Player Matchup

Kukulkan
Kukulkan
Bau7
Kukulkan
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DjentlHippies
Ao Kuang
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 185L
1,364 Elo+
Solo
Guan Yu
Guan Yu
JJlewis3795
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,031 Elo+
Solo
Kuzenbo
Kuzenbo
LeeMcNutt
Kuzenbo
Level 29
God Stats
6W - 12L
1,312 SR
Queue Stats
412W - 485L
1,337 Elo+
Solo
Neith
Neith
zak7
Neith
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Team Averages
Level 10
1,462 SR
1,346 Elo+

VS

Team Averages
Level 14
1,474 SR
1,374 Elo+
Artemis
Artemis
DaneilH
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,386 Elo+
Solo
Ne Zha
Ne Zha
Echo2875
Ne Zha
Level 22
God Stats
9W - 10L
1,501 SR
Queue Stats
104W - 108L
1,290 Elo+
Solo
Kukulkan
Kukulkan
KambeSama13
Kukulkan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 47L
1,323 Elo+
Solo
Hera
Hera
MikeyOIsComing
Hera
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,439 Elo+
Solo
Fenrir
Fenrir
ult-juan607
Fenrir
Level 18
God Stats
18W - 17L
1,368 SR
Queue Stats
80W - 65L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bau7
Kukulkan
20
4 / 14 / 7
14,459
964
18,543
29,755
12,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
DjentlHippies
Ao Kuang
20
16 / 13 / 5
17,154
1,144
35,873
38,613
16,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
JJlewis3795
Guan Yu
20
1 / 10 / 7
13,988
933
7,676
24,636
20,832
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
LeeMcNutt
Kuzenbo
20
2 / 0 / 5
13,733
916
14,686
13,151
16,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Neith
zak7
Neith
20
4 / 11 / 10
15,348
1,023
24,422
25,348
12,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaneilH
Artemis
20
0 / 7 / 17
13,319
888
5,263
14,300
6,230
Ne Zha
Echo2875
Ne Zha
20
12 / 9 / 12
16,971
1,131
30,174
28,889
16,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KambeSama13
Kukulkan
20
11 / 6 / 19
16,769
1,118
32,810
22,636
11,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 1 / 20
15,962
1,064
12,999
18,759
26,963
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
18 / 4 / 15
18,122
1,208
37,263
27,391
19,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
131
27
Kills
48
48
Deaths
27
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bau7
Kukulkan
4
14
7
0.54
W
Artemis
DaneilH
Artemis
0
7
17
1.21
L
Ao Kuang
DjentlHippies
Ao Kuang
16
13
5
1.42
W
Ne Zha
Echo2875
Ne Zha
12
9
12
2
L
Guan Yu
JJlewis3795
Guan Yu
1
10
7
0.45
W
Kukulkan
KambeSama13
Kukulkan
11
6
19
3.42
L
Kuzenbo
LeeMcNutt
Kuzenbo
2
0
5
4.5
W
7
1
20
17
W
Fenrir
18
4
15
6.38
L
Neith
zak7
Neith
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,200
Damage
118,509
131,503
Taken
111,975
78,405
Mitigated
80,332
31,285
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bau7
Kukulkan
18,543
4,004
0
4,733
29,755
12,189
0
10,581
19,174
58,945
0
W
Artemis
DaneilH
Artemis
5,263
3,018
0
135
14,300
6,230
0
10,866
3,434
0
10,525
L
Ao Kuang
DjentlHippies
Ao Kuang
35,873
15,288
0
17,003
38,613
16,409
0
12,518
26,095
51,737
0
W
Ne Zha
Echo2875
Ne Zha
30,174
23,207
0
3,358
28,889
16,413
0
16,330
11,569
0
53,508
L
Guan Yu
JJlewis3795
Guan Yu
7,676
3,213
486
1,774
24,636
20,832
0
6,603
18,033
0
35,334
W
Kukulkan
KambeSama13
Kukulkan
32,810
7,491
0
1,924
22,636
11,360
0
12,519
10,117
65,127
0
L
Kuzenbo
LeeMcNutt
Kuzenbo
14,686
3,923
0
0
13,151
16,293
0
5,632
7,519
42,812
0
W
12,999
6,337
0
1,758
18,759
26,963
0
8,832
9,927
42,909
0
W
Fenrir
37,263
11,037
0
2,562
27,391
19,366
0
20,555
6,836
0
61,066
L
Neith
zak7
Neith
24,422
14,757
0
7,289
25,348
12,682
0
10,475
14,873
0
54,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,682
Gold Earned
81,143
269
Minions Killed
247
10
Camps Cleared
8
1,201,366
Distance Traveled
1,195,617
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,459
964
78
5
0
240,540
0
W
Artemis
13,319
888
13
1
0
192,015
0
L
Ao Kuang
17,154
1,144
36
2
1
229,125
1
W
Ne Zha
16,971
1,131
47
3
3
267,012
0
L
Guan Yu
13,988
933
60
4
4
206,346
1
W
Kukulkan
16,769
1,118
84
6
3
212,503
0
L
Kuzenbo
13,733
916
42
3
4
292,204
0
W
Hera
15,962
1,064
58
4
2
222,701
1
W
Fenrir
18,122
1,208
45
3
0
301,386
1
L
Neith
15,348
1,023
53
4
1
233,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role