Player Matchup

Erlang Shen
Erlang Shen
IJK007
Erlang Shen
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
26W - 29L
1,429 Elo+
Party 2
Anhur
Anhur
chukinhio
Anhur
Level 15
God Stats
33W - 26L
1,524 SR
Queue Stats
41W - 34L
1,430 Elo+
Party 1
Thanatos
Thanatos
lobitos3npm
Thanatos
Level 7
God Stats
0W - 3L
1,323 SR
Queue Stats
8W - 12L
1,360 Elo+
Party 2
Bellona
Bellona
nitadu
Bellona
Level 14
God Stats
6W - 9L
1,402 SR
Queue Stats
41W - 34L
1,430 Elo+
Party 1
Ra
Ra
sky_high_gamer20
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 11
1,450 SR
1,430 Elo+

VS

Team Averages
Level 20
1,505 SR
1,439 Elo+
Scylla
Scylla
DJSparker
Scylla
Level 28
God Stats
11W - 2L
1,767 SR
Queue Stats
177W - 138L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Diavolo-_-123
Tsukuyomi
Level 26
God Stats
22W - 17L
1,608 SR
Queue Stats
183W - 166L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MadTomb145
Cthulhu
Level 20
God Stats
9W - 14L
1,263 SR
Queue Stats
240W - 249L
1,438 Elo+
Party 3
Medusa
Medusa
TheSh4rd
Medusa
Level 20
God Stats
11W - 4L
1,501 SR
Queue Stats
412W - 367L
1,485 Elo+
Party 3
Mulan
Mulan
YngBeez
Mulan
Level 7
God Stats
2W - 1L
1,388 SR
Queue Stats
6W - 9L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IJK007
Erlang Shen
16
4 / 4 / 1
10,244
488
5,840
14,033
6,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
chukinhio
Anhur
13
1 / 6 / 5
9,097
433
7,188
13,439
4,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
lobitos3npm
Thanatos
12
2 / 10 / 2
8,363
398
6,226
14,952
5,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
nitadu
Bellona
13
6 / 8 / 2
9,571
456
10,872
16,874
12,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 13 / 0
8,171
389
3,466
13,100
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DJSparker
Scylla
19
17 / 0 / 9
13,049
621
19,482
10,511
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Diavolo-_-123
Tsukuyomi
15
8 / 1 / 10
10,725
511
7,287
12,138
4,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
MadTomb145
Cthulhu
15
5 / 3 / 10
10,827
516
5,346
13,630
8,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
TheSh4rd
Medusa
18
10 / 4 / 11
11,822
563
16,157
14,580
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
YngBeez
Mulan
19
1 / 5 / 1
11,554
550
5,210
13,190
8,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
13
Kills
41
41
Deaths
13
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
DJSparker
Scylla
17
0
9
21.5
W
Tsukuyomi
Diavolo-_-123
Tsukuyomi
8
1
10
13
L
Erlang Shen
IJK007
Erlang Shen
4
4
1
1.13
W
Cthulhu
MadTomb145
Cthulhu
5
3
10
3.33
W
Medusa
TheSh4rd
Medusa
10
4
11
3.88
W
Mulan
YngBeez
Mulan
1
5
1
0.3
L
Anhur
chukinhio
Anhur
1
6
5
0.58
L
Thanatos
lobitos3npm
Thanatos
2
10
2
0.3
L
Bellona
nitadu
Bellona
6
8
2
0.88
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
53,482
72,398
Taken
64,049
32,415
Mitigated
31,529
13,055
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DJSparker
Scylla
19,482
1,764
372
6,401
10,511
4,514
2,190
1,876
8,635
78,658
0
W
Tsukuyomi
Diavolo-_-123
Tsukuyomi
7,287
2,233
0
4,482
12,138
4,273
0
826
11,312
0
54,349
L
Erlang Shen
IJK007
Erlang Shen
5,840
2,305
0
1,957
14,033
6,827
1,174
4,011
9,936
0
54,907
W
Cthulhu
MadTomb145
Cthulhu
5,346
162
1,069
4,086
13,630
8,745
213
325
13,305
22,623
0
W
Medusa
TheSh4rd
Medusa
16,157
7,894
0
5,657
14,580
5,310
722
366
14,214
0
76,243
W
Mulan
YngBeez
Mulan
5,210
1,409
0
3,201
13,190
8,687
1,125
73
13,117
0
77,912
L
Anhur
chukinhio
Anhur
7,188
3,592
133
3,257
13,439
4,033
390
3,577
9,794
0
41,102
L
Thanatos
lobitos3npm
Thanatos
6,226
1,925
152
5,004
14,952
5,230
253
4,396
10,400
0
36,248
L
Bellona
nitadu
Bellona
10,872
4,196
0
1,750
16,874
12,039
353
6,366
10,413
0
31,983
L
3,466
145
437
365
13,100
4,286
129
5,617
7,027
37,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
57,977
332
Minions Killed
488
0
Camps Cleared
0
1,826,349
Distance Traveled
1,993,867
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,049
621
126
6
0
392,246
1
W
Tsukuyomi
10,725
511
73
3
0
444,475
0
L
Erlang Shen
10,244
488
94
4
0
377,627
1
W
Cthulhu
10,827
516
30
1
0
403,677
8
W
Medusa
11,822
563
110
5
0
389,974
2
W
Mulan
11,554
550
149
7
0
363,495
0
L
Anhur
9,097
433
68
3
0
347,119
2
L
Thanatos
8,363
398
51
2
0
394,873
1
L
Bellona
9,571
456
37
2
0
360,483
3
L
Ra
8,171
389
82
4
0
346,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role