Player Matchup

Aphrodite
Aphrodite
AsianLVL100
Aphrodite
Level 26
God Stats
20W - 24L
1,453 SR
Queue Stats
92W - 95L
1,493 Elo+
Party 1
King Arthur
King Arthur
Jurtenchiller
King Arthur
Level 18
God Stats
23W - 25L
1,525 SR
Queue Stats
362W - 363L
1,457 Elo+
Party 1
Thanatos
Thanatos
LewisBennett
Thanatos
Level 29
God Stats
9W - 11L
1,590 SR
Queue Stats
40W - 42L
1,479 Elo+
Solo
Apollo
Apollo
MAX DER BOT
Apollo
Level 17
God Stats
3W - 5L
1,142 SR
Queue Stats
80W - 98L
1,412 Elo+
Solo
Poseidon
Poseidon
mercyritter_342
Poseidon
Level 25
God Stats
20W - 20L
1,611 SR
Queue Stats
66W - 70L
1,502 Elo+
Solo
Team Averages
Level 23
1,464 SR
1,469 Elo+

VS

Team Averages
Level 13
1,550 SR
1,430 Elo+
Kali
Kali
Froznツ
Kali
Level 21
God Stats
10W - 5L
1,765 SR
Queue Stats
50W - 41L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Llevant1909calac
Cthulhu
Level 7
God Stats
1W - 3L
1,302 SR
Queue Stats
6W - 16L
1,329 Elo+
Solo
Mulan
Mulan
YngBeez
Mulan
Level 7
God Stats
2W - 1L
1,661 SR
Queue Stats
6W - 9L
1,325 Elo+
Solo
Anhur
Anhur
chukinhio
Anhur
Level 15
God Stats
33W - 26L
1,555 SR
Queue Stats
41W - 34L
1,447 Elo+
Party 2
Bellona
Bellona
nitadu
Bellona
Level 14
God Stats
6W - 9L
1,466 SR
Queue Stats
41W - 34L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsianLVL100
Aphrodite
19
7 / 1 / 16
13,912
605
11,746
20,146
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Jurtenchiller
King Arthur
19
7 / 4 / 9
12,577
547
7,781
15,591
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
LewisBennett
Thanatos
20
7 / 7 / 10
13,607
592
14,006
18,515
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
18
7 / 3 / 15
12,608
548
14,612
19,724
8,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
19
8 / 7 / 9
13,066
568
13,825
12,486
3,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
10 / 8 / 4
12,558
546
16,712
18,593
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 1
8,311
361
5,908
11,157
6,673
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
YngBeez
Mulan
17
1 / 11 / 4
10,795
469
6,941
21,149
11,844
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
chukinhio
Anhur
16
2 / 7 / 13
10,428
453
9,178
15,024
4,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
nitadu
Bellona
16
8 / 4 / 10
10,938
476
15,264
16,479
14,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
36
Kills
22
22
Deaths
36
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AsianLVL100
Aphrodite
7
1
16
15
L
Kali
10
8
4
1.5
W
King Arthur
Jurtenchiller
King Arthur
7
4
9
2.88
W
Thanatos
LewisBennett
Thanatos
7
7
10
1.71
L
1
6
1
0.25
W
Apollo
7
3
15
4.83
L
Mulan
YngBeez
Mulan
1
11
4
0.27
L
Anhur
chukinhio
Anhur
2
7
13
1.21
W
Poseidon
8
7
9
1.79
L
Bellona
nitadu
Bellona
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,970
Damage
54,003
86,462
Taken
82,402
53,982
Mitigated
45,392
50,881
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AsianLVL100
Aphrodite
11,746
2,052
7,494
15,392
20,146
19,167
2,000
2,718
17,428
63,749
0
L
Kali
16,712
6,560
0
4,672
18,593
8,159
732
6,232
12,031
0
65,949
W
King Arthur
Jurtenchiller
King Arthur
7,781
856
0
5,576
15,591
14,723
0
1,559
14,032
0
49,490
W
Thanatos
LewisBennett
Thanatos
14,006
5,838
0
14,464
18,515
7,415
0
782
17,733
199
97,193
L
5,908
85
0
0
11,157
6,673
405
3,693
7,258
27,005
0
W
Apollo
14,612
8,597
0
6,292
19,724
8,834
4,641
3,425
16,299
0
73,124
L
Mulan
YngBeez
Mulan
6,941
1,956
0
1,880
21,149
11,844
1,081
3,690
17,233
0
72,781
L
Anhur
chukinhio
Anhur
9,178
6,129
0
3,322
15,024
4,411
1,434
5,734
8,919
0
46,544
W
Poseidon
13,825
2,425
0
1,663
12,486
3,843
1,577
1,245
11,241
71,813
0
L
Bellona
nitadu
Bellona
15,264
4,459
0
2,718
16,479
14,305
884
5,516
10,628
0
39,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,770
Gold Earned
53,030
511
Minions Killed
410
0
Camps Cleared
0
2,233,169
Distance Traveled
1,944,520
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,912
605
90
4
0
458,853
5
L
Kali
12,558
546
94
4
0
434,610
3
W
King Arthur
12,577
547
97
4
0
478,315
1
W
Thanatos
13,607
592
131
6
0
446,381
1
L
Cthulhu
8,311
361
49
2
0
299,669
1
W
Apollo
12,608
548
97
4
0
401,958
1
L
Mulan
10,795
469
122
5
0
386,413
0
L
Anhur
10,428
453
78
3
0
370,179
0
W
Poseidon
13,066
568
96
4
0
447,662
0
L
Bellona
10,938
476
67
3
0
453,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role