Player Matchup

Cupid
Cupid
TOTHM151
Cupid
Level 80
God Stats
113W - 120L
1,483 SR
Queue Stats
557W - 600L
1,415 Elo+
Solo
Bastet
Bastet
Vaezyr
Bastet
Level 160
God Stats
9W - 1L
1,728 SR
Queue Stats
2,175W - 470L
1,828 Elo+
Party 2
Achilles
Achilles
Zaqonix
Achilles
Level 160
God Stats
92W - 26L
1,586 SR
Queue Stats
2,095W - 341L
1,859 Elo+
Party 2
Merlin
Merlin
jajabinx100
Merlin
Level 118
God Stats
8W - 17L
1,110 SR
Queue Stats
147W - 145L
1,401 Elo+
Solo
Geb
Geb
xOptimum
Geb
Level 149
God Stats
8W - 4L
1,554 SR
Queue Stats
40W - 23L
1,705 Elo+
Party 2
Team Averages
Level 133
1,492 SR
1,642 Elo+

VS

Team Averages
Level 75
1,500 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
BGC88
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,474 Elo+
Party 1
Ganesha
Ganesha
HarrBenja
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,457 Elo+
Solo
Fenrir
Fenrir
Stoney za Live
Fenrir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 154L
1,472 Elo+
Party 1
Pele
Pele
Tella za
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 95L
1,420 Elo+
Party 1
Thor
Thor
illusionb14
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
TOTHM151
Cupid
18
8 / 1 / 18
11,371
1,034
15,166
7,675
3,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
Vaezyr
Bastet
18
7 / 0 / 18
11,519
1,047
16,470
6,102
3,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Zaqonix
Achilles
20
23 / 0 / 14
13,767
1,252
42,685
10,615
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
19
5 / 0 / 23
11,822
1,075
20,828
5,990
2,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 0 / 35
12,836
1,167
13,032
10,990
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BGC88
Tsukuyomi
15
0 / 10 / 1
9,397
854
8,745
18,872
8,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
HarrBenja
Ganesha
16
0 / 7 / 1
11,009
1,001
6,975
30,053
34,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 0
9,766
888
8,070
22,931
23,677
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
15
0 / 10 / 1
9,354
850
8,091
23,896
9,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 15 / 1
9,485
862
3,737
23,801
12,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
5
45
Kills
1
1
Deaths
45
108
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BGC88
Tsukuyomi
0
10
1
0.05
L
Ganesha
HarrBenja
Ganesha
0
7
1
0.07
L
1
3
0
0.33
W
Cupid
TOTHM151
Cupid
8
1
18
17
L
Pele
0
10
1
0.05
W
Bastet
Vaezyr
Bastet
7
0
18
16
W
Achilles
Zaqonix
Achilles
23
0
14
30
L
0
15
1
0.03
W
Merlin
5
0
23
16.5
W
2
0
35
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,181
Damage
35,618
41,372
Taken
119,553
37,591
Mitigated
88,555
7,705
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BGC88
Tsukuyomi
8,745
1,790
720
651
18,872
8,649
0
6,258
12,564
0
28,351
L
Ganesha
HarrBenja
Ganesha
6,975
444
1,098
2,266
30,053
34,168
0
7,386
22,542
26,010
0
L
8,070
1,764
828
1,366
22,931
23,677
0
5,523
17,158
31
19,854
W
Cupid
TOTHM151
Cupid
15,166
9,576
1,062
329
7,675
3,896
0
1,313
6,362
0
37,996
L
Pele
8,091
1,023
0
4,642
23,896
9,861
0
7,230
16,566
0
32,124
W
Bastet
Vaezyr
Bastet
16,470
4,040
0
0
6,102
3,170
0
894
5,208
0
21,176
W
Achilles
Zaqonix
Achilles
42,685
19,814
0
2,197
10,615
13,118
0
2,052
8,563
0
60,781
L
3,737
146
0
380
23,801
12,200
0
7,463
16,088
0
23,390
W
Merlin
20,828
796
1,667
901
5,990
2,653
0
1,087
4,903
45,864
0
W
13,032
961
0
1,549
10,990
14,754
0
1,660
9,330
28,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,315
Gold Earned
49,011
196
Minions Killed
207
7
Camps Cleared
7
1,068,679
Distance Traveled
1,025,877
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,397
854
54
5
2
207,141
0
L
Ganesha
11,009
1,001
0
0
0
213,283
1
L
Fenrir
9,766
888
24
2
4
206,625
0
W
Cupid
11,371
1,034
68
6
0
224,130
0
L
Pele
9,354
850
80
7
1
203,447
0
W
Bastet
11,519
1,047
12
1
2
168,849
0
W
Achilles
13,767
1,252
44
4
2
231,082
0
L
Thor
9,485
862
49
4
0
195,381
0
W
Merlin
11,822
1,075
51
5
3
222,148
1
W
Geb
12,836
1,167
21
2
0
222,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role