Player Matchup

Izanami
Izanami
DuraExtvia
Izanami
Level 28
God Stats
17W - 10L
1,500 SR
Queue Stats
72W - 56L
1,500 Elo+
Solo
Bellona
Bellona
Groades
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
SoyBasura
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,308 Elo+
Solo
Hou Yi
Hou Yi
SpeeeDooo
Hou Yi
Level 16
God Stats
29W - 40L
1,302 SR
Queue Stats
34W - 45L
1,369 Elo+
Solo
Thor
Thor
carlythoxsup
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 178L
1,432 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,422 Elo+

VS

Team Averages
Level 11
1,513 SR
1,469 Elo+
Thor
Thor
C4ifador222
Thor
Level 13
God Stats
12W - 8L
1,500 SR
Queue Stats
478W - 532L
1,385 Elo+
Solo
Odin
Odin
MasterDombo
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,583 Elo+
Solo
Sobek
Sobek
Riesaroni22
Sobek
Level 26
God Stats
28W - 25L
1,270 SR
Queue Stats
191W - 248L
1,255 Elo+
Solo
Neith
Neith
guanhai
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
memecillo8
Nox
Level 6
God Stats
11W - 3L
1,796 SR
Queue Stats
34W - 16L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuraExtvia
Izanami
15
6 / 4 / 4
9,938
497
10,274
14,669
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Groades
Bellona
9
2 / 3 / 2
7,549
377
3,312
6,275
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
SoyBasura
Chronos
12
1 / 6 / 5
8,257
413
7,269
16,086
7,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
SpeeeDooo
Hou Yi
16
6 / 2 / 4
9,846
492
8,931
10,356
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
4,193
210
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,553
528
7,859
15,392
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 5 / 5
8,145
407
4,179
9,818
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 4
8,356
418
1,869
11,732
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
guanhai
Neith
13
0 / 4 / 4
8,687
434
3,334
9,123
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 4
10,886
544
13,708
7,213
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
15
Kills
14
15
Deaths
16
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Izanami
DuraExtvia
Izanami
6
4
4
2
L
Bellona
Groades
Bellona
2
3
2
1
W
1
5
5
0.7
W
1
4
4
0.75
L
Chronos
SoyBasura
Chronos
1
6
5
0.58
L
Hou Yi
SpeeeDooo
Hou Yi
6
2
4
4
L
0
0
0
0
W
Neith
guanhai
Neith
0
4
4
0.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
30,949
47,386
Taken
53,278
20,905
Mitigated
26,302
11,420
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,859
2,301
0
4,388
15,392
6,353
3,172
1,659
13,583
0
63,604
L
Izanami
DuraExtvia
Izanami
10,274
6,823
0
5,041
14,669
5,257
2,616
6,108
8,486
0
65,859
L
Bellona
Groades
Bellona
3,312
808
0
341
6,275
4,241
0
500
5,775
0
18,137
W
4,179
921
0
1,047
9,818
6,350
1,207
1,636
8,182
0
28,069
W
1,869
407
0
2,577
11,732
7,607
494
1,545
10,187
9,240
0
L
Chronos
SoyBasura
Chronos
7,269
2,252
0
3,310
16,086
7,176
750
6,225
9,736
42,429
0
L
Hou Yi
SpeeeDooo
Hou Yi
8,931
3,429
0
2,728
10,356
4,231
885
2,744
7,412
0
42,715
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
guanhai
Neith
3,334
1,612
0
2,282
9,123
3,064
3,024
1,138
7,810
0
34,266
W
13,708
877
0
428
7,213
2,928
975
1,291
5,897
60,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
46,627
288
Minions Killed
344
0
Camps Cleared
0
1,057,103
Distance Traveled
1,706,636
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,553
528
126
6
0
377,119
0
L
Izanami
9,938
497
124
6
0
287,034
4
L
Bellona
7,549
377
35
2
0
201,617
4
W
Odin
8,145
407
41
2
0
349,957
8
W
Sobek
8,356
418
14
1
0
383,780
5
L
Chronos
8,257
413
60
3
0
240,815
1
L
Hou Yi
9,846
492
69
3
0
327,637
0
L
Thor
4,193
210
0
0
0
0
0
W
Neith
8,687
434
59
3
0
274,767
3
W
Nox
10,886
544
104
5
0
321,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role