Player Matchup

Bellona
Bellona
Platinum I
Beadiess
Bellona
Platinum I
Level 160
God Stats
8W - 5L
1,744 SR
Queue Stats
185W - 161L
2,089 MMR
Solo
Fenrir
Fenrir
Platinum II
Dаngle
Fenrir
Platinum II
Level 64
God Stats
1W - 3L
1,237 SR
Queue Stats
106W - 70L
1,966 MMR
Solo
Heimdallr
Heimdallr
Platinum II
WNR_Zero
Heimdallr
Platinum II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 52L
2,035 MMR
Solo
Discordia
Discordia
Platinum II
iRourkey
Discordia
Platinum II
Level 119
God Stats
6W - 3L
1,714 SR
Queue Stats
651W - 644L
1,955 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
ikreemy
Ao Kuang
Platinum I
Level 133
God Stats
2W - 8L
1,554 SR
Queue Stats
329W - 319L
1,923 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,550 SR
1,993 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,612 SR
1,995 MMR
Thanatos
Thanatos
Platinum II
FSjr179752
Thanatos
Platinum II
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 161L
1,894 MMR
Party 1
Scylla
Scylla
Platinum I
K-joker12
Scylla
Platinum I
Level 159
God Stats
5W - 3L
1,655 SR
Queue Stats
37W - 27L
1,966 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
PXKXRSKI
Guan Yu
Diamond V
Level 63
God Stats
18W - 7L
1,609 SR
Queue Stats
218W - 179L
2,029 MMR
Solo
Artio
Artio
Diamond V
Soulless1Spears
Artio
Diamond V
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
224W - 199L
1,925 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
WittyJackanorie
Danzaburou
Diamond IV
Level 149
God Stats
20W - 14L
1,795 SR
Queue Stats
455W - 452L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beadiess
Bellona
18
6 / 6 / 3
12,363
538
25,141
24,046
24,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Dаngle
Fenrir
14
2 / 7 / 2
9,279
403
9,616
17,176
10,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
WNR_Zero
Heimdallr
16
0 / 6 / 2
10,758
468
11,226
14,300
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
iRourkey
Discordia
17
0 / 4 / 3
11,064
481
11,573
9,994
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ikreemy
Ao Kuang
18
5 / 5 / 2
11,212
487
10,320
17,057
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
JanusPersephoneNu WaSetNemesis

VS

Bans
Cu ChulainnThe MorriganGebYemojaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FSjr179752
Thanatos
19
7 / 4 / 11
12,715
553
13,776
20,307
10,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
K-joker12
Scylla
20
7 / 2 / 10
13,673
594
8,884
12,717
5,272
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PXKXRSKI
Guan Yu
16
2 / 1 / 17
11,793
513
7,307
16,777
17,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 4 / 15
13,024
566
12,856
29,843
25,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
WittyJackanorie
Danzaburou
20
7 / 2 / 8
14,577
634
16,365
23,542
11,549
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
13
Kills
28
28
Deaths
13
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beadiess
Bellona
6
6
3
1.25
L
Fenrir
Dаngle
Fenrir
2
7
2
0.43
W
Thanatos
FSjr179752
Thanatos
7
4
11
3.13
W
Scylla
K-joker12
Scylla
7
2
10
6
W
Guan Yu
PXKXRSKI
Guan Yu
2
1
17
10.5
W
5
4
15
3.13
L
Heimdallr
WNR_Zero
Heimdallr
0
6
2
0.17
W
Danzaburou
WittyJackanorie
Danzaburou
7
2
8
5.5
L
Discordia
iRourkey
Discordia
0
4
3
0.38
L
Ao Kuang
ikreemy
Ao Kuang
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,876
Damage
59,188
82,573
Taken
103,186
49,162
Mitigated
69,904
19,979
Healing
65,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beadiess
Bellona
25,141
11,175
0
6,395
24,046
24,206
0
10,542
13,413
7,058
94,551
L
Fenrir
Dаngle
Fenrir
9,616
3,242
0
2,484
17,176
10,598
0
3,438
13,592
202
52,016
W
Thanatos
FSjr179752
Thanatos
13,776
5,122
0
18,749
20,307
10,143
513
3,706
16,475
0
79,548
W
Scylla
K-joker12
Scylla
8,884
1,142
0
2,606
12,717
5,272
336
5,279
7,178
103,071
0
W
Guan Yu
PXKXRSKI
Guan Yu
7,307
1,135
3,856
5,934
16,777
17,137
372
6,810
9,619
0
29,211
W
12,856
2,068
3,026
15,017
29,843
25,803
345
7,151
22,534
64,313
0
L
Heimdallr
WNR_Zero
Heimdallr
11,226
6,596
0
2,868
14,300
5,209
0
2,826
11,422
0
73,293
W
Danzaburou
WittyJackanorie
Danzaburou
16,365
8,170
0
16,354
23,542
11,549
6,818
3,713
19,767
0
134,674
L
Discordia
iRourkey
Discordia
11,573
251
90
2,246
9,994
3,526
0
970
8,679
75,143
0
L
Ao Kuang
ikreemy
Ao Kuang
10,320
1,835
0
5,896
17,057
5,623
0
3,461
13,542
81,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
65,782
654
Minions Killed
614
0
Camps Cleared
0
1,933,257
Distance Traveled
2,191,095
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,363
538
174
8
0
390,893
3
L
Fenrir
9,279
403
69
3
0
371,168
4
W
Thanatos
12,715
553
108
5
0
484,475
5
W
Scylla
13,673
594
182
8
0
417,677
10
W
Guan Yu
11,793
513
29
1
0
448,001
5
W
Artio
13,024
566
115
5
0
435,929
3
L
Heimdallr
10,758
468
132
6
0
385,599
5
W
Danzaburou
14,577
634
180
8
0
405,013
12
L
Discordia
11,064
481
151
7
0
382,396
13
L
Ao Kuang
11,212
487
128
6
0
403,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role