Player Matchup

King Arthur
King Arthur
LOVE_and_Hii
King Arthur
Level 8
God Stats
7W - 7L
1,638 SR
Queue Stats
43W - 29L
1,458 Elo+
Party 1
Neith
Neith
ecentric91
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,283 Elo+
Party 2
Cerberus
Cerberus
frothy_snowfall
Cerberus
Level 7
God Stats
6W - 1L
1,724 SR
Queue Stats
13W - 21L
1,265 Elo+
Solo
Nox
Nox
hinatan_20020420
Nox
Level 16
God Stats
12W - 8L
1,816 SR
Queue Stats
67W - 71L
1,456 Elo+
Party 1
Sol
Sol
smif n wessin
Sol
Level 97
God Stats
6W - 6L
1,306 SR
Queue Stats
39W - 57L
1,242 Elo+
Party 2
Team Averages
Level 27
1,597 SR
1,341 Elo+

VS

Team Averages
Level 11
1,523 SR
1,453 Elo+
Kukulkan
Kukulkan
DaneilH
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,471 Elo+
Solo
Set
Set
Iceman-3079
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,247 Elo+
Solo
Bellona
Bellona
Moonlight1430
Bellona
Level 16
God Stats
11W - 8L
1,914 SR
Queue Stats
65W - 74L
1,393 Elo+
Solo
Agni
Agni
NOT_ANMILO
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
ViperPit
Loki
Level 17
God Stats
0W - 3L
1,202 SR
Queue Stats
7W - 7L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LOVE_and_Hii
King Arthur
18
9 / 0 / 14
11,670
1,061
15,513
22,381
17,669
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
18
4 / 0 / 14
10,824
984
6,913
3,480
1,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
17
7 / 1 / 8
11,902
1,082
8,978
11,565
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 16
10,677
971
11,016
6,169
2,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 15
11,322
1,029
12,823
2,123
700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

304

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaneilH
Kukulkan
15
0 / 6 / 1
9,089
826
3,199
9,815
3,771
14
0 / 9 / 1
9,032
821
333
10,964
4,568
Bellona
15
0 / 4 / 2
9,316
847
12,890
18,013
16,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 7 / 0
9,680
880
11,740
14,724
4,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
0 / 3 / 1
9,310
846
11,929
15,365
5,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
29
Kills
2
2
Deaths
29
67
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DaneilH
Kukulkan
0
6
1
0.08
L
0
9
1
0.06
W
King Arthur
LOVE_and_Hii
King Arthur
9
0
14
16
L
Bellona
0
4
2
0.25
L
2
7
0
0.29
L
Loki
0
3
1
0.17
W
Neith
4
0
14
11
W
Cerberus
7
1
8
11
W
4
1
16
12
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,243
Damage
40,091
45,718
Taken
68,881
33,488
Mitigated
35,553
12,668
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DaneilH
Kukulkan
3,199
1,429
0
0
9,815
3,771
0
5,060
4,651
18,547
0
L
333
162
0
0
10,964
4,568
0
5,492
5,472
0
10,899
W
King Arthur
LOVE_and_Hii
King Arthur
15,513
1,317
0
9,414
22,381
17,669
0
4,826
17,046
0
30,190
L
Bellona
12,890
4,322
0
1,040
18,013
16,907
0
6,115
11,498
33
26,211
L
11,740
1,593
160
1,404
14,724
4,812
0
8,335
6,389
30,165
0
L
Loki
11,929
4,086
0
0
15,365
5,495
0
7,815
7,550
0
23,915
W
Neith
6,913
4,360
0
498
3,480
1,224
0
1,796
1,634
0
20,864
W
Cerberus
8,978
1,075
0
1,038
11,565
11,590
0
4,572
6,818
16,631
0
W
11,016
1,852
0
724
6,169
2,305
0
2,775
3,294
21,898
0
W
12,823
2,020
0
994
2,123
700
0
1,003
1,120
41,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
46,427
187
Minions Killed
156
9
Camps Cleared
3
971,104
Distance Traveled
874,628
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,089
826
35
3
0
143,799
0
L
Set
9,032
821
25
2
1
121,683
2
W
King Arthur
11,670
1,061
17
2
0
224,957
1
L
Bellona
9,316
847
30
3
1
238,645
0
L
Agni
9,680
880
34
3
0
161,725
0
L
Loki
9,310
846
32
3
1
208,776
0
W
Neith
10,824
984
32
3
1
175,616
1
W
Cerberus
11,902
1,082
16
1
4
196,105
0
W
Nox
10,677
971
35
3
0
193,754
0
W
Sol
11,322
1,029
87
8
4
180,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role