Player Matchup

Da Ji
Da Ji
Jordmoi09
Da Ji
Level 26
God Stats
0W - 2L
1,340 SR
Queue Stats
91W - 68L
1,608 Elo+
Solo
Danzaburou
Danzaburou
LeSingeee
Danzaburou
Level 45
God Stats
4W - 7L
1,237 SR
Queue Stats
8W - 11L
1,144 Elo+
Party 2
Terra
Terra
SPQRGK
Terra
Level 22
God Stats
3W - 3L
1,398 SR
Queue Stats
14W - 25L
1,218 Elo+
Party 2
Team Averages
Level 31
1,325 SR
1,323 Elo+

VS

Team Averages
Level 24
1,511 SR
1,259 Elo+
Cthulhu
Cthulhu
MartinWaynolt
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,163 Elo+
Party 1
Hel
Hel
MelldelaFayette
Hel
Level 28
God Stats
1W - 0L
1,533 SR
Queue Stats
5W - 15L
1,087 Elo+
Party 1
Jing Wei
Jing Wei
Omilask
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jordmoi09
Da Ji
12
0 / 8 / 3
9,308
548
6,070
16,325
6,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
LeSingeee
Danzaburou
14
3 / 2 / 0
10,870
639
20,472
16,218
7,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
SPQRGK
Terra
12
0 / 3 / 2
8,864
521
5,215
13,856
14,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 0 / 10
10,666
627
11,847
15,713
16,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 7
9,476
557
5,291
10,582
4,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Omilask
Jing Wei
17
12 / 1 / 1
12,268
722
19,569
15,687
8,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Jordmoi09
Da Ji
0
8
3
0.19
L
Danzaburou
LeSingeee
Danzaburou
3
2
0
1.5
W
Cthulhu
1
0
10
6
W
0
2
7
1.75
W
Jing Wei
Omilask
Jing Wei
12
1
1
12.5
L
Terra
SPQRGK
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
36,707
46,399
Taken
41,982
28,725
Mitigated
30,039
10,144
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Jordmoi09
Da Ji
6,070
1,211
0
1,445
16,325
6,765
0
4,837
11,488
0
25,519
L
Danzaburou
LeSingeee
Danzaburou
20,472
8,293
0
2,398
16,218
7,901
0
6,219
9,999
0
63,460
W
Cthulhu
11,847
1,192
38
1,258
15,713
16,841
145
3,494
12,219
32,594
0
W
5,291
54
5,307
3,752
10,582
4,846
0
905
9,677
14,227
0
W
Jing Wei
Omilask
Jing Wei
19,569
17,333
0
7,081
15,687
8,352
1,957
1,318
14,369
0
77,738
L
Terra
SPQRGK
Terra
5,215
1,412
2,925
3,376
13,856
14,059
0
6,198
7,658
16,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
32,410
127
Minions Killed
174
0
Camps Cleared
0
795,982
Distance Traveled
872,779
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,308
548
34
2
0
254,207
1
L
Danzaburou
10,870
639
84
5
0
281,920
0
W
Cthulhu
10,666
627
38
2
0
275,275
1
W
Hel
9,476
557
19
1
0
308,051
0
W
Jing Wei
12,268
722
117
7
0
289,453
1
L
Terra
8,864
521
9
1
0
259,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role