Player Matchup

Neith
Neith
Fishkingdom99
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,668 Elo+
Solo
Yemoja
Yemoja
FranksBanks19
Yemoja
Level 10
God Stats
2W - 4L
1,284 SR
Queue Stats
10W - 13L
1,418 Elo+
Solo
Loki
Loki
Konjoy007
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 1
Kali
Kali
Lumpelstilchen
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 1
He Bo
He Bo
ZonsyfinY
He Bo
Level 18
God Stats
13W - 12L
1,563 SR
Queue Stats
35W - 39L
1,535 Elo+
Solo
Team Averages
Level 8
1,469 SR
1,525 Elo+

VS

Team Averages
Level 14
1,518 SR
1,531 Elo+
Scylla
Scylla
LeviathanBjj
Scylla
Level 8
God Stats
3W - 1L
1,455 SR
Queue Stats
30W - 45L
1,520 Elo+
Party 2
Loki
Loki
Mun8hingBrotao
Loki
Level 7
God Stats
2W - 1L
1,345 SR
Queue Stats
3W - 1L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
Pieroloko7513
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo
Set
Set
ProdigyKajun
Set
Level 21
God Stats
2W - 3L
1,762 SR
Queue Stats
133W - 137L
1,531 Elo+
Solo
Ymir
Ymir
RLT-2603
Ymir
Level 27
God Stats
20W - 19L
1,529 SR
Queue Stats
111W - 122L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,957
464
5,932
8,758
2,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 4 / 0
5,627
375
374
7,734
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
6
0 / 6 / 1
5,015
334
423
8,975
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 7 / 3
6,724
448
1,853
10,179
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
ZonsyfinY
He Bo
14
12 / 3 / 1
8,651
577
10,107
9,059
2,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
2 / 9 / 3
6,337
422
1,872
8,531
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 6 / 2
6,103
407
1,617
8,001
2,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 2 / 6
8,777
585
8,615
4,988
1,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 0 / 1
9,372
625
9,252
7,125
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
14
4 / 1 / 2
8,420
561
4,085
7,499
5,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
16
Kills
20
22
Deaths
18
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
1
4
0
0.25
L
Loki
0
6
1
0.08
W
Scylla
2
9
3
0.39
L
1
7
3
0.36
W
1
6
2
0.33
W
3
2
6
3
W
10
0
1
10.5
W
Ymir
4
1
2
5
L
He Bo
ZonsyfinY
He Bo
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,689
Damage
25,441
44,705
Taken
36,144
14,352
Mitigated
16,735
10,239
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,932
1,881
0
2,761
8,758
2,763
711
3,823
4,935
0
42,514
L
374
30
39
384
7,734
3,062
115
2,569
5,165
4,776
0
L
Loki
423
103
0
3,775
8,975
3,123
0
1,490
7,485
0
12,655
W
Scylla
1,872
807
0
0
8,531
2,593
493
3,575
4,956
16,256
0
L
1,853
1,048
0
970
10,179
3,108
73
2,217
7,962
0
9,235
W
1,617
720
0
984
8,001
2,516
0
3,358
4,643
0
18,325
W
8,615
847
318
821
4,988
1,574
2,467
2,137
2,851
54,776
0
W
9,252
4,251
0
3,197
7,125
4,427
1,114
226
6,799
0
61,753
W
Ymir
4,085
923
0
973
7,499
5,625
224
1,185
6,314
44,019
0
L
He Bo
ZonsyfinY
He Bo
10,107
1,128
0
2,310
9,059
2,296
351
4,473
4,586
42,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
39,009
193
Minions Killed
350
0
Camps Cleared
0
1,158,349
Distance Traveled
1,367,288
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,957
464
76
5
0
233,897
2
L
Yemoja
5,627
375
6
0
0
208,612
0
L
Loki
5,015
334
19
1
0
197,321
2
W
Scylla
6,337
422
23
2
0
247,329
2
L
Kali
6,724
448
18
1
0
252,939
0
W
Loki
6,103
407
26
2
0
267,453
0
W
Nu Wa
8,777
585
100
7
0
261,992
0
W
Set
9,372
625
98
7
0
327,230
6
W
Ymir
8,420
561
103
7
0
263,284
1
L
He Bo
8,651
577
74
5
0
265,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role