Player Matchup

Hel
Hel
MelldelaFayette
Hel
Level 28
God Stats
4W - 5L
1,384 SR
Queue Stats
17W - 14L
1,192 Elo+
Party 2
Cthulhu
Cthulhu
Mexisco
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,435 Elo+
Solo
Ra
Ra
Omilask
Ra
Level 29
God Stats
2W - 2L
1,175 SR
Queue Stats
41W - 36L
1,454 Elo+
Party 2
Chiron
Chiron
Yanabesitji
Chiron
Level 29
God Stats
4W - 3L
1,573 SR
Queue Stats
23W - 25L
1,455 Elo+
Solo
Danzaburou
Danzaburou
pepinoMix
Danzaburou
Level 23
God Stats
4W - 3L
1,589 SR
Queue Stats
47W - 44L
1,489 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,405 Elo+

VS

Team Averages
Level 16
1,586 SR
1,419 Elo+
Camazotz
Camazotz
Kinetix86
Camazotz
Level 6
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 3L
1,082 Elo+
Party 1
Ymir
Ymir
Pedreter
Ymir
Level 16
God Stats
3W - 4L
1,606 SR
Queue Stats
25W - 31L
1,404 Elo+
Solo
Jing Wei
Jing Wei
SKR1SKR1SKR
Jing Wei
Level 29
God Stats
4W - 1L
1,675 SR
Queue Stats
13W - 16L
1,653 Elo+
Solo
Medusa
Medusa
Venceres
Medusa
Level 25
God Stats
139W - 113L
1,558 SR
Queue Stats
196W - 195L
1,459 Elo+
Solo
Artemis
Artemis
xxSmIt
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 30
11,000
1,100
8,712
8,709
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Mexisco
Cthulhu
19
9 / 2 / 29
11,530
1,153
17,443
16,987
21,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
15 / 0 / 18
12,121
1,212
22,059
12,263
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
19
14 / 0 / 21
12,111
1,211
14,789
7,429
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
pepinoMix
Danzaburou
18
7 / 2 / 19
11,194
1,119
21,006
10,777
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kinetix86
Camazotz
15
0 / 9 / 2
8,752
875
3,257
19,177
11,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
15
1 / 12 / 0
9,587
959
12,720
22,240
20,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
SKR1SKR1SKR
Jing Wei
14
2 / 8 / 1
9,416
942
10,862
14,748
5,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Venceres
Medusa
15
1 / 8 / 2
9,023
902
12,779
14,503
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
xxSmIt
Artemis
15
0 / 12 / 2
9,007
901
13,253
21,738
8,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
11
49
Kills
4
4
Deaths
49
117
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Kinetix86
Camazotz
0
9
2
0.11
W
4
0
30
19
W
Cthulhu
Mexisco
Cthulhu
9
2
29
11.75
W
15
0
18
24
L
Ymir
1
12
0
0.08
L
Jing Wei
SKR1SKR1SKR
Jing Wei
2
8
1
0.31
L
Medusa
Venceres
Medusa
1
8
2
0.25
W
Chiron
14
0
21
24.5
W
Danzaburou
pepinoMix
Danzaburou
7
2
19
8.25
L
Artemis
xxSmIt
Artemis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,009
Damage
52,871
56,165
Taken
92,406
41,823
Mitigated
51,602
29,952
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Kinetix86
Camazotz
3,257
1,183
0
2,947
19,177
11,986
0
7,428
11,599
0
20,591
W
8,712
531
6,032
3,865
8,709
4,548
0
3,345
5,314
13,266
0
W
Cthulhu
Mexisco
Cthulhu
17,443
1,122
786
658
16,987
21,260
0
4,135
12,742
26,835
0
W
22,059
1,398
2,912
4,399
12,263
6,418
0
1,656
10,557
36,503
0
L
Ymir
12,720
1,483
0
823
22,240
20,535
0
11,046
10,997
28,468
0
L
Jing Wei
SKR1SKR1SKR
Jing Wei
10,862
7,571
0
1,010
14,748
5,253
0
8,321
6,302
0
24,547
L
Medusa
Venceres
Medusa
12,779
8,316
0
0
14,503
5,425
0
9,576
4,802
0
34,068
W
Chiron
14,789
7,529
2,830
3,399
7,429
3,777
0
2,317
5,062
0
38,770
W
Danzaburou
pepinoMix
Danzaburou
21,006
11,290
0
5,071
10,777
5,820
0
1,267
9,460
0
40,593
L
Artemis
xxSmIt
Artemis
13,253
6,213
0
2,854
21,738
8,403
0
11,146
10,492
0
26,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,956
Gold Earned
45,785
181
Minions Killed
159
8
Camps Cleared
4
1,039,471
Distance Traveled
834,618
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,752
875
40
4
0
190,456
2
W
Hel
11,000
1,100
14
1
0
235,927
0
W
Cthulhu
11,530
1,153
26
3
0
202,594
1
W
Ra
12,121
1,212
27
3
2
228,565
0
L
Ymir
9,587
959
28
3
0
135,589
0
L
Jing Wei
9,416
942
34
3
1
213,282
2
L
Medusa
9,023
902
34
3
3
158,813
0
W
Chiron
12,111
1,211
67
7
1
196,331
0
W
Danzaburou
11,194
1,119
47
5
5
176,054
0
L
Artemis
9,007
901
23
2
0
136,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role