Player Matchup

Cthulhu
Cthulhu
Bidome
Cthulhu
Level 15
God Stats
2W - 0L
1,467 SR
Queue Stats
49W - 53L
1,288 Elo+
Party 1
Hel
Hel
Hovis221
Hel
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
134W - 174L
1,271 Elo+
Party 1
Hou Yi
Hou Yi
Woodzyy1
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 58L
1,686 Elo+
Solo
Guan Yu
Guan Yu
flysletx
Guan Yu
Level 17
God Stats
6W - 8L
1,233 SR
Queue Stats
198W - 205L
1,504 Elo+
Solo
The Morrigan
The Morrigan
timcans
The Morrigan
Level 11
God Stats
2W - 0L
1,467 SR
Queue Stats
82W - 122L
1,694 Elo+
Party 1
Team Averages
Level 14
1,433 SR
1,489 Elo+

VS

Team Averages
Level 19
1,389 SR
1,426 Elo+
Hel
Hel
Fortney19
Hel
Level 23
God Stats
4W - 5L
1,297 SR
Queue Stats
70W - 51L
1,405 Elo+
Solo
Cerberus
Cerberus
Jrjersey
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
terken
Nemesis
Level 20
God Stats
0W - 2L
1,339 SR
Queue Stats
4W - 4L
1,137 Elo+
Solo
Thanatos
Thanatos
trekxxz
Thanatos
Level 15
God Stats
10W - 22L
1,308 SR
Queue Stats
32W - 44L
1,375 Elo+
Solo
Amaterasu
Amaterasu
vendo_arepas
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bidome
Cthulhu
18
9 / 1 / 14
12,859
1,169
18,209
11,265
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 4 / 12
10,248
932
5,233
8,257
2,560
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Woodzyy1
Hou Yi
18
12 / 1 / 11
13,192
1,199
26,570
11,313
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
flysletx
Guan Yu
18
3 / 3 / 17
11,407
1,037
15,775
16,708
13,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
timcans
The Morrigan
15
1 / 4 / 4
9,324
848
10,317
7,831
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

249

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,743
977
13,192
19,932
8,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Jrjersey
Cerberus
17
3 / 4 / 6
11,609
1,055
19,150
29,469
34,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
terken
Nemesis
17
3 / 6 / 7
10,902
991
8,770
16,600
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
trekxxz
Thanatos
15
3 / 7 / 5
10,125
920
6,344
13,807
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
vendo_arepas
Amaterasu
14
0 / 4 / 2
8,743
795
1,958
5,262
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
27
Kills
13
13
Deaths
27
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bidome
Cthulhu
9
1
14
16
L
4
6
4
1
W
2
4
12
2
L
Cerberus
Jrjersey
Cerberus
3
4
6
1.5
W
Hou Yi
Woodzyy1
Hou Yi
12
1
11
17.5
W
Guan Yu
flysletx
Guan Yu
3
3
17
3.83
L
Nemesis
terken
Nemesis
3
6
7
1.08
W
The Morrigan
timcans
The Morrigan
1
4
4
0.75
L
Thanatos
trekxxz
Thanatos
3
7
5
0.79
L
Amaterasu
vendo_arepas
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,104
Damage
49,414
55,374
Taken
85,070
32,694
Mitigated
58,218
23,240
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bidome
Cthulhu
18,209
2,363
1,499
2,752
11,265
9,861
0
7,081
4,137
44,136
0
L
13,192
3,157
5,377
4,562
19,932
8,506
0
7,617
12,143
34,107
0
W
5,233
400
7,099
3,181
8,257
2,560
0
4,849
3,408
10,351
0
L
Cerberus
Jrjersey
Cerberus
19,150
702
0
8,812
29,469
34,215
0
15,057
13,752
40,833
0
W
Hou Yi
Woodzyy1
Hou Yi
26,570
14,554
0
3,173
11,313
4,107
0
7,467
3,846
0
48,474
W
Guan Yu
flysletx
Guan Yu
15,775
2,834
1,784
2,988
16,708
13,538
0
8,830
7,853
6,544
27,455
L
Nemesis
terken
Nemesis
8,770
3,062
0
1,083
16,600
7,098
0
6,113
10,205
0
32,201
W
The Morrigan
timcans
The Morrigan
10,317
2,552
504
260
7,831
2,628
0
4,170
3,588
16,534
0
L
Thanatos
trekxxz
Thanatos
6,344
1,292
0
3,898
13,807
5,289
0
4,371
9,346
0
15,455
L
Amaterasu
vendo_arepas
Amaterasu
1,958
327
0
273
5,262
3,110
0
2,027
3,092
116
10,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
52,122
183
Minions Killed
191
5
Camps Cleared
8
946,626
Distance Traveled
846,083
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,859
1,169
62
6
0
232,507
0
L
Hel
10,743
977
41
4
3
183,440
0
W
Hel
10,248
932
9
1
0
186,629
0
L
Cerberus
11,609
1,055
59
5
1
233,976
1
W
Hou Yi
13,192
1,199
49
4
2
191,135
0
W
Guan Yu
11,407
1,037
37
3
2
213,715
0
L
Nemesis
10,902
991
57
5
3
216,894
0
W
The Morrigan
9,324
848
26
2
1
122,640
1
L
Thanatos
10,125
920
14
1
0
159,295
1
L
Amaterasu
8,743
795
20
2
1
52,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role