Player Matchup

Odin
Odin
Angel251152
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,429 Elo+
Party 1
Arachne
Arachne
Jorgel78
Arachne
Level 7
God Stats
8W - 2L
1,653 SR
Queue Stats
72W - 26L
1,607 Elo+
Party 1
Ra
Ra
Kroonox8
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 48L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Makumba888
Danzaburou
Level 15
God Stats
25W - 7L
1,910 SR
Queue Stats
144W - 60L
1,512 Elo+
Party 1
Khepri
Khepri
MiniiUroz23
Khepri
Level 16
God Stats
72W - 42L
1,550 SR
Queue Stats
72W - 42L
1,488 Elo+
Party 1
Team Averages
Level 12
1,622 SR
1,520 Elo+

VS

Team Averages
Level 17
1,542 SR
1,613 Elo+
Set
Set
FamousCryp2442
Set
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Solo
Cthulhu
Cthulhu
KH2531
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,568 Elo+
Solo
Kukulkan
Kukulkan
MrNediiim
Kukulkan
Level 25
God Stats
9W - 10L
1,525 SR
Queue Stats
18W - 18L
1,549 Elo+
Solo
Bellona
Bellona
PPG_Blaze
Bellona
Level 20
God Stats
9W - 3L
1,869 SR
Queue Stats
81W - 57L
1,670 Elo+
Solo
Apollo
Apollo
ThdClick
Apollo
Level 11
God Stats
5W - 2L
1,316 SR
Queue Stats
10W - 8L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,186
637
1,291
3,300
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Jorgel78
Arachne
5
1 / 0 / 0
3,310
662
170
1,804
378
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 0 / 0
4,025
805
360
1,581
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Makumba888
Danzaburou
7
4 / 1 / 1
4,285
857
3,672
3,617
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
5
1 / 0 / 2
3,608
722
866
1,165
375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,040
608
865
2,993
1,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
KH2531
Cthulhu
4
0 / 4 / 0
3,059
612
850
4,214
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MrNediiim
Kukulkan
1
0 / 0 / 0
2,545
509
0
0
0
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
PPG_Blaze
Bellona
7
0 / 0 / 0
4,062
812
2,304
3,412
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
ThdClick
Apollo
6
1 / 1 / 0
3,753
751
1,017
1,490
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
8
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
3
0
0
W
Arachne
Jorgel78
Arachne
1
0
0
1
L
Cthulhu
KH2531
Cthulhu
0
4
0
0
W
2
0
0
2
W
Danzaburou
Makumba888
Danzaburou
4
1
1
4.5
W
Khepri
1
0
2
2
L
Kukulkan
MrNediiim
Kukulkan
0
0
0
0
L
Bellona
PPG_Blaze
Bellona
0
0
0
0
L
Apollo
ThdClick
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,359
Damage
5,036
11,467
Taken
12,109
3,543
Mitigated
5,333
4,597
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,291
306
0
1,825
3,300
1,379
0
0
3,300
0
8,683
L
865
225
0
75
2,993
1,141
0
0
2,993
0
7,043
W
Arachne
Jorgel78
Arachne
170
107
0
522
1,804
378
188
0
1,804
0
7,447
L
Cthulhu
KH2531
Cthulhu
850
235
0
72
4,214
1,569
0
337
3,877
7,234
0
W
360
115
62
779
1,581
448
182
155
1,426
18,090
0
W
Danzaburou
Makumba888
Danzaburou
3,672
2,303
0
937
3,617
963
388
548
2,969
0
16,884
W
Khepri
866
45
111
361
1,165
375
148
147
1,018
6,052
0
L
Kukulkan
MrNediiim
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
PPG_Blaze
Bellona
2,304
1,061
0
2,407
3,412
1,701
0
221
2,991
0
21,313
L
Apollo
ThdClick
Apollo
1,017
463
0
125
1,490
922
0
668
822
0
13,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,414
Gold Earned
16,459
108
Minions Killed
108
0
Camps Cleared
0
535,213
Distance Traveled
432,112
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,186
637
17
3
0
101,385
1
L
Set
3,040
608
15
3
0
124,659
2
W
Arachne
3,310
662
24
5
0
115,631
0
L
Cthulhu
3,059
612
8
2
0
106,986
1
W
Ra
4,025
805
30
6
0
110,493
1
W
Danzaburou
4,285
857
29
6
0
87,824
1
W
Khepri
3,608
722
8
2
0
119,880
0
L
Kukulkan
2,545
509
0
0
0
109
0
L
Bellona
4,062
812
50
10
0
106,371
2
L
Apollo
3,753
751
35
7
0
93,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role