Player Matchup

Ratatoskr
Ratatoskr
AlienHarbor11
Ratatoskr
Level 6
God Stats
1W - 3L
1,264 SR
Queue Stats
3W - 6L
1,238 Elo+
Solo
Artemis
Artemis
GPortuga087
Artemis
Level 26
God Stats
18W - 47L
1,562 SR
Queue Stats
141W - 276L
1,412 Elo+
Solo
Ymir
Ymir
JONNYDOG432
Ymir
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
20W - 10L
1,583 Elo+
Solo
Neith
Neith
MiguelMx7295
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
xXshocazuluXx
Pele
Level 8
God Stats
9W - 6L
1,373 SR
Queue Stats
47W - 60L
1,286 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,404 Elo+

VS

Team Averages
Level 16
1,561 SR
1,442 Elo+
Nemesis
Nemesis
Illusion2207
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Izanami
Izanami
KrispyKritter142
Izanami
Level 16
God Stats
10W - 8L
1,610 SR
Queue Stats
30W - 42L
1,559 Elo+
Party 1
Cerberus
Cerberus
XxGTAGODxX9564
Cerberus
Level 16
God Stats
3W - 1L
1,624 SR
Queue Stats
3W - 3L
1,373 Elo+
Solo
Kukulkan
Kukulkan
obionekanobi278
Kukulkan
Level 17
God Stats
32W - 9L
1,634 SR
Queue Stats
77W - 69L
1,345 Elo+
Party 1
Merlin
Merlin
sebastianaav
Merlin
Level 28
God Stats
36W - 35L
1,438 SR
Queue Stats
320W - 371L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlienHarbor11
Ratatoskr
18
9 / 1 / 1
11,795
491
10,188
10,800
6,360
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
GPortuga087
Artemis
13
0 / 8 / 1
8,705
363
2,950
14,514
5,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 7 / 12
12,309
513
18,987
30,928
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 5 / 4
12,276
512
13,363
18,944
7,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 8 / 5
8,046
335
2,958
8,996
2,730

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Illusion2207
Nemesis
15
1 / 1 / 1
10,212
426
1,332
10,441
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 4
12,217
509
8,107
11,947
4,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
3 / 6 / 10
12,065
503
11,235
22,917
19,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
18
8 / 4 / 4
12,299
512
20,552
11,464
4,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
9 / 9 / 2
12,027
501
17,984
14,805
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
22
Kills
26
29
Deaths
23
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlienHarbor11
Ratatoskr
9
1
1
9.5
L
Artemis
GPortuga087
Artemis
0
8
1
0.06
W
Nemesis
Illusion2207
Nemesis
1
1
1
1.5
L
5
7
12
1.57
W
5
3
4
2.33
L
8
5
4
2
W
Cerberus
3
6
10
1.33
W
Kukulkan
8
4
4
2.5
W
Merlin
9
9
2
1.11
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
59,210
84,182
Taken
71,574
47,277
Mitigated
38,819
9,670
Healing
19,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlienHarbor11
Ratatoskr
10,188
4,425
0
628
10,800
6,360
0
3,514
7,282
0
63,454
L
Artemis
GPortuga087
Artemis
2,950
971
0
1,866
14,514
5,507
2,356
5,491
9,023
0
33,572
W
Nemesis
Illusion2207
Nemesis
1,332
294
0
4,945
10,441
3,839
21
1,465
8,976
0
50,481
L
18,987
3,601
794
2,647
30,928
25,571
0
21,587
8,418
49,506
0
W
8,107
4,817
576
2,526
11,947
4,588
7,695
1,789
10,158
0
66,497
L
13,363
4,515
0
3,573
18,944
7,109
398
12,165
6,277
0
61,362
W
Cerberus
11,235
2,491
0
4,960
22,917
19,845
618
5,759
17,158
37,661
0
W
Kukulkan
20,552
1,582
525
2,877
11,464
4,712
1,640
3,099
8,365
65,940
0
W
Merlin
17,984
2,015
267
2,646
14,805
5,835
1,261
6,875
7,930
65,550
0
L
2,958
551
0
162
8,996
2,730
113
5,521
3,411
0
16,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,131
Gold Earned
58,820
320
Minions Killed
481
0
Camps Cleared
0
1,681,707
Distance Traveled
1,997,377
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,795
491
89
4
0
366,663
0
L
Artemis
8,705
363
55
2
0
325,829
0
W
Nemesis
10,212
426
105
4
0
495,054
1
L
Ymir
12,309
513
54
2
0
423,008
6
W
Izanami
12,217
509
127
5
0
386,894
0
L
Neith
12,276
512
105
4
0
345,680
2
W
Cerberus
12,065
503
50
2
0
392,700
0
W
Kukulkan
12,299
512
103
4
0
376,628
3
W
Merlin
12,027
501
96
4
0
346,101
0
L
Pele
8,046
335
17
1
0
220,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role