Player Matchup

Cupid
Cupid
Bronze III
Martinpro2001
Cupid
Bronze III
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 MMR
Party 3
Scylla
Scylla
Gold IV
StrafeScratch
Scylla
Gold IV
Level 97
God Stats
5W - 4L
1,716 SR
Queue Stats
653W - 649L
1,438 MMR
Solo
Tyr
Tyr
Bronze III
alexavi2001
Tyr
Bronze III
Level 89
God Stats
15W - 18L
1,313 SR
Queue Stats
345W - 351L
1,459 MMR
Solo
Bastet
Bastet
Gold III
ba-souls
Bastet
Gold III
Level 125
God Stats
12W - 6L
1,672 SR
Queue Stats
483W - 532L
1,454 MMR
Solo
Sobek
Sobek
Bronze III
pape_X_84
Sobek
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,413 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,540 SR
1,445 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,516 SR
1,444 MMR
Hachiman
Hachiman
Bronze III
AssoWasTaken_
Hachiman
Bronze III
Level 85
God Stats
0W - 3L
1,536 SR
Queue Stats
13W - 31L
1,508 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Big_Pepis
Baron Samedi
Gold III
Level 154
God Stats
50W - 45L
1,614 SR
Queue Stats
318W - 313L
1,456 MMR
Party 1
Hades
Hades
Bronze III
DarkShark_20
Hades
Bronze III
Level 48
God Stats
2W - 3L
1,530 SR
Queue Stats
2W - 4L
1,400 MMR
Party 2
Ganesha
Ganesha
Gold IV
Turbo_enot
Ganesha
Gold IV
Level 141
God Stats
47W - 44L
1,592 SR
Queue Stats
315W - 318L
1,411 MMR
Party 1
Achilles
Achilles
Silver II
xX_inferno_69
Achilles
Silver II
Level 87
God Stats
49W - 49L
1,308 SR
Queue Stats
159W - 168L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 9
13,800
531
13,066
16,771
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 7
15,936
613
15,325
12,195
4,915
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 10
13,969
537
13,532
27,904
27,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
ba-souls
Bastet
20
8 / 5 / 9
15,068
580
23,330
21,994
9,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
pape_X_84
Sobek
20
3 / 1 / 17
13,648
525
11,688
24,174
29,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
DanzaburouNu WaSusanoYmirCthulhu

VS

Bans
King ArthurCu ChulainnZeusThanatosYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AssoWasTaken_
Hachiman
17
1 / 5 / 1
10,839
417
8,308
15,869
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Big_Pepis
Baron Samedi
19
4 / 5 / 3
12,002
462
15,787
16,128
8,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 9 / 1
11,134
428
9,702
22,290
14,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Turbo_enot
Ganesha
15
0 / 6 / 5
10,269
395
7,898
23,545
25,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
xX_inferno_69
Achilles
19
6 / 4 / 3
12,026
463
13,945
22,686
11,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
29
Kills
13
13
Deaths
29
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AssoWasTaken_
Hachiman
1
5
1
0.3
L
Baron Samedi
Big_Pepis
Baron Samedi
4
5
3
1.1
L
2
9
1
0.28
W
3
3
9
2.5
W
10
1
7
13.5
L
Ganesha
Turbo_enot
Ganesha
0
6
5
0.42
W
5
3
10
3.33
W
Bastet
ba-souls
Bastet
8
5
9
2.5
W
Sobek
pape_X_84
Sobek
3
1
17
11.5
L
Achilles
xX_inferno_69
Achilles
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,941
Damage
55,640
103,038
Taken
100,518
76,392
Mitigated
65,897
46,009
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AssoWasTaken_
Hachiman
8,308
3,921
442
3,394
15,869
6,301
0
2,492
13,323
0
68,389
L
Baron Samedi
Big_Pepis
Baron Samedi
15,787
606
1,638
4,188
16,128
8,175
0
6,113
9,870
82,021
0
L
9,702
428
17
4,914
22,290
14,023
1,395
4,733
17,209
66,896
0
W
13,066
9,563
324
10,082
16,771
5,680
3,539
6,227
10,500
0
99,304
W
15,325
741
271
5,042
12,195
4,915
1,697
6,504
5,379
133,681
0
L
Ganesha
Turbo_enot
Ganesha
7,898
460
0
3,096
23,545
25,929
0
6,682
16,644
37,723
0
W
13,532
3,995
0
12,961
27,904
27,510
1,004
10,156
17,534
0
80,425
W
Bastet
ba-souls
Bastet
23,330
7,342
0
8,285
21,994
9,109
3,406
6,670
15,160
0
120,603
W
Sobek
pape_X_84
Sobek
11,688
1,497
0
9,044
24,174
29,178
41
6,772
17,149
61,729
0
L
Achilles
xX_inferno_69
Achilles
13,945
3,901
0
1,589
22,686
11,469
0
7,262
15,126
0
94,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,421
Gold Earned
56,270
728
Minions Killed
613
0
Camps Cleared
0
2,643,014
Distance Traveled
2,269,647
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,839
417
151
6
0
407,376
0
L
Baron Samedi
12,002
462
161
6
0
473,761
5
L
Hades
11,134
428
140
5
0
414,638
0
W
Cupid
13,800
531
164
6
0
433,194
1
W
Scylla
15,936
613
218
8
0
538,038
12
L
Ganesha
10,269
395
11
0
0
439,599
7
W
Tyr
13,969
537
127
5
0
555,616
1
W
Bastet
15,068
580
162
6
0
564,995
2
W
Sobek
13,648
525
57
2
0
551,171
6
L
Achilles
12,026
463
150
6
0
534,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role