Player Matchup

Janus
Janus
CastawayFilly46
Janus
Level 118
God Stats
4W - 6L
1,288 SR
Queue Stats
219W - 195L
1,581 Elo+
Solo
Amaterasu
Amaterasu
Doprz
Amaterasu
Level 108
God Stats
6W - 5L
1,630 SR
Queue Stats
168W - 189L
1,570 Elo+
Solo
Athena
Athena
Issa Daemon
Athena
Level 99
God Stats
2W - 0L
1,756 SR
Queue Stats
28W - 24L
1,501 Elo+
Solo
Nike
Nike
PurpGodZay
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,233 Elo+
Solo
Sol
Sol
devilspider619
Sol
Level 154
God Stats
78W - 72L
1,657 SR
Queue Stats
965W - 932L
1,536 Elo+
Solo
Team Averages
Level 116
1,566 SR
1,484 Elo+

VS

Team Averages
Level 106
1,560 SR
1,491 Elo+
Ganesha
Ganesha
A1D1R1I1A1N
Ganesha
Level 50
God Stats
3W - 2L
1,677 SR
Queue Stats
308W - 345L
1,357 Elo+
Solo
Guan Yu
Guan Yu
DASS SloTh
Guan Yu
Level 148
God Stats
17W - 9L
1,645 SR
Queue Stats
695W - 625L
1,589 Elo+
Solo
Hera
Hera
JUsT 2 INFAM0US
Hera
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,617 Elo+
Solo
Ullr
Ullr
LumpiestGlobe
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,429 Elo+
Solo
Ares
Ares
lokjipo12
Ares
Level 80
God Stats
10W - 13L
1,480 SR
Queue Stats
169W - 161L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
9,579
563
9,915
9,233
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Doprz
Amaterasu
14
3 / 1 / 6
8,743
514
6,245
10,983
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
1 / 0 / 11
7,955
468
6,213
9,170
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 7
8,921
525
12,995
14,158
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 8
8,237
485
12,579
11,930
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A1D1R1I1A1N
Ganesha
10
1 / 6 / 5
7,457
439
5,618
14,500
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
DASS SloTh
Guan Yu
16
5 / 3 / 0
9,236
543
11,560
16,908
14,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 2
6,837
402
9,313
8,762
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
6,571
387
4,453
9,487
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
3 / 5 / 1
7,952
468
8,055
17,563
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
20
Kills
10
10
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
A1D1R1I1A1N
Ganesha
1
6
5
0.58
W
8
5
5
2.1
L
Guan Yu
DASS SloTh
Guan Yu
5
3
0
1.67
W
Amaterasu
Doprz
Amaterasu
3
1
6
6
W
Athena
1
0
11
6.5
L
0
2
2
0.5
L
1
4
1
0.38
W
4
2
7
3.75
W
4
2
8
4
L
Ares
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,947
Damage
38,999
55,474
Taken
67,220
31,375
Mitigated
45,622
14,870
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
A1D1R1I1A1N
Ganesha
5,618
819
557
2,338
14,500
11,402
188
6,665
7,291
17,561
0
W
9,915
1,261
0
991
9,233
2,745
598
5,273
3,960
54,888
0
L
Guan Yu
DASS SloTh
Guan Yu
11,560
2,176
185
5,586
16,908
14,592
0
1,167
15,219
0
69,741
W
Amaterasu
Doprz
Amaterasu
6,245
2,303
0
2,867
10,983
7,966
0
2,528
8,455
0
59,908
W
Athena
6,213
1,571
0
1,032
9,170
6,650
225
4,768
4,402
20,244
0
L
9,313
2,326
147
2,295
8,762
3,203
272
3,586
4,977
45,526
0
L
4,453
965
0
2,162
9,487
3,510
416
6,279
3,169
0
30,399
W
12,995
4,044
0
3,760
14,158
8,329
0
4,347
9,811
0
42,034
W
12,579
3,724
0
6,220
11,930
5,685
1,265
6,070
5,860
55,950
4,849
L
Ares
8,055
150
694
3,748
17,563
12,915
129
9,752
7,641
24,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
38,053
363
Minions Killed
316
0
Camps Cleared
0
1,607,225
Distance Traveled
1,491,157
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,457
439
2
0
0
283,991
2
W
Janus
9,579
563
91
5
0
331,889
2
L
Guan Yu
9,236
543
146
9
0
326,049
2
W
Amaterasu
8,743
514
90
5
0
331,975
1
W
Athena
7,955
468
34
2
0
354,176
0
L
Hera
6,837
402
85
5
0
306,187
4
L
Ullr
6,571
387
59
3
0
282,333
0
W
Nike
8,921
525
70
4
0
303,079
3
W
Sol
8,237
485
78
5
0
286,106
0
L
Ares
7,952
468
24
1
0
292,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role