Player Matchup

Nike
Nike
AvengerFalcon
Nike
Level 28
God Stats
1W - 0L
1,887 SR
Queue Stats
13W - 6L
1,572 Elo+
Party 2
Izanami
Izanami
CryingZulu
Izanami
Level 89
God Stats
1W - 1L
1,646 SR
Queue Stats
14W - 8L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
MarshRadijiu
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
TheKingMummy
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Set
Set
xXDarkWolf34Xx
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,444 Elo+
Party 2
Team Averages
Level 41
1,607 SR
1,505 Elo+

VS

Team Averages
Level 49
1,458 SR
1,419 Elo+
Zeus
Zeus
Disturbija
Zeus
Level 109
God Stats
10W - 3L
1,323 SR
Queue Stats
432W - 388L
1,162 Elo+
Party 1
Hera
Hera
Guts Larkis
Hera
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
590W - 572L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Jimor
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 79L
1,369 Elo+
Solo
Osiris
Osiris
Nøya
Osiris
Level 17
God Stats
6W - 7L
1,684 SR
Queue Stats
482W - 460L
1,500 Elo+
Party 1
Agni
Agni
sori16
Agni
Level 26
God Stats
2W - 6L
1,285 SR
Queue Stats
205W - 193L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 12
9,673
806
7,481
13,845
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
CryingZulu
Izanami
19
6 / 2 / 14
10,929
911
14,101
11,649
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
MarshRadijiu
Cthulhu
19
9 / 4 / 13
11,676
973
9,245
14,044
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TheKingMummy
Kukulkan
16
5 / 3 / 9
9,880
823
10,457
6,876
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 10
8,599
717
2,718
8,996
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 5
9,372
781
12,531
10,991
3,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 9
8,180
682
6,213
6,974
2,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Jimor
Amaterasu
17
6 / 5 / 10
10,046
837
11,583
16,772
17,214
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Nøya
Osiris
17
3 / 5 / 11
9,422
785
7,791
9,984
9,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
sori16
Agni
16
2 / 5 / 9
9,101
758
8,414
11,440
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
63
26
Kills
19
19
Deaths
26
58
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
W
Izanami
CryingZulu
Izanami
6
2
14
6.5
L
6
7
5
1.21
L
2
4
9
1.63
L
Amaterasu
Jimor
Amaterasu
6
5
10
2.2
W
Cthulhu
MarshRadijiu
Cthulhu
9
4
13
3.88
L
Osiris
Nøya
Osiris
3
5
11
1.7
W
Kukulkan
TheKingMummy
Kukulkan
5
3
9
3.17
L
Agni
sori16
Agni
2
5
9
1.3
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
46,532
55,410
Taken
56,161
39,026
Mitigated
36,749
18,385
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,481
1,240
2,635
2,911
13,845
11,517
1,092
7,895
5,616
519
10,907
W
Izanami
CryingZulu
Izanami
14,101
8,219
1,899
6,074
11,649
5,264
2,525
2,956
8,655
0
42,758
L
12,531
629
798
1,133
10,991
3,556
136
3,991
6,925
28,406
0
L
6,213
1,293
1,147
1,438
6,974
2,156
133
2,785
4,093
12,174
0
L
Amaterasu
Jimor
Amaterasu
11,583
3,030
1,746
5,134
16,772
17,214
704
4,918
11,666
0
22,648
W
Cthulhu
MarshRadijiu
Cthulhu
9,245
562
927
1,170
14,044
15,619
520
6,881
6,967
19,540
0
L
Osiris
Nøya
Osiris
7,791
2,158
0
0
9,984
9,575
8
3,512
6,447
88
17,592
W
Kukulkan
TheKingMummy
Kukulkan
10,457
238
188
1,140
6,876
2,943
798
4,932
1,874
26,786
0
L
Agni
sori16
Agni
8,414
443
1,930
2,634
11,440
4,248
152
5,004
6,411
19,115
0
W
2,718
512
696
745
8,996
3,683
594
3,856
5,052
0
2,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,757
Gold Earned
46,121
133
Minions Killed
111
0
Camps Cleared
0
1,136,825
Distance Traveled
1,000,149
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,673
806
9
1
0
251,336
0
W
Izanami
10,929
911
68
6
0
224,862
0
L
Zeus
9,372
781
30
3
0
186,425
0
L
Hera
8,180
682
13
1
0
150,381
3
L
Amaterasu
10,046
837
18
2
0
220,364
1
W
Cthulhu
11,676
973
24
2
0
225,212
0
L
Osiris
9,422
785
26
2
0
230,617
0
W
Kukulkan
9,880
823
29
2
0
250,184
1
L
Agni
9,101
758
24
2
0
212,362
1
W
Set
8,599
717
3
0
0
185,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role