Player Matchup

Ra
Ra
DyNaMiiC_Csepi
Ra
Level 4
God Stats
2W - 5L
1,250 SR
Queue Stats
5W - 7L
1,164 Elo+
Party 3
Achilles
Achilles
GBEPIC709
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,343 Elo+
Party 2
Medusa
Medusa
HJF No0b123
Medusa
Level 18
God Stats
37W - 25L
1,653 SR
Queue Stats
102W - 94L
1,381 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KA1ZE Arch
Cu Chulainn
Level 16
God Stats
17W - 18L
1,623 SR
Queue Stats
100W - 113L
1,389 Elo+
Party 2
Fenrir
Fenrir
WildnVadas
Fenrir
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 7L
1,164 Elo+
Party 3
Team Averages
Level 13
1,505 SR
1,288 Elo+

VS

Team Averages
Level 15
1,470 SR
1,158 Elo+
Nemesis
Nemesis
Bear-tig
Nemesis
Level 26
God Stats
11W - 11L
1,528 SR
Queue Stats
29W - 24L
1,447 Elo+
Solo
Poseidon
Poseidon
NOKK4166
Poseidon
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,287 Elo+
Solo
Jing Wei
Jing Wei
Wktppr
Jing Wei
Level 7
God Stats
1W - 3L
1,320 SR
Queue Stats
6W - 14L
1,021 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
krejzibanan2007
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,013 Elo+
Party 1
Anubis
Anubis
xDawideq
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 10
11,694
487
6,987
12,921
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
GBEPIC709
Achilles
15
3 / 17 / 10
10,900
454
6,893
23,288
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
20
13 / 4 / 6
14,203
592
21,670
20,501
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
KA1ZE Arch
Cu Chulainn
19
8 / 5 / 4
12,430
518
14,662
23,983
23,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
WildnVadas
Fenrir
18
9 / 7 / 8
13,290
554
13,070
16,478
7,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bear-tig
Nemesis
20
27 / 3 / 1
16,140
673
32,700
19,494
15,234
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
NOKK4166
Poseidon
1
0 / 0 / 0
4,784
199
0
0
0
Jing Wei
Wktppr
Jing Wei
16
2 / 11 / 12
10,327
430
7,297
20,754
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
krejzibanan2007
Ah Muzen Cab
18
4 / 11 / 11
12,204
509
14,304
21,116
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xDawideq
Anubis
14
4 / 12 / 8
9,282
387
7,467
16,252
6,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
69
37
Kills
37
40
Deaths
37
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bear-tig
Nemesis
27
3
1
9.17
W
4
7
10
1.29
W
Achilles
GBEPIC709
Achilles
3
17
10
0.47
W
Medusa
13
4
6
4
W
Cu Chulainn
KA1ZE Arch
Cu Chulainn
8
5
4
2
L
Poseidon
NOKK4166
Poseidon
0
0
0
0
W
Fenrir
WildnVadas
Fenrir
9
7
8
1.86
L
Jing Wei
Wktppr
Jing Wei
2
11
12
0.73
L
Ah Muzen Cab
krejzibanan2007
Ah Muzen Cab
4
11
11
0.86
L
Anubis
xDawideq
Anubis
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,282
Damage
61,768
97,171
Taken
77,616
58,010
Mitigated
37,959
16,949
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bear-tig
Nemesis
32,700
23,670
0
1,508
19,494
15,234
91
1,906
17,338
0
143,186
W
6,987
1,120
142
579
12,921
3,894
1,467
2,854
10,067
59,998
0
W
Achilles
GBEPIC709
Achilles
6,893
4,228
0
942
23,288
14,472
472
2,129
21,159
0
29,984
W
Medusa
21,670
10,995
0
7,836
20,501
8,181
3,708
77
20,424
0
95,895
W
Cu Chulainn
KA1ZE Arch
Cu Chulainn
14,662
2,763
0
3,956
23,983
23,546
1,522
895
23,088
9,983
60,482
L
Poseidon
NOKK4166
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
WildnVadas
Fenrir
13,070
4,014
270
3,224
16,478
7,917
1,256
1,512
14,966
0
46,740
L
Jing Wei
Wktppr
Jing Wei
7,297
4,957
0
3,222
20,754
6,930
456
1,629
18,875
0
31,866
L
Ah Muzen Cab
krejzibanan2007
Ah Muzen Cab
14,304
6,613
0
4,930
21,116
8,824
2,105
2,316
18,400
0
64,412
L
Anubis
xDawideq
Anubis
7,467
1,172
0
492
16,252
6,971
163
3,750
12,252
33,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,517
Gold Earned
52,737
464
Minions Killed
380
0
Camps Cleared
0
2,016,766
Distance Traveled
1,463,317
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,140
673
191
8
0
476,721
3
W
Ra
11,694
487
117
5
0
341,352
5
W
Achilles
10,900
454
34
1
0
402,792
0
W
Medusa
14,203
592
123
5
0
417,314
1
W
Cu Chulainn
12,430
518
118
5
0
424,158
1
L
Poseidon
4,784
199
0
0
0
0
0
W
Fenrir
13,290
554
72
3
0
431,150
4
L
Jing Wei
10,327
430
53
2
0
349,487
0
L
Ah Muzen Cab
12,204
509
98
4
0
329,387
0
L
Anubis
9,282
387
38
2
0
307,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role