Player Matchup

The Morrigan
The Morrigan
KiHe907
The Morrigan
Level 27
God Stats
9W - 17L
1,249 SR
Queue Stats
70W - 91L
1,409 Elo+
Solo
Thanatos
Thanatos
LewisBennett
Thanatos
Level 29
God Stats
9W - 11L
1,518 SR
Queue Stats
40W - 42L
1,462 Elo+
Solo
Anhur
Anhur
chukinhio
Anhur
Level 15
God Stats
33W - 26L
1,533 SR
Queue Stats
41W - 34L
1,424 Elo+
Party 2
Bellona
Bellona
nitadu
Bellona
Level 14
God Stats
6W - 9L
1,384 SR
Queue Stats
41W - 34L
1,424 Elo+
Party 2
Set
Set
öAAAö
Set
Level 13
God Stats
3W - 6L
1,307 SR
Queue Stats
90W - 103L
1,251 Elo+
Solo
Team Averages
Level 20
1,398 SR
1,394 Elo+

VS

Team Averages
Level 20
1,540 SR
1,562 Elo+
Ganesha
Ganesha
Aldnoahzeroscar
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,456 Elo+
Party 1
Bellona
Bellona
Basara465
Bellona
Level 28
God Stats
15W - 4L
1,857 SR
Queue Stats
22W - 5L
1,920 Elo+
Solo
Fafnir
Fafnir
JeppsonHa
Fafnir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Apollo
Apollo
MAX DER BOT
Apollo
Level 17
God Stats
3W - 5L
1,219 SR
Queue Stats
80W - 98L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
einMarf
Kukulkan
Level 26
God Stats
18W - 12L
1,623 SR
Queue Stats
153W - 142L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KiHe907
The Morrigan
8
1 / 1 / 0
4,858
694
1,232
2,620
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
LewisBennett
Thanatos
8
0 / 1 / 3
4,602
657
2,067
3,954
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
chukinhio
Anhur
7
1 / 1 / 4
4,272
610
2,163
3,319
819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
nitadu
Bellona
7
5 / 0 / 1
4,650
664
3,364
3,133
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
9
2 / 1 / 0
5,062
723
1,061
2,785
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,066
581
1,490
5,074
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bellona
Basara465
Bellona
9
2 / 2 / 0
5,159
737
2,129
4,434
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
JeppsonHa
Fafnir
1
0 / 0 / 0
2,982
426
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
6
2 / 3 / 0
4,195
599
2,017
3,203
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
einMarf
Kukulkan
8
0 / 1 / 0
4,525
646
732
2,080
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bellona
Basara465
Bellona
2
2
0
1
L
Fafnir
JeppsonHa
Fafnir
0
0
0
0
W
The Morrigan
KiHe907
The Morrigan
1
1
0
1
W
Thanatos
LewisBennett
Thanatos
0
1
3
1.5
L
Apollo
2
3
0
0.67
W
Anhur
chukinhio
Anhur
1
1
4
3
L
Kukulkan
einMarf
Kukulkan
0
1
0
0
W
Bellona
nitadu
Bellona
5
0
1
5.5
W
Set
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,887
Damage
6,368
15,811
Taken
14,791
5,954
Mitigated
6,725
8,294
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,490
269
0
605
5,074
1,935
404
0
5,074
8,251
0
L
Bellona
Basara465
Bellona
2,129
643
0
836
4,434
3,663
0
303
4,131
0
26,040
L
Fafnir
JeppsonHa
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
KiHe907
The Morrigan
1,232
0
0
942
2,620
758
0
732
1,855
20,473
0
W
Thanatos
LewisBennett
Thanatos
2,067
295
0
4,082
3,954
990
0
145
3,809
0
19,535
L
Apollo
2,017
1,015
0
309
3,203
702
628
0
3,203
0
13,352
W
Anhur
chukinhio
Anhur
2,163
1,377
111
1,456
3,319
819
459
771
2,548
0
15,152
L
Kukulkan
einMarf
Kukulkan
732
0
0
0
2,080
425
0
747
1,151
25,053
0
W
Bellona
nitadu
Bellona
3,364
1,663
0
1,067
3,133
2,357
435
574
2,559
0
8,639
W
Set
1,061
414
0
636
2,785
1,030
971
0
2,785
0
20,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,444
Gold Earned
20,927
207
Minions Killed
156
0
Camps Cleared
0
694,422
Distance Traveled
526,261
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,066
581
1
0
0
126,559
3
L
Bellona
5,159
737
59
8
0
165,518
0
L
Fafnir
2,982
426
0
0
0
0
0
W
The Morrigan
4,858
694
60
9
0
126,770
1
W
Thanatos
4,602
657
48
7
0
152,646
1
L
Apollo
4,195
599
39
6
0
116,643
0
W
Anhur
4,272
610
29
4
0
118,883
0
L
Kukulkan
4,525
646
57
8
0
117,541
0
W
Bellona
4,650
664
18
3
0
149,684
0
W
Set
5,062
723
52
7
0
146,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role