Player Matchup

Baron Samedi
Baron Samedi
Big_Daddy_W124
Baron Samedi
Level 148
God Stats
3W - 0L
1,711 SR
Queue Stats
173W - 148L
1,531 Elo+
Party 1
Cupid
Cupid
extra_gram9
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,947 Elo+
Party 1
Cu Chulainn
Cu Chulainn
youngandprideful
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 33L
1,877 Elo+
Party 1
Team Averages
Level 102
1,570 SR
1,785 Elo+

VS

Team Averages
Level 47
1,544 SR
1,417 Elo+
Set
Set
ACE_6930
Set
Level 108
God Stats
3W - 5L
1,605 SR
Queue Stats
55W - 48L
1,512 Elo+
Party 2
Scylla
Scylla
Aeortix
Scylla
Level 4
God Stats
0W - 2L
1,455 SR
Queue Stats
7W - 16L
1,330 Elo+
Party 2
Ares
Ares
cutter23
Ares
Level 28
God Stats
18W - 24L
1,572 SR
Queue Stats
406W - 413L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Daddy_W124
Baron Samedi
13
4 / 2 / 16
9,422
785
11,614
10,202
6,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
14 / 3 / 3
10,602
884
10,176
10,774
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
youngandprideful
Cu Chulainn
13
4 / 2 / 15
9,972
831
13,017
17,466
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 7 / 0
9,538
795
10,984
12,246
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
Aeortix
Scylla
10
0 / 7 / 3
6,975
581
3,382
7,628
2,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ares
8
1 / 8 / 2
7,161
597
5,871
20,645
14,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
7
7
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
L
Scylla
Aeortix
Scylla
0
7
3
0.21
W
Baron Samedi
Big_Daddy_W124
Baron Samedi
4
2
16
6
L
Ares
1
8
2
0.25
W
14
3
3
5.17
W
Cu Chulainn
youngandprideful
Cu Chulainn
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
20,237
38,442
Taken
40,519
24,122
Mitigated
25,852
16,085
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,984
4,939
0
1,115
12,246
8,074
0
4,335
7,911
0
35,018
L
Scylla
Aeortix
Scylla
3,382
501
0
0
7,628
2,908
0
1,699
5,929
14,285
0
W
Baron Samedi
Big_Daddy_W124
Baron Samedi
11,614
1,314
2,369
4,238
10,202
6,707
641
2,080
8,122
29,345
0
L
Ares
5,871
518
259
3,212
20,645
14,870
0
5,596
15,049
13,890
0
W
10,176
6,625
859
4,427
10,774
3,653
2,202
3,495
7,279
0
37,425
W
Cu Chulainn
youngandprideful
Cu Chulainn
13,017
3,995
0
4,192
17,466
13,762
51
3,750
13,716
0
41,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
23,674
135
Minions Killed
74
0
Camps Cleared
0
615,343
Distance Traveled
533,423
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,538
795
32
3
0
188,859
3
L
Scylla
6,975
581
17
1
0
150,025
0
W
Baron Samedi
9,422
785
33
3
0
185,279
1
L
Ares
7,161
597
25
2
0
194,539
3
W
Cupid
10,602
884
51
4
0
188,234
1
W
Cu Chulainn
9,972
831
51
4
0
241,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role