Player Matchup

Loki
Loki
Alenzo66600
Loki
Level 2
God Stats
6W - 10L
1,500 SR
Queue Stats
120W - 146L
1,500 Elo+
Solo
Sobek
Sobek
Bquick99
Sobek
Level 29
God Stats
4W - 9L
1,178 SR
Queue Stats
142W - 191L
1,395 Elo+
Party 1
Fenrir
Fenrir
Gixtah
Fenrir
Level 25
God Stats
6W - 14L
1,264 SR
Queue Stats
246W - 281L
1,254 Elo+
Party 1
Ullr
Ullr
SwendartheSwift
Ullr
Level 29
God Stats
2W - 5L
1,226 SR
Queue Stats
57W - 71L
1,365 Elo+
Solo
King Arthur
King Arthur
lankyphenomanol
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,297 Elo+
Solo
Team Averages
Level 20
1,334 SR
1,362 Elo+

VS

Team Averages
Level 15
1,480 SR
1,238 Elo+
Ares
Ares
Datint73
Ares
Level 12
God Stats
2W - 3L
1,133 SR
Queue Stats
3W - 14L
1,023 Elo+
Solo
Cupid
Cupid
NLMBxDAVE215
Cupid
Level 26
God Stats
7W - 6L
1,466 SR
Queue Stats
10W - 9L
1,372 Elo+
Solo
Cabrakan
Cabrakan
Opti-_-Biliju
Cabrakan
Level 17
God Stats
6W - 3L
1,765 SR
Queue Stats
32W - 48L
1,272 Elo+
Party 2
Sobek
Sobek
Opti-_-Mako
Sobek
Level 14
God Stats
2W - 2L
1,392 SR
Queue Stats
18W - 26L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
fluguinna
Danzaburou
Level 7
God Stats
6W - 2L
1,643 SR
Queue Stats
9W - 14L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 5
6,605
413
4,045
8,581
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Bquick99
Sobek
11
3 / 4 / 5
7,463
466
8,020
15,638
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Gixtah
Fenrir
8
2 / 4 / 4
5,943
371
5,023
9,015
2,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 3 / 4
6,580
411
5,846
12,187
4,411
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
lankyphenomanol
King Arthur
8
1 / 4 / 4
5,660
354
3,865
7,991
2,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 7 / 6
7,027
439
1,827
11,181
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 0 / 2
9,414
588
4,933
8,094
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Opti-_-Biliju
Cabrakan
14
13 / 2 / 5
9,881
618
23,356
11,516
8,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 4 / 10
8,414
526
6,627
12,045
10,194
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
fluguinna
Danzaburou
15
0 / 0 / 5
9,362
585
3,829
3,981
1,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
12
Kills
21
22
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Sobek
Bquick99
Sobek
3
4
5
1.38
W
Ares
0
7
6
0.43
L
Fenrir
Gixtah
Fenrir
2
4
4
1
W
2
0
2
3
W
Cabrakan
Opti-_-Biliju
Cabrakan
13
2
5
7.75
W
6
4
10
2.75
L
3
3
4
1.67
W
Danzaburou
fluguinna
Danzaburou
0
0
5
2.5
L
King Arthur
lankyphenomanol
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
40,572
53,412
Taken
46,817
27,620
Mitigated
32,323
10,942
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,045
891
0
455
8,581
2,670
270
5,667
2,914
0
20,497
L
Sobek
Bquick99
Sobek
8,020
1,093
0
6,095
15,638
14,791
0
9,291
6,347
25,605
0
W
Ares
1,827
876
0
276
11,181
9,397
0
1,457
9,724
6,621
0
L
Fenrir
Gixtah
Fenrir
5,023
598
357
432
9,015
2,777
0
5,927
3,088
0
12,039
W
4,933
1,629
0
6,590
8,094
3,018
2,755
446
7,648
0
62,768
W
Cabrakan
Opti-_-Biliju
Cabrakan
23,356
2,316
0
2,423
11,516
8,098
1,570
2,751
8,765
53,509
0
W
6,627
933
0
1,033
12,045
10,194
407
2,895
9,150
15,668
0
L
5,846
4,569
0
3,000
12,187
4,411
184
7,270
4,917
0
22,358
W
Danzaburou
fluguinna
Danzaburou
3,829
1,961
0
1,099
3,981
1,616
3,797
471
3,510
0
50,271
L
King Arthur
lankyphenomanol
King Arthur
3,865
2,042
246
357
7,991
2,971
0
3,655
4,336
0
13,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
44,098
149
Minions Killed
361
0
Camps Cleared
0
1,402,672
Distance Traveled
1,413,390
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,605
413
37
2
0
280,863
5
L
Sobek
7,463
466
34
2
0
293,994
1
W
Ares
7,027
439
7
0
0
264,787
0
L
Fenrir
5,943
371
17
1
0
322,150
0
W
Cupid
9,414
588
127
8
0
267,924
2
W
Cabrakan
9,881
618
91
6
0
272,037
2
W
Sobek
8,414
526
14
1
0
309,554
0
L
Ullr
6,580
411
37
2
0
226,137
1
W
Danzaburou
9,362
585
122
8
0
299,088
1
L
King Arthur
5,660
354
24
2
0
279,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role