Player Matchup

Zeus
Zeus
Higss
Zeus
Level 13
God Stats
4W - 7L
1,166 SR
Queue Stats
116W - 141L
1,350 Elo+
Party 1
Loki
Loki
MailenKiyhren
Loki
Level 14
God Stats
7W - 11L
1,500 SR
Queue Stats
64W - 95L
1,138 Elo+
Party 1
Neith
Neith
Merinnos
Neith
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 19L
1,582 Elo+
Solo
Anubis
Anubis
Trifouilli0
Anubis
Level 29
God Stats
13W - 17L
1,578 SR
Queue Stats
37W - 38L
1,477 Elo+
Solo
Medusa
Medusa
icguveyisi
Medusa
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 27L
1,398 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,389 Elo+

VS

Team Averages
Level 10
1,432 SR
1,500 Elo+
King Arthur
King Arthur
Lifeinstruction
King Arthur
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Serqet
Serqet
SwanLePlusFort
Serqet
Level 12
God Stats
1W - 3L
1,385 SR
Queue Stats
6W - 6L
1,572 Elo+
Solo
Danzaburou
Danzaburou
WhatsGood234
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Zdeny211
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Зенторо
Guan Yu
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Higss
Zeus
9
2 / 5 / 5
5,606
510
5,851
5,262
1,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
4 / 3 / 3
6,005
546
3,063
4,556
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Merinnos
Neith
12
10 / 0 / 2
7,465
679
7,789
5,568
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
8 / 1 / 1
6,911
628
6,578
4,134
1,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
icguveyisi
Medusa
7
1 / 4 / 8
5,157
469
3,537
5,674
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lifeinstruction
King Arthur
9
4 / 4 / 3
5,765
524
5,888
8,594
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
4 / 3 / 0
5,904
537
3,786
7,398
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
WhatsGood234
Danzaburou
6
0 / 5 / 1
4,655
423
1,429
6,102
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
8
1 / 8 / 4
5,021
456
2,409
9,221
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 5 / 1
5,010
455
3,098
7,312
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
25
Kills
12
13
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
Higss
Zeus
2
5
5
0.9
L
King Arthur
Lifeinstruction
King Arthur
4
4
3
1.38
W
4
3
3
1.83
W
Neith
Merinnos
Neith
10
0
2
11
L
4
3
0
1.33
W
Anubis
8
1
1
8.5
L
Danzaburou
WhatsGood234
Danzaburou
0
5
1
0.1
L
Ares
1
8
4
0.38
W
Medusa
icguveyisi
Medusa
1
4
8
1.25
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
16,610
25,194
Taken
38,627
7,433
Mitigated
16,375
8,818
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Higss
Zeus
5,851
1,981
0
733
5,262
1,222
806
985
4,127
18,213
0
L
King Arthur
Lifeinstruction
King Arthur
5,888
1,607
0
577
8,594
5,299
43
3,468
5,126
0
22,269
W
3,063
1,005
0
368
4,556
1,199
0
808
3,603
0
14,491
W
Neith
Merinnos
Neith
7,789
4,763
87
4,533
5,568
1,851
442
140
5,403
0
34,122
L
3,786
1,300
0
2,968
7,398
2,158
0
1,754
5,644
0
25,569
W
Anubis
6,578
696
0
2,057
4,134
1,843
514
203
3,691
36,392
0
L
Danzaburou
WhatsGood234
Danzaburou
1,429
745
0
636
6,102
1,160
0
4,152
1,950
0
8,065
L
Ares
2,409
250
0
100
9,221
3,520
53
3,055
6,166
10,962
0
W
Medusa
icguveyisi
Medusa
3,537
2,174
0
1,040
5,674
1,318
176
273
5,158
0
10,136
L
3,098
1,370
178
983
7,312
4,238
0
0
7,312
0
12,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
26,355
214
Minions Killed
165
0
Camps Cleared
0
971,637
Distance Traveled
995,977
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,606
510
34
3
0
159,072
1
L
King Arthur
5,765
524
36
3
0
190,497
1
W
Loki
6,005
546
18
2
0
248,554
0
W
Neith
7,465
679
66
6
0
173,942
5
L
Serqet
5,904
537
61
6
0
215,041
4
W
Anubis
6,911
628
79
7
0
190,411
3
L
Danzaburou
4,655
423
22
2
0
181,289
1
L
Ares
5,021
456
22
2
0
194,595
0
W
Medusa
5,157
469
17
2
0
199,658
0
L
Guan Yu
5,010
455
24
2
0
214,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role