Player Matchup

Danzaburou
Danzaburou
ClownClown50
Danzaburou
Level 103
God Stats
1W - 1L
1,905 SR
Queue Stats
2W - 3L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
Solarez897
Cthulhu
Level 17
God Stats
4W - 9L
1,218 SR
Queue Stats
26W - 40L
1,396 Elo+
Party 3
Thor
Thor
XxAv1dGam3rxX
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,759 Elo+
Party 2
Zeus
Zeus
bS Lxcifer
Zeus
Level 49
God Stats
20W - 14L
1,631 SR
Queue Stats
42W - 52L
1,389 Elo+
Party 3
Odin
Odin
detenator
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 2
Team Averages
Level 54
1,551 SR
1,579 Elo+

VS

Team Averages
Level 90
1,581 SR
1,456 Elo+
Odin
Odin
BGC88
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,452 Elo+
Party 1
Chang'e
Chang'e
Gadhgi
Chang'e
Level 122
God Stats
9W - 1L
1,905 SR
Queue Stats
268W - 299L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Stoney za Live
Heimdallr
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 154L
1,441 Elo+
Party 1
Freya
Freya
Tella za
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 95L
1,401 Elo+
Party 1
Hel
Hel
illusionb14
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClownClown50
Danzaburou
20
15 / 3 / 20
15,881
1,134
32,044
18,330
8,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Solarez897
Cthulhu
20
13 / 1 / 29
17,145
1,225
38,705
19,428
20,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 9 / 19
12,250
875
10,603
19,283
9,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 2 / 13
13,187
942
9,862
5,296
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
11 / 2 / 30
15,575
1,113
29,279
20,680
14,507
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BGC88
Odin
19
2 / 7 / 11
12,584
899
13,170
22,421
22,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Gadhgi
Chang'e
20
1 / 9 / 15
12,949
925
18,230
29,336
23,879
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Stoney za Live
Heimdallr
19
12 / 12 / 5
15,384
1,099
27,604
28,669
14,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Tella za
Freya
19
2 / 10 / 9
12,511
894
8,525
23,182
11,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
0 / 11 / 12
11,905
850
7,799
24,509
19,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
69
49
Kills
17
17
Deaths
49
111
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Odin
BGC88
Odin
2
7
11
1.07
W
Danzaburou
ClownClown50
Danzaburou
15
3
20
8.33
L
Chang'e
Gadhgi
Chang'e
1
9
15
0.94
W
Cthulhu
Solarez897
Cthulhu
13
1
29
27.5
L
Heimdallr
Stoney za Live
Heimdallr
12
12
5
1.21
L
Freya
Tella za
Freya
2
10
9
0.65
W
1
9
19
1.17
W
9
2
13
7.75
W
Odin
11
2
30
13
L
0
11
12
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,493
Damage
75,328
83,017
Taken
128,117
53,974
Mitigated
91,527
9,386
Healing
41,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BGC88
Odin
13,170
3,671
417
1,132
22,421
22,099
0
7,289
14,671
0
30,589
W
Danzaburou
ClownClown50
Danzaburou
32,044
15,191
0
3,969
18,330
8,532
0
8,543
9,583
0
54,713
L
Chang'e
Gadhgi
Chang'e
18,230
1,422
7,259
8,398
29,336
23,879
0
9,895
19,241
56,198
0
W
Cthulhu
Solarez897
Cthulhu
38,705
2,016
1,083
183
19,428
20,142
0
5,603
13,686
73,214
0
L
Heimdallr
Stoney za Live
Heimdallr
27,604
15,685
0
2,977
28,669
14,523
0
10,697
17,872
0
52,739
L
Freya
Tella za
Freya
8,525
2,665
0
4,061
23,182
11,527
0
10,530
12,627
21,189
0
W
10,603
3,011
0
588
19,283
9,022
0
7,994
11,114
0
18,637
W
9,862
1,667
457
464
5,296
1,771
0
1,935
3,361
28,625
0
W
Odin
29,279
3,934
0
2,642
20,680
14,507
0
10,479
9,951
182
37,390
L
7,799
888
9,834
7,636
24,509
19,499
0
10,338
14,021
20,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,038
Gold Earned
65,333
219
Minions Killed
222
8
Camps Cleared
5
1,200,281
Distance Traveled
1,240,284
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,584
899
54
4
0
262,013
0
W
Danzaburou
15,881
1,134
46
3
2
275,647
0
L
Chang'e
12,949
925
72
5
1
256,562
0
W
Cthulhu
17,145
1,225
99
7
0
286,410
0
L
Heimdallr
15,384
1,099
46
3
3
233,591
0
L
Freya
12,511
894
23
2
1
227,724
1
W
Thor
12,250
875
18
1
3
249,355
0
W
Zeus
13,187
942
43
3
2
111,154
1
W
Odin
15,575
1,113
13
1
1
277,715
0
L
Hel
11,905
850
27
2
0
260,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role