
18
2 / 0 / 2
10,411
496
6,765
12,187
12,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
21
Kills
15
15
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
D4rk_Ph03n1x99
Baron Samedi
5
8
2
0.75
L
Hercules
ELITE_Porcel
Hercules
4
3
4
2
W
Neith
Hmod__09
Neith
5
4
5
1.88
W
Nu Wa
Hmood__09
Nu Wa
6
5
2
1.4
L
Arachne
Ryuzaki95
Arachne
3
5
3
0.9
W
3
2
4
2.5
L
Izanami
Vereijken10
Izanami
1
5
3
0.5
W
Chang'e
boos_1029
Chang'e
4
2
5
3.25
W
Pele
3
2
4
2.5
L
Chaac
zurdita09
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
45,691
82,303
Taken
71,886
57,792
Mitigated
45,168
40,981
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
D4rk_Ph03n1x99
Baron Samedi
8,755
767
443
2,002
17,325
7,462
174
6,231
10,738
49,983
0
L
Hercules
ELITE_Porcel
Hercules
11,593
3,598
511
3,479
16,226
14,855
260
5,449
10,593
0
51,746
W
Neith
Hmod__09
Neith
15,373
7,147
0
11,305
21,429
10,261
1,947
2,031
19,398
0
91,865
W
Nu Wa
Hmood__09
Nu Wa
15,119
3,970
0
1,678
10,983
4,794
1,754
3,038
7,945
75,780
0
L
Arachne
Ryuzaki95
Arachne
6,895
4,478
0
3,116
12,847
6,102
0
5,088
7,667
0
43,870
W
3,064
1,901
3,695
7,011
18,452
19,416
1,081
1,259
17,193
0
20,779
L
Izanami
Vereijken10
Izanami
11,683
9,221
0
4,977
13,301
4,510
174
3,849
9,350
0
65,229
W
Chang'e
boos_1029
Chang'e
12,771
1,957
3,019
8,932
15,936
16,790
1,210
296
15,640
97,584
0
W
Pele
7,773
2,796
0
5,341
15,503
6,531
1,527
2,131
13,372
0
64,973
L
Chaac
zurdita09
Chaac
6,765
1,030
0
3,992
12,187
12,239
0
6,477
5,648
0
62,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,757
Gold Earned
49,867
607
Minions Killed
459
0
Camps Cleared
0
1,858,494
Distance Traveled
1,829,607
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,199
486
91
4
0
316,719
0
L
Hercules
11,010
524
72
3
0
396,799
3
W
Neith
11,490
547
141
7
0
322,760
4
W
Nu Wa
12,002
572
131
6
0
373,369
4
L
Arachne
8,876
423
68
3
0
338,212
0
W
Horus
10,640
507
30
1
0
363,579
4
L
Izanami
9,371
446
110
5
0
336,144
5
W
Chang'e
12,874
613
204
10
0
365,587
0
W
Pele
10,751
512
101
5
0
433,199
3
L
Chaac
10,411
496
118
6
0
441,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role