Player Matchup

King Arthur
King Arthur
ApocaIsBlack
King Arthur
Level 18
God Stats
12W - 33L
1,398 SR
Queue Stats
123W - 123L
1,562 Elo+
Solo
Ares
Ares
TheBranisher
Ares
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 36L
1,697 Elo+
Solo
Arachne
Arachne
Tristanziggo
Arachne
Level 12
God Stats
1W - 1L
1,844 SR
Queue Stats
14W - 20L
1,442 Elo+
Solo
Olorun
Olorun
gonzalezcutie
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,630 Elo+
Solo
Set
Set
xl Chente lx
Set
Level 23
God Stats
27W - 18L
1,507 SR
Queue Stats
482W - 449L
1,633 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,593 Elo+

VS

Team Averages
Level 19
1,494 SR
1,595 Elo+
Poseidon
Poseidon
Cbett0712
Poseidon
Level 29
God Stats
20W - 14L
1,422 SR
Queue Stats
308W - 299L
1,489 Elo+
Solo
Cerberus
Cerberus
DarthChaos_GAS
Cerberus
Level 28
God Stats
27W - 22L
1,589 SR
Queue Stats
302W - 304L
1,497 Elo+
Solo
Chaac
Chaac
FUSUWEAR
Chaac
Level 17
God Stats
3W - 1L
1,459 SR
Queue Stats
35W - 22L
1,607 Elo+
Solo
Apollo
Apollo
GhostsUpThere
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,582 Elo+
Solo
Nemesis
Nemesis
nocturne_diego
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 97L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApocaIsBlack
King Arthur
9
1 / 4 / 1
5,047
505
4,487
7,915
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
4,234
423
510
5,161
2,827
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Tristanziggo
Arachne
6
0 / 2 / 0
4,100
410
57
3,937
910
9
0 / 3 / 2
4,970
497
3,563
7,167
3,228
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 0
5,813
581
3,748
6,071
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cbett0712
Poseidon
10
5 / 0 / 3
6,493
649
3,300
2,172
462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
9
0 / 1 / 5
5,528
553
3,548
7,542
3,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
FUSUWEAR
Chaac
9
0 / 0 / 3
5,585
559
1,888
5,843
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 2
5,348
535
3,058
5,260
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 1 / 2
6,517
652
4,443
5,446
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApocaIsBlack
King Arthur
1
4
1
0.38
W
Poseidon
Cbett0712
Poseidon
5
0
3
6.5
W
Cerberus
0
1
5
2.5
W
Chaac
FUSUWEAR
Chaac
0
0
3
1.5
W
2
1
2
3
L
0
2
0
0
L
Arachne
Tristanziggo
Arachne
0
2
0
0
L
0
3
2
0.33
W
5
1
2
6
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
16,237
30,251
Taken
26,263
12,689
Mitigated
10,445
7,257
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApocaIsBlack
King Arthur
4,487
1,368
0
1,442
7,915
3,891
0
2,389
5,526
0
19,179
W
Poseidon
Cbett0712
Poseidon
3,300
304
0
252
2,172
462
809
158
2,014
25,035
0
W
Cerberus
3,548
450
0
2,969
7,542
3,776
0
269
6,998
24,501
0
W
Chaac
FUSUWEAR
Chaac
1,888
0
258
3,921
5,843
2,863
160
1,110
4,733
0
22,666
W
3,058
1,551
0
1,962
5,260
1,644
1,891
1,641
3,544
0
19,096
L
510
24
0
160
5,161
2,827
61
1,310
3,851
12,866
0
L
Arachne
Tristanziggo
Arachne
57
57
0
343
3,937
910
28
427
3,510
0
8,490
L
3,563
1,426
82
2,947
7,167
3,228
0
1,158
6,009
26,581
0
W
4,443
2,140
0
2,120
5,446
1,700
0
895
4,526
0
30,762
L
3,748
1,495
0
2,283
6,071
1,833
0
1,564
4,507
0
27,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
29,471
176
Minions Killed
252
0
Camps Cleared
0
829,435
Distance Traveled
959,430
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,047
505
31
3
0
168,773
0
W
Poseidon
6,493
649
48
5
0
200,965
0
W
Cerberus
5,528
553
54
5
0
178,769
3
W
Chaac
5,585
559
42
4
0
189,581
2
W
Apollo
5,348
535
41
4
0
177,114
1
L
Ares
4,234
423
21
2
0
144,982
0
L
Arachne
4,100
410
19
2
0
177,917
1
L
Olorun
4,970
497
40
4
0
134,296
1
W
Nemesis
6,517
652
67
7
0
213,001
1
L
Set
5,813
581
65
7
0
203,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role