Player Matchup

Arachne
Arachne
ALostOne
Arachne
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 3
Anubis
Anubis
EgyptianGhost
Anubis
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 3
Izanami
Izanami
OverlordGoo
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,460 Elo+
Party 1
Cerberus
Cerberus
RenegadePhoenix
Cerberus
Level 27
God Stats
15W - 11L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 3
Ganesha
Ganesha
liambob22
Ganesha
Level 27
God Stats
5W - 3L
1,273 SR
Queue Stats
64W - 62L
1,516 Elo+
Party 1
Team Averages
Level 25
1,455 SR
1,495 Elo+

VS

Team Averages
Level 16
1,489 SR
1,398 Elo+
Kuzenbo
Kuzenbo
JhonnyThe2nd
Kuzenbo
Level 25
God Stats
9W - 6L
1,738 SR
Queue Stats
75W - 76L
1,533 Elo+
Party 2
Arachne
Arachne
Sheepy606
Arachne
Level 4
God Stats
2W - 4L
1,407 SR
Queue Stats
2W - 4L
1,410 Elo+
Solo
Osiris
Osiris
Stemaaa
Osiris
Level 28
God Stats
2W - 4L
1,298 SR
Queue Stats
94W - 102L
1,489 Elo+
Party 2
Agni
Agni
b00m123
Agni
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 57L
1,489 Elo+
Solo
Xbalanque
Xbalanque
goroths
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALostOne
Arachne
12
3 / 2 / 2
7,239
517
3,249
11,220
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
9 / 4 / 2
8,292
592
11,170
8,851
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OverlordGoo
Izanami
13
7 / 2 / 3
8,257
590
9,270
9,149
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
12
3 / 1 / 2
7,139
510
6,932
8,808
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
liambob22
Ganesha
11
2 / 2 / 8
7,551
539
4,494
11,820
8,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JhonnyThe2nd
Kuzenbo
11
0 / 2 / 2
5,929
424
6,096
12,904
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Sheepy606
Arachne
10
2 / 1 / 1
6,664
476
2,927
6,141
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Stemaaa
Osiris
12
1 / 4 / 0
7,238
517
7,535
9,319
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
b00m123
Agni
12
5 / 5 / 0
7,277
520
9,022
7,678
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
goroths
Xbalanque
9
1 / 12 / 3
6,228
445
2,080
12,330
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
24
Kills
9
11
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALostOne
Arachne
3
2
2
2
W
9
4
2
2.5
L
Kuzenbo
JhonnyThe2nd
Kuzenbo
0
2
2
0.5
W
Izanami
OverlordGoo
Izanami
7
2
3
4.25
W
Cerberus
3
1
2
4
L
Arachne
Sheepy606
Arachne
2
1
1
2.5
L
Osiris
Stemaaa
Osiris
1
4
0
0.25
L
Agni
b00m123
Agni
5
5
0
1
L
Xbalanque
goroths
Xbalanque
1
12
3
0.21
W
Ganesha
liambob22
Ganesha
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
27,660
49,848
Taken
48,372
25,534
Mitigated
24,293
20,488
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALostOne
Arachne
3,249
1,920
0
5,373
11,220
3,876
76
1,721
9,475
0
25,752
W
11,170
165
0
4,157
8,851
3,889
1,016
4,954
3,485
44,787
0
L
Kuzenbo
JhonnyThe2nd
Kuzenbo
6,096
2,178
0
2,799
12,904
11,407
480
4,009
8,832
19,988
0
W
Izanami
OverlordGoo
Izanami
9,270
6,742
0
5,828
9,149
3,029
2,071
3,711
5,406
0
56,152
W
Cerberus
6,932
945
0
2,247
8,808
6,247
0
323
8,485
32,054
0
L
Arachne
Sheepy606
Arachne
2,927
1,843
0
2,067
6,141
3,398
1,217
1,554
4,565
0
34,918
L
Osiris
Stemaaa
Osiris
7,535
2,867
0
706
9,319
5,449
582
6,012
3,029
0
44,390
L
Agni
b00m123
Agni
9,022
653
0
678
7,678
1,837
210
4,027
3,626
35,736
0
L
Xbalanque
goroths
Xbalanque
2,080
1,042
0
93
12,330
2,202
75
6,581
5,724
0
15,194
W
Ganesha
liambob22
Ganesha
4,494
593
0
2,883
11,820
8,493
385
3,783
7,879
20,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
33,336
360
Minions Killed
274
0
Camps Cleared
0
1,213,919
Distance Traveled
1,005,861
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,239
517
67
5
0
256,632
0
W
Anubis
8,292
592
84
6
0
219,546
0
L
Kuzenbo
5,929
424
18
1
0
208,173
2
W
Izanami
8,257
590
122
9
0
214,105
3
W
Cerberus
7,139
510
78
6
0
275,475
2
L
Arachne
6,664
476
72
5
0
157,929
0
L
Osiris
7,238
517
91
7
0
206,522
1
L
Agni
7,277
520
65
5
0
245,032
1
L
Xbalanque
6,228
445
28
2
0
188,205
0
W
Ganesha
7,551
539
9
1
0
248,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role