Player Matchup

Kali
Kali
Gold II
MrTimeOver
Kali
Gold II
Level 50
God Stats
6W - 6L
1,500 SR
Queue Stats
84W - 78L
1,506 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 50
1,500 SR
1,506 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,680 SR
1,400 MMR
Izanami
Izanami
Bronze III
KirkyEU
Izanami
Bronze III
Level 47
God Stats
0W - 2L
1,680 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,570
957
6,962
17,642
7,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OsirisCu ChulainnBellonaApolloPoseidon

VS

Bans
Ah Muzen CabUllrChronosBakasuraGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KirkyEU
Izanami
14
4 / 4 / 0
8,896
890
11,033
8,428
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
KirkyEU
Izanami
4
4
0
1
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,962
Damage
11,033
17,642
Taken
8,428
7,922
Mitigated
4,900
12,611
Healing
300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KirkyEU
Izanami
11,033
7,880
0
300
8,428
4,900
944
357
8,071
0
56,355
W
6,962
3,877
0
12,611
17,642
7,922
1,067
88
17,554
356
49,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,570
Gold Earned
8,896
78
Minions Killed
100
0
Camps Cleared
0
199,229
Distance Traveled
178,624
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,896
890
100
10
0
178,624
2
W
Kali
9,570
957
78
8
0
199,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role