Player Matchup

Kukulkan
Kukulkan
P4USED
Kukulkan
Level 28
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
Peludomart
Chaac
Level 59
God Stats
2W - 1L
1,497 SR
Queue Stats
11W - 11L
1,341 Elo+
Party 1
Izanami
Izanami
bigborre3
Izanami
Level 70
God Stats
2W - 6L
1,236 SR
Queue Stats
109W - 182L
1,349 Elo+
Solo
Team Averages
Level 52
1,441 SR
1,397 Elo+

VS

Team Averages
Level 41
1,488 SR
1,322 Elo+
Cupid
Cupid
Aksecnarf
Cupid
Level 89
God Stats
7W - 10L
1,385 SR
Queue Stats
59W - 82L
1,436 Elo+
Solo
Fafnir
Fafnir
SinfulSwine
Fafnir
Level 26
God Stats
9W - 9L
1,500 SR
Queue Stats
53W - 67L
1,408 Elo+
Solo
Anubis
Anubis
jasonj2019j
Anubis
Level 9
God Stats
2W - 1L
1,580 SR
Queue Stats
4W - 4L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
P4USED
Kukulkan
16
3 / 7 / 6
12,625
631
20,469
12,885
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
17
7 / 4 / 5
14,761
738
13,303
20,454
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
bigborre3
Izanami
15
3 / 8 / 7
12,713
636
14,628
16,442
4,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aksecnarf
Cupid
17
5 / 1 / 8
13,160
658
7,809
14,829
7,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
17
4 / 4 / 13
14,705
735
10,587
29,522
41,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
17
10 / 8 / 7
14,703
735
22,250
19,937
10,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
13
Kills
19
19
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aksecnarf
Cupid
5
1
8
9
L
Kukulkan
P4USED
Kukulkan
3
7
6
0.86
L
Chaac
7
4
5
2.38
W
Fafnir
4
4
13
2.63
L
Izanami
bigborre3
Izanami
3
8
7
0.81
W
Anubis
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,400
Damage
40,646
49,781
Taken
64,288
27,324
Mitigated
59,380
12,434
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aksecnarf
Cupid
7,809
2,901
3,160
6,538
14,829
7,354
918
4,806
10,023
0
47,710
L
Kukulkan
P4USED
Kukulkan
20,469
1,861
0
1,539
12,885
3,840
362
8,563
4,322
55,879
0
L
Chaac
13,303
1,834
0
8,094
20,454
18,937
0
12,867
7,587
356
45,199
W
Fafnir
10,587
3,029
0
10,853
29,522
41,109
424
7,719
21,803
38,744
0
L
Izanami
bigborre3
Izanami
14,628
7,907
0
2,801
16,442
4,547
983
11,730
4,712
0
76,385
W
Anubis
22,250
693
0
3,676
19,937
10,917
1,150
8,263
11,674
55,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
42,568
215
Minions Killed
163
0
Camps Cleared
0
1,015,529
Distance Traveled
1,059,720
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,160
658
76
4
0
381,711
9
L
Kukulkan
12,625
631
74
4
0
346,526
0
L
Chaac
14,761
738
42
2
0
375,591
6
W
Fafnir
14,705
735
31
2
0
364,270
0
L
Izanami
12,713
636
99
5
0
293,412
2
W
Anubis
14,703
735
56
3
0
313,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role