Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Rolypoly2005
Odin
Level 102
God Stats
6W - 4L
1,904 SR
Queue Stats
175W - 214L
1,525 Elo+
Party 2
Achilles
Achilles
The_Infinite_oof
Achilles
Level 68
God Stats
1W - 2L
1,532 SR
Queue Stats
95W - 91L
1,503 Elo+
Party 2
Janus
Janus
bartimaeusVII
Janus
Level 155
God Stats
15W - 20L
1,273 SR
Queue Stats
216W - 225L
1,469 Elo+
Solo
Camazotz
Camazotz
spoonforpres
Camazotz
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 128L
1,473 Elo+
Party 2
Team Averages
Level 92
1,542 SR
1,494 Elo+

VS

Team Averages
Level 83
1,666 SR
1,503 Elo+
Neith
Neith
Lewisman99
Neith
Level 21
God Stats
17W - 22L
1,844 SR
Queue Stats
53W - 69L
1,565 Elo+
Party 1
Chaac
Chaac
Mattacoose
Chaac
Level 54
God Stats
8W - 11L
1,540 SR
Queue Stats
40W - 49L
1,444 Elo+
Party 1
Thanatos
Thanatos
Special Bradley
Thanatos
Level 101
God Stats
48W - 38L
1,691 SR
Queue Stats
430W - 421L
1,518 Elo+
Party 1
Scylla
Scylla
WDZ666
Scylla
Level 114
God Stats
3W - 2L
1,637 SR
Queue Stats
533W - 498L
1,474 Elo+
Solo
Xing Tian
Xing Tian
WillhelmTheWise
Xing Tian
Level 127
God Stats
15W - 10L
1,616 SR
Queue Stats
110W - 110L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 6 / 0
6,268
392
3,118
10,522
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 3 / 4
7,662
479
7,172
12,336
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 4
7,033
440
5,023
11,690
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,539
471
2,019
7,940
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
spoonforpres
Camazotz
13
1 / 3 / 3
7,444
465
7,712
14,320
4,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 0 / 5
7,313
457
7,216
4,795
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
5 / 1 / 1
8,414
526
6,968
8,677
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
15
11 / 1 / 4
9,497
594
11,250
8,502
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
WDZ666
Scylla
14
1 / 3 / 8
8,363
523
6,350
8,145
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
WillhelmTheWise
Xing Tian
11
2 / 4 / 7
7,276
455
5,413
11,616
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
20
21
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
6
0
0.17
W
Neith
1
0
5
3.5
W
Chaac
5
1
1
5.5
L
3
3
4
1.67
W
Thanatos
11
1
4
13
L
3
5
4
1
W
Scylla
WDZ666
Scylla
1
3
8
1.67
W
Xing Tian
WillhelmTheWise
Xing Tian
2
4
7
1.38
L
1
4
0
0.25
L
Camazotz
spoonforpres
Camazotz
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
37,197
56,808
Taken
41,735
22,625
Mitigated
23,434
12,761
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,118
462
0
1,628
10,522
4,294
0
169
9,828
0
20,067
W
Neith
7,216
1,905
0
2,980
4,795
1,733
784
513
4,162
0
39,686
W
Chaac
6,968
506
0
4,380
8,677
7,099
368
550
8,083
0
41,132
L
7,172
1,195
0
2,615
12,336
6,043
572
3,363
8,891
0
30,669
W
Thanatos
11,250
2,916
0
7,779
8,502
2,842
0
0
8,377
0
56,351
L
5,023
854
0
1,838
11,690
5,776
568
3,184
8,462
0
27,935
W
Scylla
WDZ666
Scylla
6,350
46
0
1,744
8,145
2,707
404
498
7,579
46,834
0
W
Xing Tian
WillhelmTheWise
Xing Tian
5,413
487
439
1,642
11,616
9,053
0
336
11,065
14,668
0
L
2,019
0
0
290
7,940
1,907
0
1,542
6,139
45,092
0
L
Camazotz
spoonforpres
Camazotz
7,712
1,985
0
6,390
14,320
4,605
0
3,013
11,100
0
49,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
40,863
324
Minions Killed
323
0
Camps Cleared
0
1,467,080
Distance Traveled
1,468,947
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,268
392
44
3
0
238,545
2
W
Neith
7,313
457
74
5
0
275,386
0
W
Chaac
8,414
526
78
5
0
275,063
5
L
Odin
7,662
479
67
4
0
308,363
3
W
Thanatos
9,497
594
78
5
0
346,816
2
L
Achilles
7,033
440
39
2
0
287,595
2
W
Scylla
8,363
523
78
5
0
268,755
1
W
Xing Tian
7,276
455
15
1
0
302,927
4
L
Janus
7,539
471
92
6
0
289,097
0
L
Camazotz
7,444
465
82
5
0
343,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role