Player Matchup

Cernunnos
Cernunnos
ElSoggo
Cernunnos
Level 28
God Stats
34W - 35L
1,532 SR
Queue Stats
241W - 296L
1,471 Elo+
Party 2
Scylla
Scylla
GunniKebab
Scylla
Level 18
God Stats
4W - 3L
1,524 SR
Queue Stats
80W - 68L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
JellyFishGoWild
Tsukuyomi
Level 25
God Stats
3W - 6L
1,488 SR
Queue Stats
52W - 52L
1,427 Elo+
Solo
King Arthur
King Arthur
MrVenidar
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,173 Elo+
Solo
Rama
Rama
Simaeli
Rama
Level 28
God Stats
20W - 19L
1,533 SR
Queue Stats
145W - 194L
1,465 Elo+
Party 2
Team Averages
Level 26
1,515 SR
1,387 Elo+

VS

Team Averages
Level 16
1,628 SR
1,531 Elo+
Nu Wa
Nu Wa
OwlCityyy
Nu Wa
Level 23
God Stats
17W - 12L
1,651 SR
Queue Stats
259W - 216L
1,595 Elo+
Party 1
Ullr
Ullr
Pigspin
Ullr
Level 29
God Stats
5W - 2L
1,762 SR
Queue Stats
49W - 38L
1,577 Elo+
Solo
Achilles
Achilles
Skrammyy
Achilles
Level 17
God Stats
7W - 2L
1,728 SR
Queue Stats
98W - 74L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
fektok13
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
Çameron
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElSoggo
Cernunnos
15
5 / 12 / 3
9,730
442
11,628
22,108
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
GunniKebab
Scylla
15
2 / 5 / 10
10,080
458
7,055
10,965
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JellyFishGoWild
Tsukuyomi
18
8 / 7 / 8
11,861
539
14,261
20,643
11,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MrVenidar
King Arthur
15
5 / 7 / 1
9,789
445
11,282
26,039
13,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Simaeli
Rama
15
2 / 9 / 8
9,639
438
8,552
18,668
5,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OwlCityyy
Nu Wa
20
13 / 1 / 11
14,876
676
27,093
11,841
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Pigspin
Ullr
16
1 / 7 / 7
11,328
515
5,921
17,775
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Skrammyy
Achilles
18
7 / 3 / 5
12,210
555
8,074
15,550
11,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
fektok13
Guan Yu
16
3 / 6 / 4
11,487
522
6,481
16,078
9,220
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Çameron
Erlang Shen
20
16 / 5 / 9
15,281
695
29,642
22,386
21,101
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
22
Kills
40
40
Deaths
22
30
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ElSoggo
Cernunnos
5
12
3
0.54
L
Scylla
GunniKebab
Scylla
2
5
10
1.4
L
Tsukuyomi
JellyFishGoWild
Tsukuyomi
8
7
8
1.71
L
King Arthur
MrVenidar
King Arthur
5
7
1
0.79
W
Nu Wa
OwlCityyy
Nu Wa
13
1
11
18.5
W
Ullr
Pigspin
Ullr
1
7
7
0.64
L
Rama
Simaeli
Rama
2
9
8
0.67
W
Achilles
Skrammyy
Achilles
7
3
5
3.17
W
Guan Yu
fektok13
Guan Yu
3
6
4
0.83
W
Erlang Shen
Çameron
Erlang Shen
16
5
9
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,778
Damage
77,211
98,423
Taken
83,630
40,119
Mitigated
52,420
26,124
Healing
28,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ElSoggo
Cernunnos
11,628
7,332
0
5,614
22,108
6,255
1,863
6,568
15,540
0
42,250
L
Scylla
GunniKebab
Scylla
7,055
1,175
0
2,558
10,965
3,469
302
3,682
7,283
47,958
0
L
Tsukuyomi
JellyFishGoWild
Tsukuyomi
14,261
4,358
0
6,111
20,643
11,534
0
4,727
15,916
0
84,414
L
King Arthur
MrVenidar
King Arthur
11,282
2,248
0
6,489
26,039
13,589
422
6,028
20,011
0
43,146
W
Nu Wa
OwlCityyy
Nu Wa
27,093
4,410
1,202
4,633
11,841
4,651
4,142
1,625
10,068
117,236
0
W
Ullr
Pigspin
Ullr
5,921
2,682
0
1,955
17,775
6,107
422
2,312
15,325
0
50,717
L
Rama
Simaeli
Rama
8,552
6,951
0
5,352
18,668
5,272
1,440
6,088
12,580
0
46,994
W
Achilles
Skrammyy
Achilles
8,074
2,751
0
5,247
15,550
11,341
1,497
2,855
12,579
0
63,906
W
Guan Yu
fektok13
Guan Yu
6,481
2,191
360
4,099
16,078
9,220
870
1,087
14,697
0
32,091
W
Erlang Shen
Çameron
Erlang Shen
29,642
18,127
0
10,510
22,386
21,101
4,034
2,344
19,996
0
130,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
65,182
450
Minions Killed
586
0
Camps Cleared
0
1,800,279
Distance Traveled
2,059,979
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,730
442
68
3
0
340,298
1
L
Scylla
10,080
458
104
5
0
356,650
1
L
Tsukuyomi
11,861
539
139
6
0
400,798
2
L
King Arthur
9,789
445
61
3
0
364,219
0
W
Nu Wa
14,876
676
167
8
0
415,480
0
W
Ullr
11,328
515
99
5
0
399,673
0
L
Rama
9,639
438
78
4
0
338,314
3
W
Achilles
12,210
555
100
5
0
456,775
2
W
Guan Yu
11,487
522
70
3
0
343,163
0
W
Erlang Shen
15,281
695
150
7
0
444,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role