Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
bloodsuccq
Hun Batz
Level 107
God Stats
1W - 1L
1,490 SR
Queue Stats
25W - 42L
1,441 Elo+
Solo
Hou Yi
Hou Yi
craack_puute
Hou Yi
Level 58
God Stats
1W - 4L
1,317 SR
Queue Stats
40W - 51L
1,171 Elo+
Solo
Nike
Nike
johnjairoo
Nike
Level 67
God Stats
51W - 50L
1,483 SR
Queue Stats
76W - 73L
1,468 Elo+
Solo
Arachne
Arachne
o0Sleeper0o
Arachne
Level 122
God Stats
29W - 15L
1,799 SR
Queue Stats
368W - 335L
1,500 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,416 Elo+

VS

Team Averages
Level 86
1,560 SR
1,463 Elo+
Yemoja
Yemoja
Audi_squad
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 125L
1,611 Elo+
Solo
Guan Yu
Guan Yu
Bĺadez
Guan Yu
Level 58
God Stats
14W - 13L
1,505 SR
Queue Stats
442W - 453L
1,418 Elo+
Solo
Anubis
Anubis
LogisticZombie
Anubis
Level 59
God Stats
43W - 78L
1,400 SR
Queue Stats
478W - 455L
1,471 Elo+
Solo
Thor
Thor
ThinkingSad
Thor
Level 159
God Stats
2W - 1L
1,895 SR
Queue Stats
176W - 154L
1,453 Elo+
Solo
Ullr
Ullr
mitin23
Ullr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 75L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 4 / 11
11,191
487
23,034
14,185
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
bloodsuccq
Hun Batz
16
4 / 7 / 13
11,415
496
11,951
22,066
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
17
6 / 2 / 10
11,372
494
11,078
11,687
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 0 / 8
12,213
531
14,772
14,603
12,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
o0Sleeper0o
Arachne
20
14 / 1 / 9
13,765
598
21,356
24,751
9,493
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Audi_squad
Yemoja
14
1 / 3 / 6
9,704
422
7,443
19,066
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Bĺadez
Guan Yu
17
0 / 3 / 0
10,590
460
7,931
20,536
24,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 8 / 4
10,991
478
15,120
21,025
13,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 7 / 4
10,339
450
8,099
20,082
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
mitin23
Ullr
15
4 / 10 / 3
9,948
433
9,393
21,633
7,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
31
Kills
13
14
Deaths
31
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
4
11
2.63
L
Yemoja
Audi_squad
Yemoja
1
3
6
1.33
L
Guan Yu
Bĺadez
Guan Yu
0
3
0
0
L
5
8
4
0.88
L
3
7
4
0.71
W
Hun Batz
bloodsuccq
Hun Batz
4
7
13
1.5
W
Hou Yi
6
2
10
5.5
W
2
0
8
6
L
Ullr
mitin23
Ullr
4
10
3
0.55
W
Arachne
o0Sleeper0o
Arachne
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,191
Damage
47,986
87,292
Taken
102,342
40,356
Mitigated
74,837
38,605
Healing
32,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,034
678
910
5,026
14,185
4,234
1,451
6,630
7,555
70,446
0
L
Yemoja
Audi_squad
Yemoja
7,443
1,511
3,171
4,269
19,066
21,113
0
5,880
13,106
26,661
0
L
Guan Yu
Bĺadez
Guan Yu
7,931
1,875
3,569
9,912
20,536
24,709
960
3,497
17,039
0
60,668
L
15,120
813
0
5,707
21,025
13,545
79
7,672
13,353
75,022
0
L
8,099
1,290
0
5,187
20,082
7,629
315
3,573
16,429
0
61,807
W
Hun Batz
bloodsuccq
Hun Batz
11,951
3,259
0
2,419
22,066
10,128
387
6,797
14,496
0
52,897
W
Hou Yi
11,078
4,818
0
5,012
11,687
4,076
2,976
3,732
7,955
0
52,348
W
14,772
2,660
584
8,035
14,603
12,425
2,281
1,564
12,219
7,117
71,674
L
Ullr
mitin23
Ullr
9,393
3,601
0
660
21,633
7,841
245
4,339
17,294
0
54,333
W
Arachne
o0Sleeper0o
Arachne
21,356
14,759
0
16,619
24,751
9,493
398
3,840
20,811
0
128,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,956
Gold Earned
51,572
529
Minions Killed
495
0
Camps Cleared
0
2,140,584
Distance Traveled
1,922,588
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,191
487
90
4
0
401,946
0
L
Yemoja
9,704
422
29
1
0
378,599
6
L
Guan Yu
10,590
460
136
6
0
451,889
6
L
Anubis
10,991
478
130
6
0
355,679
8
L
Thor
10,339
450
117
5
0
389,340
6
W
Hun Batz
11,415
496
62
3
0
439,440
9
W
Hou Yi
11,372
494
88
4
0
414,110
0
W
Nike
12,213
531
144
6
0
445,665
3
L
Ullr
9,948
433
83
4
0
347,081
2
W
Arachne
13,765
598
145
6
0
439,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role