Player Matchup

Odin
Odin
LonelyTried
Odin
Level 8
God Stats
0W - 1L
1,621 SR
Queue Stats
2W - 7L
1,118 Elo+
Solo
Xbalanque
Xbalanque
shankopzak
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
skydie13
Scylla
Level 24
God Stats
3W - 1L
1,369 SR
Queue Stats
3W - 1L
1,643 Elo+
Party 1
Team Averages
Level 12
1,497 SR
1,420 Elo+

VS

Team Averages
Level 42
1,500 SR
1,359 Elo+
Loki
Loki
Proudy God5805
Loki
Level 80
God Stats
22W - 12L
1,598 SR
Queue Stats
114W - 57L
1,520 Elo+
Party 2
Agni
Agni
PvtGravity
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,219 Elo+
Solo
Neith
Neith
Sali7613
Neith
Level 22
God Stats
119W - 106L
1,401 SR
Queue Stats
133W - 119L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
8,450
604
7,786
15,977
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
shankopzak
Xbalanque
11
1 / 6 / 1
8,318
594
1,801
12,358
4,700
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
skydie13
Scylla
12
1 / 4 / 1
8,633
617
3,209
8,968
2,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 9
10,827
773
7,966
5,866
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 2 / 7
10,636
760
9,258
7,936
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Sali7613
Neith
14
4 / 1 / 12
10,028
716
11,304
7,304
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
20
20
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
8
0
9
12.5
W
8
2
7
5.75
W
Neith
Sali7613
Neith
4
1
12
10
L
Xbalanque
shankopzak
Xbalanque
1
6
1
0.25
L
Scylla
skydie13
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,796
Damage
28,528
37,303
Taken
21,106
13,830
Mitigated
8,423
2,096
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,786
3,051
0
999
15,977
6,546
0
4,828
10,746
0
26,240
W
7,966
2,361
0
2,166
5,866
3,533
0
534
5,332
0
56,033
W
9,258
846
0
1,489
7,936
2,395
610
813
7,123
26,780
0
W
Neith
Sali7613
Neith
11,304
5,803
0
4,681
7,304
2,495
1,840
1,903
5,401
0
39,314
L
Xbalanque
shankopzak
Xbalanque
1,801
1,350
0
0
12,358
4,700
76
2,169
9,995
0
11,641
L
Scylla
skydie13
Scylla
3,209
755
0
1,097
8,968
2,584
0
1,566
7,184
33,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
31,491
92
Minions Killed
174
0
Camps Cleared
0
629,484
Distance Traveled
757,264
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,450
604
32
2
0
208,829
3
W
Loki
10,827
773
75
5
0
257,951
2
W
Agni
10,636
760
36
3
0
260,645
0
W
Neith
10,028
716
63
5
0
238,668
0
L
Xbalanque
8,318
594
15
1
0
203,498
0
L
Scylla
8,633
617
45
3
0
217,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role