Player Matchup

Guan Yu
Guan Yu
Brutra
Guan Yu
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 1
Ymir
Ymir
Freddiny
Ymir
Level 88
God Stats
1W - 1L
1,758 SR
Queue Stats
30W - 32L
1,475 Elo+
Party 1
Hel
Hel
Gajoti
Hel
Level 135
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 24L
1,484 Elo+
Party 1
Artemis
Artemis
MariaUwU
Artemis
Level 3
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Yemoja
Yemoja
Walkyri
Yemoja
Level 48
God Stats
6W - 8L
1,487 SR
Queue Stats
21W - 25L
1,453 Elo+
Party 1
Team Averages
Level 56
1,681 SR
1,497 Elo+

VS

Team Averages
Level 25
1,651 SR
1,608 Elo+
King Arthur
King Arthur
CejuDios
King Arthur
Level 27
God Stats
17W - 11L
1,731 SR
Queue Stats
123W - 115L
1,589 Elo+
Solo
Kali
Kali
JigaRL
Kali
Level 21
God Stats
19W - 15L
1,998 SR
Queue Stats
72W - 64L
1,652 Elo+
Party 2
Anubis
Anubis
Tark7
Anubis
Level 27
God Stats
38W - 31L
1,569 SR
Queue Stats
113W - 97L
1,453 Elo+
Solo
Izanami
Izanami
bymiiguuel
Izanami
Level 28
God Stats
13W - 16L
1,460 SR
Queue Stats
52W - 49L
1,584 Elo+
Party 2
Neith
Neith
tkbokboer
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brutra
Guan Yu
16
2 / 8 / 3
9,636
402
8,732
21,321
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
18
5 / 5 / 11
11,935
497
17,448
27,903
16,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Gajoti
Hel
19
9 / 5 / 6
12,534
522
15,257
16,229
12,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MariaUwU
Artemis
16
3 / 8 / 0
10,192
425
7,794
17,437
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Walkyri
Yemoja
15
0 / 4 / 5
9,786
408
4,104
16,332
15,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CejuDios
King Arthur
20
10 / 4 / 7
13,523
563
16,091
23,628
23,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
JigaRL
Kali
20
14 / 5 / 10
14,518
605
24,236
23,897
11,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Tark7
Anubis
19
3 / 8 / 13
12,363
515
23,189
18,719
9,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
bymiiguuel
Izanami
19
3 / 2 / 6
12,650
527
10,387
11,014
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
tkbokboer
Neith
2
0 / 0 / 0
6,641
277
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
19
Kills
30
30
Deaths
19
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brutra
Guan Yu
2
8
3
0.44
W
King Arthur
CejuDios
King Arthur
10
4
7
3.38
L
Ymir
5
5
11
2.1
L
Hel
Gajoti
Hel
9
5
6
2.4
W
Kali
JigaRL
Kali
14
5
10
3.8
L
Artemis
MariaUwU
Artemis
3
8
0
0.38
W
Anubis
Tark7
Anubis
3
8
13
1.19
L
Yemoja
Walkyri
Yemoja
0
4
5
0.63
W
Izanami
bymiiguuel
Izanami
3
2
6
3
W
Neith
tkbokboer
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,335
Damage
73,903
99,222
Taken
77,258
69,238
Mitigated
48,612
33,339
Healing
26,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brutra
Guan Yu
8,732
1,282
470
4,990
21,321
16,670
106
2,405
18,696
0
46,255
W
King Arthur
CejuDios
King Arthur
16,091
1,710
0
3,242
23,628
23,545
66
8,430
14,783
0
84,612
L
Ymir
17,448
3,781
0
7,568
27,903
16,504
237
9,711
18,192
72,369
0
L
Hel
Gajoti
Hel
15,257
852
5,377
5,479
16,229
12,835
434
5,406
10,823
85,590
0
W
Kali
JigaRL
Kali
24,236
14,037
0
12,912
23,897
11,167
2,391
10,927
12,895
0
76,750
L
Artemis
MariaUwU
Artemis
7,794
3,339
0
3,502
17,437
7,410
645
2,459
14,978
0
51,639
W
Anubis
Tark7
Anubis
23,189
869
0
8,708
18,719
9,626
1,429
12,883
5,811
97,869
0
L
Yemoja
Walkyri
Yemoja
4,104
551
2,628
3,325
16,332
15,819
623
3,208
13,124
33,137
0
W
Izanami
bymiiguuel
Izanami
10,387
4,527
0
1,772
11,014
4,274
2,486
4,569
6,420
0
93,741
W
Neith
tkbokboer
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,083
Gold Earned
59,695
488
Minions Killed
578
0
Camps Cleared
0
1,940,235
Distance Traveled
1,710,620
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,636
402
76
3
0
436,642
0
W
King Arthur
13,523
563
149
6
0
430,523
1
L
Ymir
11,935
497
116
5
0
397,618
3
L
Hel
12,534
522
148
6
0
431,806
0
W
Kali
14,518
605
95
4
0
510,612
3
L
Artemis
10,192
425
116
5
0
280,588
4
W
Anubis
12,363
515
144
6
0
373,192
3
L
Yemoja
9,786
408
32
1
0
393,581
7
W
Izanami
12,650
527
190
8
0
396,293
0
W
Neith
6,641
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role