Player Matchup

Nemesis
Nemesis
Ahammon
Nemesis
Level 86
God Stats
14W - 8L
1,554 SR
Queue Stats
488W - 465L
1,550 Elo+
Solo
Poseidon
Poseidon
Ayleonus
Poseidon
Level 47
God Stats
10W - 17L
1,262 SR
Queue Stats
1,353W - 1,318L
1,490 Elo+
Solo
Hel
Hel
Heej06
Hel
Level 124
God Stats
4W - 1L
1,656 SR
Queue Stats
43W - 42L
1,503 Elo+
Solo
Rama
Rama
colonelcrumpets
Rama
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
308W - 302L
1,459 Elo+
Solo
Amaterasu
Amaterasu
miosvedlund00
Amaterasu
Level 121
God Stats
9W - 10L
1,477 SR
Queue Stats
209W - 212L
1,510 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,503 Elo+

VS

Team Averages
Level 62
1,577 SR
1,462 Elo+
Heimdallr
Heimdallr
Kopakc
Heimdallr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,218 Elo+
Solo
Zhong Kui
Zhong Kui
Saul978
Zhong Kui
Level 59
God Stats
2W - 2L
1,614 SR
Queue Stats
75W - 72L
1,541 Elo+
Party 1
Bacchus
Bacchus
TANKSORDWTF
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
gabrimar007
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xxandresxx666
Cu Chulainn
Level 60
God Stats
4W - 4L
1,770 SR
Queue Stats
128W - 124L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ahammon
Nemesis
9
1 / 2 / 1
5,296
588
2,582
5,219
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Ayleonus
Poseidon
10
1 / 0 / 0
5,658
629
1,931
2,081
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
Heej06
Hel
8
2 / 2 / 2
5,317
591
3,500
5,512
1,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 1 / 2
5,549
617
4,266
4,953
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Amaterasu
miosvedlund00
Amaterasu
9
1 / 3 / 0
5,100
567
3,554
7,077
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kopakc
Heimdallr
5
0 / 3 / 1
3,744
416
1,839
3,863
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Saul978
Zhong Kui
10
1 / 0 / 0
5,582
620
2,220
4,535
3,167
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
TANKSORDWTF
Bacchus
8
0 / 0 / 2
4,716
524
2,020
5,542
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
gabrimar007
Mercury
9
3 / 2 / 1
5,408
601
2,091
5,515
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
xxandresxx666
Cu Chulainn
10
4 / 1 / 2
5,924
658
6,233
7,463
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
8
8
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ahammon
Nemesis
1
2
1
0.75
W
Poseidon
Ayleonus
Poseidon
1
0
0
1
W
Hel
Heej06
Hel
2
2
2
1.5
L
Heimdallr
Kopakc
Heimdallr
0
3
1
0.17
L
Zhong Kui
Saul978
Zhong Kui
1
0
0
1
L
Bacchus
TANKSORDWTF
Bacchus
0
0
2
1
W
1
1
2
2
L
Mercury
gabrimar007
Mercury
3
2
1
1.75
W
Amaterasu
miosvedlund00
Amaterasu
1
3
0
0.33
L
Cu Chulainn
xxandresxx666
Cu Chulainn
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
14,403
24,842
Taken
26,918
10,223
Mitigated
12,507
8,193
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ahammon
Nemesis
2,582
1,207
0
765
5,219
2,994
0
226
4,993
0
25,840
W
Poseidon
Ayleonus
Poseidon
1,931
368
0
962
2,081
641
0
820
1,261
34,273
0
W
Hel
Heej06
Hel
3,500
727
872
1,709
5,512
1,902
307
2,011
3,501
13,886
0
L
Heimdallr
Kopakc
Heimdallr
1,839
637
0
1,008
3,863
858
0
1,104
2,759
0
10,608
L
Zhong Kui
Saul978
Zhong Kui
2,220
347
0
2,435
4,535
3,167
0
1,917
2,516
29,973
0
L
Bacchus
TANKSORDWTF
Bacchus
2,020
0
0
1,915
5,542
2,762
0
909
4,615
10,547
0
W
4,266
3,230
0
2,387
4,953
1,449
763
1,183
3,770
0
28,967
L
Mercury
gabrimar007
Mercury
2,091
1,204
0
1,012
5,515
2,687
0
881
4,619
0
26,631
W
Amaterasu
miosvedlund00
Amaterasu
3,554
1,723
0
1,498
7,077
3,237
0
0
7,077
0
22,841
L
Cu Chulainn
xxandresxx666
Cu Chulainn
6,233
2,325
0
2,146
7,463
3,033
576
485
6,978
0
28,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
25,374
246
Minions Killed
226
0
Camps Cleared
0
845,458
Distance Traveled
819,739
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,296
588
58
6
0
202,127
2
W
Poseidon
5,658
629
72
8
0
174,423
4
W
Hel
5,317
591
19
2
0
163,197
1
L
Heimdallr
3,744
416
11
1
0
107,682
0
L
Zhong Kui
5,582
620
79
9
0
172,484
4
L
Bacchus
4,716
524
21
2
0
183,050
2
W
Rama
5,549
617
61
7
0
125,686
2
L
Mercury
5,408
601
50
6
0
176,020
4
W
Amaterasu
5,100
567
36
4
0
180,025
1
L
Cu Chulainn
5,924
658
65
7
0
180,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role