Player Matchup

Janus
Janus
Baoge92
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,491 Elo+
Solo
Apollo
Apollo
artaioz
Apollo
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,500 Elo+
Solo
Guan Yu
Guan Yu
höyryapina
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,485 Elo+
Solo
Cthulhu
Cthulhu
sapson71
Cthulhu
Level 28
God Stats
8W - 5L
1,674 SR
Queue Stats
69W - 90L
1,423 Elo+
Solo
Bellona
Bellona
仙君莫笑
Bellona
Level 21
God Stats
6W - 4L
1,524 SR
Queue Stats
15W - 9L
1,556 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,491 Elo+

VS

Team Averages
Level 16
1,563 SR
1,472 Elo+
Neith
Neith
CarlosV333
Neith
Level 28
God Stats
7W - 9L
1,665 SR
Queue Stats
113W - 121L
1,499 Elo+
Solo
Mercury
Mercury
OUZCNARS
Mercury
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 61L
1,631 Elo+
Solo
Agni
Agni
Pwrlv
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,157 Elo+
Solo
Sun Wukong
Sun Wukong
SabinX1
Sun Wukong
Level 29
God Stats
2W - 3L
1,652 SR
Queue Stats
78W - 55L
1,657 Elo+
Solo
Nemesis
Nemesis
VelySss
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baoge92
Janus
19
6 / 8 / 5
12,172
507
12,519
13,932
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
artaioz
Apollo
20
9 / 3 / 3
14,893
621
11,967
18,055
10,861
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
höyryapina
Guan Yu
17
2 / 5 / 11
11,000
458
9,682
15,769
14,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
sapson71
Cthulhu
16
2 / 6 / 10
10,527
439
11,612
18,664
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
仙君莫笑
Bellona
19
6 / 3 / 6
12,116
505
12,230
21,944
16,960
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 4 / 3
11,991
500
13,139
15,287
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
OUZCNARS
Mercury
19
6 / 6 / 5
12,462
519
10,114
24,055
9,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
Pwrlv
Agni
18
9 / 8 / 4
12,725
530
18,830
15,896
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SabinX1
Sun Wukong
20
5 / 5 / 7
13,533
564
17,736
23,409
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
VelySss
Nemesis
8
1 / 4 / 2
7,774
324
2,594
7,140
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
25
Kills
25
25
Deaths
27
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
Baoge92
Janus
6
8
5
1.06
L
Neith
4
4
3
1.38
L
Mercury
OUZCNARS
Mercury
6
6
5
1.42
L
Agni
Pwrlv
Agni
9
8
4
1.38
L
Sun Wukong
SabinX1
Sun Wukong
5
5
7
1.7
L
Nemesis
VelySss
Nemesis
1
4
2
0.5
W
Apollo
artaioz
Apollo
9
3
3
3.5
W
Guan Yu
höyryapina
Guan Yu
2
5
11
1.5
W
Cthulhu
sapson71
Cthulhu
2
6
10
1.17
W
Bellona
仙君莫笑
Bellona
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,010
Damage
62,413
88,364
Taken
85,787
56,231
Mitigated
39,637
24,396
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baoge92
Janus
12,519
835
0
1,499
13,932
5,351
69
4,593
9,289
73,153
0
L
Neith
13,139
5,602
0
5,346
15,287
6,381
1,508
2,190
12,983
0
93,935
L
Mercury
OUZCNARS
Mercury
10,114
4,747
0
5,643
24,055
9,394
1,151
4,048
19,844
0
89,014
L
Agni
Pwrlv
Agni
18,830
1,159
152
2,590
15,896
5,770
729
7,263
8,329
69,868
0
L
Sun Wukong
SabinX1
Sun Wukong
17,736
4,186
0
8,680
23,409
16,083
474
7,786
15,135
0
94,477
L
Nemesis
VelySss
Nemesis
2,594
1,336
0
667
7,140
2,009
0
2,218
4,815
0
8,890
W
Apollo
artaioz
Apollo
11,967
8,481
0
9,455
18,055
10,861
5,544
1,717
16,313
0
124,477
W
Guan Yu
höyryapina
Guan Yu
9,682
749
943
2,989
15,769
14,582
298
3,049
12,295
0
49,173
W
Cthulhu
sapson71
Cthulhu
11,612
1,098
687
4,150
18,664
8,477
483
5,942
12,622
40,406
0
W
Bellona
仙君莫笑
Bellona
12,230
2,779
243
4,430
21,944
16,960
897
3,529
18,190
0
82,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,708
Gold Earned
58,485
573
Minions Killed
567
0
Camps Cleared
0
2,301,727
Distance Traveled
2,022,224
40
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,172
507
115
5
0
441,187
8
L
Neith
11,991
500
149
6
0
407,604
4
L
Mercury
12,462
519
126
5
0
515,989
0
L
Agni
12,725
530
104
4
0
403,643
4
L
Sun Wukong
13,533
564
176
7
0
437,810
0
L
Nemesis
7,774
324
12
1
0
257,178
4
W
Apollo
14,893
621
202
8
0
444,438
9
W
Guan Yu
11,000
458
90
4
0
483,350
9
W
Cthulhu
10,527
439
50
2
0
465,601
4
W
Bellona
12,116
505
116
5
0
467,151
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role