Player Matchup

Ra
Ra
Aitorla1911
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,691 Elo+
Solo
Jormungandr
Jormungandr
Sirwolfers
Jormungandr
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
28W - 41L
1,489 Elo+
Solo
Artemis
Artemis
TooTurnTaso
Artemis
Level 5
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Zhong Kui
Zhong Kui
cheval_intuitif
Zhong Kui
Level 25
God Stats
9W - 3L
1,897 SR
Queue Stats
95W - 79L
1,670 Elo+
Solo
Neith
Neith
juniorc961
Neith
Level 17
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,564 Elo+

VS

Team Averages
Level 19
1,547 SR
1,604 Elo+
Apollo
Apollo
CursiveDruid736
Apollo
Level 23
God Stats
9W - 2L
1,766 SR
Queue Stats
48W - 37L
1,604 Elo+
Solo
Ra
Ra
Rex-_-Jez
Ra
Level 29
God Stats
7W - 13L
1,468 SR
Queue Stats
49W - 54L
1,500 Elo+
Solo
Anubis
Anubis
XJoker_S26X
Anubis
Level 8
God Stats
2W - 1L
1,493 SR
Queue Stats
2W - 6L
1,674 Elo+
Party 1
Hades
Hades
iitsMontana
Hades
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Pele
Pele
lBUNCHYY-
Pele
Level 26
God Stats
3W - 2L
1,509 SR
Queue Stats
3W - 4L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 17 / 4
8,353
348
2,046
13,988
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sirwolfers
Jormungandr
18
6 / 5 / 8
11,691
487
10,788
13,170
11,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
TooTurnTaso
Artemis
18
6 / 7 / 6
11,610
484
8,312
15,766
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
cheval_intuitif
Zhong Kui
20
11 / 3 / 4
12,821
534
18,799
19,964
14,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
5
0 / 4 / 1
6,655
277
861
2,579
555
Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 6
15,178
632
17,391
17,834
7,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
10 / 5 / 2
11,431
476
7,736
10,389
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
2 / 9 / 4
11,048
460
8,608
13,688
6,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 6 / 1
11,107
463
7,269
13,890
5,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
4 / 5 / 4
11,743
489
5,952
14,971
5,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
23
Kills
35
36
Deaths
27
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
17
4
0.12
W
14
2
6
8.5
W
10
5
2
2.2
L
Jormungandr
Sirwolfers
Jormungandr
6
5
8
2
L
Artemis
TooTurnTaso
Artemis
6
7
6
1.29
W
Anubis
2
9
4
0.44
L
Zhong Kui
cheval_intuitif
Zhong Kui
11
3
4
4.33
W
5
6
1
0.92
L
Neith
0
4
1
0.13
W
Pele
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
46,956
65,467
Taken
70,772
35,827
Mitigated
27,749
13,676
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,046
576
95
112
13,988
4,007
99
4,819
9,169
25,322
0
W
17,391
9,558
0
11,030
17,834
7,135
6,520
6,217
11,617
0
125,211
W
7,736
685
880
2,786
10,389
3,806
1,209
5,249
5,140
42,798
0
L
Jormungandr
Sirwolfers
Jormungandr
10,788
947
0
1,020
13,170
11,112
425
4,603
8,567
60,464
0
L
Artemis
TooTurnTaso
Artemis
8,312
4,173
0
2,941
15,766
5,251
205
6,219
9,547
0
30,776
W
Anubis
8,608
302
0
1,728
13,688
6,126
634
6,189
7,499
54,791
0
L
Zhong Kui
cheval_intuitif
Zhong Kui
18,799
967
0
9,453
19,964
14,902
1,230
7,579
12,385
92,304
0
W
7,269
1,039
167
4,121
13,890
5,342
2,311
5,823
8,067
41,866
0
L
Neith
861
612
0
55
2,579
555
0
393
2,186
0
8,253
W
Pele
5,952
1,608
0
949
14,971
5,340
2,581
8,155
6,816
0
60,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,130
Gold Earned
60,507
376
Minions Killed
525
0
Camps Cleared
0
1,599,213
Distance Traveled
2,035,343
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,353
348
36
2
0
301,599
1
W
Apollo
15,178
632
190
8
0
432,701
2
W
Ra
11,431
476
62
3
0
311,081
2
L
Jormungandr
11,691
487
117
5
0
415,535
0
L
Artemis
11,610
484
44
2
0
354,443
0
W
Anubis
11,048
460
100
4
0
371,464
6
L
Zhong Kui
12,821
534
164
7
0
436,946
1
W
Hades
11,107
463
62
3
0
426,415
5
L
Neith
6,655
277
15
1
0
90,690
0
W
Pele
11,743
489
111
5
0
493,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role